/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Build information file for project alfappserver
* Version : %version: tr1sido#128.1.10 %
*
*/
PRJ_PLATFORMS
DEFAULT
#include <bldvariant.hrh>
// use platform macros with subfolder
#include <platform_paths.hrh>
#define MW_LAYER_PLATFORM_EXPORT_PATH_ACCTK(exported) MW_LAYER_PLATFORM_EXPORT_PATH(uiacceltk/##exported)
#define MW_LAYER_PLATFORM_EXPORT_PATH_ALF(exported) MW_LAYER_PLATFORM_EXPORT_PATH(alf/##exported)
#include "../goommonitor/group/bld.inf"
PRJ_EXPORTS
#include "core_exports.inc"
#include "alf_exports.inc"
// example effects are no longer exported.
// To make testing easier we now always export the default skin .sel file that contains
// separate keyword definitions for appear and disappera effects for control transitions.
// After effect system is complete and aknskins has taken over the correct 101f84b9.sel file
// and manifest.mf file, we should no longer export these files.
#ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
#ifndef ALF_USE_OPENWF_COMPOSITION
../coretoolkit/data/101f84b9.sel /epoc32/data/z/resource/skins/101f84b9/101f84b9.sel
../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/udeb/z/resource/skins/101f84b9/101f84b9.sel
../coretoolkit/data/101f84b9.sel /epoc32/release/winscw/urel/z/resource/skins/101f84b9/101f84b9.sel
../coretoolkit/data/manifest.mf /epoc32/data/z/resource/effects/manifest.mf
../coretoolkit/data/manifest.mf /epoc32/release/winscw/udeb/z/resource/effects/manifest.mf
../coretoolkit/data/manifest.mf /epoc32/release/winscw/urel/z/resource/effects/manifest.mf
// Any effect files that you want to use in the emulator can be copied to
// /epoc32/release/winscw/udeb/z/resource/effects/ directory
// or /epoc32/winscw/c/resource/effects
// Test effects are not included in ROM by default.
// For testing effects in ROM you must either modify some iby file to get the files onto rom
// to directory /resource/effects/
// For easier testing you can also copy the effect files onto a memory card into
// /resource/effects/ directory.
// These files can be changed any time and reregistered by changing the skin
#endif // #ifndef ALF_USE_OPENWF_COMPOSITION
#endif // #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
// backround animation shaders
../backgroundanim/refplugin/data/refvertexshader.vsh /epoc32/data/z/private/200286D3/refvertexshader.vsh
../backgroundanim/refplugin/data/reffragmentshader.fsh /epoc32/data/z/private/200286D3/reffragmentshader.fsh
// Generic configuration interface for component cenrep settings
../conf/s60uiacceltk.confml APP_LAYER_CONFML(s60uiacceltk.confml)
../conf/s60uiacceltk_10283344.crml APP_LAYER_CRML(s60uiacceltk_10283344.crml)
PRJ_MMPFILES
../TokenServer/SrvSrc/ftokenserver.mmp
../TokenServer/ClientSrc/ftokenclient.mmp
../coretoolkit/group/coretoolkit.mmp
../coretoolkit/rendervg10/group/huirendervg10.mmp
../Client/src/alfclient.mmp
../AlfDecoderServerClient/src/alfdecoderserverclient.mmp
../ServerCore/Src/alfappservercore.mmp
../ServerInterface/src/alfredserver.mmp
../ServerStub/Proxy_src/alfappfwproxy.mmp
../AlfCommandDebug/group/alfcommanddebug.mmp
../AlfHintPlugin/group/AlfHintPlugin.mmp
../AlfHintPlugin/group/AlfHintPluginDrawer.mmp
#ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
../plugins/alftranseffect/alftranseffectplugin/group/alftranseffectplugin.mmp
../plugins/alftranseffect/alftfxserverplugin/group/AlfTfxSrvPlugin.mmp
../plugins/alftranseffect/alfgfxtransadapter/group/gfxtransenginetfx.mmp
#endif // #ifndef SYMBIAN_GRAPHICS_WSERV_QT_EFFECTS
../plugins/alfoogmplugin/group/alfoogmplugin.mmp
../plugins/alfcrpplugin/group/alfcrpplugin.mmp
// background animation host+reference plugin
../backgroundanim/group/bganimhost.mmp
../backgroundanim/refplugin/group/refplugin.mmp
#ifdef ALF_USE_SINGLE_RENDERSTAGE
#include "../closedrs/group/bld.inf"
#else
../AlfRenderStage/group/alfrenderstageplugin.mmp
#ifdef ALF_USE_OPENWF_COMPOSITION
#include "../plugins/openwfcrs/group/bld.inf"
#else
#include "../plugins/closedrs/group/bld.inf"
#endif
#endif
#ifdef VSW_IVE3_ENABLED
// NCP specific plugins
#include "../plugins/videopolicyoogmplugin/group/bld.inf"
// waves plugin is not part of foundation content (differentiating SW)
#include "../backgroundanim/wavesplugin/group/bld.inf"
#include "../plugins/mmfmediaclientplugin/group/bld.inf"
#endif
PRJ_TESTMMPFILES