diff -r 000000000000 -r 15bf7259bb7c uiaccelerator_plat/alf_visual_api/inc/alf/alfm3gmesh.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/uiaccelerator_plat/alf_visual_api/inc/alf/alfm3gmesh.h Tue Feb 02 07:56:43 2010 +0200 @@ -0,0 +1,96 @@ +/* +* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: M3G Mesh definition +* +*/ + + + +#ifndef C_ALFM3GMESH_H +#define C_ALFM3GMESH_H + +#include + +// ID for Animating all controllers +const TInt KAlfM3GAnimateAllControllers = 100000; + +/** + * M3G Mesh support. + * + * This is a CAlfMesh - derived mesh implementation that supports M3G + * scene graph loading and integration into the UI. This mesh can + * be used through CAlfMeshVisual and created with CAlfMeshVisual::CreateMeshL() + * method with argument EAlfMeshTypeM3G. + * + * @lib alfclient.lib + * @since S60 v3.2 + */ +NONSHARABLE_CLASS( CAlfM3GMesh ): public CAlfMesh + { + +public: + + /** + * Constructs a new CAlfM3G mesh instance. + */ + static CAlfM3GMesh* NewL( CAlfGenComponent& aComms, CAlfEnv& aEnv ); + + /** + * Destructor + */ + ~CAlfM3GMesh(); + + /** + * Loads an M3G scene graph from an M3G file. The M3G mesh scene graph is loaded + * from the file given as a parameter. + * If the filename string is malformed and does not adhere to + * file path syntax this method leaves with KErrBadName error code. + * If the file path is not found this method leaves with KErrPathNotFound error code. + * Notice that CAlfTextureManager::ImagePath() is prepended to the filename before + * loading the M3G file. + * If the specified file is not found this method leaves with KErrNotFound error code. + * If the M3G file does not contain any M3G objects or is corrupted this method + * leaves with KErrCorrupt error code. In case the M3G scene graph loading fails + * due to any of the errors listed above the loaded M3G scene graph and any created + * resources due to the commenced loading are released. This means that no partially + * loaded M3G content can be accessed through this object. + * + * + * @param aFileName Path to the M3G file from which the M3G scene graph is loaded + * into this M3G mesh. The texture image path is prepended to this + * resource file name. @see CHuiTextureManager::ImagePath(). + */ + IMPORT_C virtual void LoadSceneL(const TDesC &aFileName); + +private: + + /** + * Constructor + */ + CAlfM3GMesh(); + + /** + * Second phase constructor + */ + void ConstructL( CAlfGenComponent& aComms, CAlfEnv& aEnv ); + +private: // data + + struct TM3GMeshPrivateData; + TM3GMeshPrivateData* iData; + + }; + + +#endif // C_ALFM3GMESH_H