skins/AknSkins/rlplugininc/AknsRlEffectPluginBumpMap.h
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     1 /*
       
     2 * Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Bump-mapping for effects.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #ifndef AKNSRLEFFECTPLUGINBUMPMAP_H
       
    20 #define AKNSRLEFFECTPLUGINBUMPMAP_H
       
    21 
       
    22 //  INCLUDES
       
    23 #include "AknsRlEffectPlugin.h"
       
    24 #include <AknsRlEffect.h>
       
    25 
       
    26 // CONSTANTS
       
    27 
       
    28 // Effect plugin UID
       
    29 const TInt KAknsRlEffectPluginBumpMapUID = 0x10204ADF;
       
    30 
       
    31 // Constants for parameter names
       
    32 _LIT( KAknsRlEffectBumpMapAzimuth,   "a" );
       
    33 _LIT( KAknsRlEffectBumpMapElevation, "e" );
       
    34 _LIT( KAknsRlEffectBumpMapDepth,     "d" );
       
    35 
       
    36 _LIT( KAknsRlEffectBumpMapBlendMode,   "m" );
       
    37 
       
    38 _LIT( KAknsRlEffectBumpMapBlendFactor, "f" );
       
    39 
       
    40 // CLASS DECLARATION
       
    41 
       
    42 /**
       
    43 * Bump-map combines generic embossing with channel blending, the result is "an
       
    44 * image bump-mapped with itself". Bump-mapping is done in three phases:
       
    45 * 1. Grayscaled version of the original image is created.
       
    46 * 2. The grayscaled image is embossed
       
    47 * 3. The original image is blended on top of the embossed image (and the result
       
    48 *    of that is put to the target).
       
    49 *
       
    50 * @since 2.8
       
    51 */
       
    52 NONSHARABLE_CLASS(CAknsRlEffectPluginBumpMap):
       
    53     public CAknsRlEffectPlugin,
       
    54     public MAknsRlEffect
       
    55     {
       
    56     public: // Constructors and destructor
       
    57 
       
    58         /**
       
    59         * Default constructor.
       
    60         *
       
    61         * @since 2.8
       
    62         */
       
    63         CAknsRlEffectPluginBumpMap();
       
    64 
       
    65         /**
       
    66         * Destructor.
       
    67         *
       
    68         * @since 2.8
       
    69         */
       
    70         virtual ~CAknsRlEffectPluginBumpMap();
       
    71 
       
    72     public: // Implementation of CAknsEffectPlugin
       
    73 
       
    74         TUid EffectUid() const;
       
    75         MAknsRlEffect* Effect( const TInt aInterface );
       
    76 
       
    77     public: // Implementation of MAknsRlEffect
       
    78 
       
    79         void InitializeL();
       
    80         void Release();
       
    81 
       
    82         void ActivateL( MAknsRlEffectContext* aContext );
       
    83         void Deactivate();
       
    84 
       
    85         /**
       
    86         * Accepted named parameters:
       
    87         * - "a", integer, range [0, 360] in degrees, azimuth.
       
    88         * - "e", integer, range [0, 180] in degrees, elevation.
       
    89         * - "d", integer, > 1, depth
       
    90         * - "m", integer, channel blend mode enumeration
       
    91         * - "f", integer, normal range [0, 255], blend factor.
       
    92         *
       
    93         * Azimuth:
       
    94         * Defines the direction of light used in embossing. The imaginary light
       
    95         * is directional and changing azimuth gives the impression of light
       
    96         * rotating around the center of the image. Values outside range [0,360]
       
    97         * will cause leave.
       
    98         *
       
    99         * Elevation:
       
   100         * Together azimuth and elevation define an imaginary hemishpere (on top
       
   101         * of the image). Elevation defines an angle at which the light points
       
   102         * at the bitmap above the xy-plane. Elevation value 90 would result in
       
   103         * light that comes straight above the image. Values outside range
       
   104         * [0,180] will cause leave.
       
   105         *
       
   106         * Depth:
       
   107         * Also known as relief or width45. Increasing the depth will make the
       
   108         * embossing effect look deeper. Values <= 0 will cause leave.
       
   109         *
       
   110         * Blend mode:
       
   111         * Blend mode defines the way the original image is rendered atop of the
       
   112         * embossed image. See AknsRlEffectPluginChannelBlend.h for more details
       
   113         * (no masking is used with bump-mapping).
       
   114         *
       
   115         * Blend factor:
       
   116         * Blend factor controls the resulting opacity of the applied effect.
       
   117         * Normal value range is [0, 255] but values outside will also work.
       
   118         * - Value 0 will result in the original image.
       
   119         * - Value 255 will result in the filtered image.
       
   120         * - Values outside range [0, 255] will result in underexposure or
       
   121         *   overexposure.
       
   122         *
       
   123         * The default parameter values are:
       
   124         * - "a" = 0
       
   125         * - "e" = 34
       
   126         * - "d" = 10
       
   127         * - "m" = EAknsRlChannelBlendNormal
       
   128         * - "f" = 255, full filter opacity
       
   129         */
       
   130         void SetParametersL( MAknsRlParameterIterator& aParameters );
       
   131 
       
   132         /**
       
   133         * Supported modes:
       
   134         * - EColor64K -> EColor64K
       
   135         * - EColor16MU -> EColor16MU
       
   136         *
       
   137         * Masks are ignored. Target layer and input layer A are both required.
       
   138         */
       
   139         void GetCapabilities( TAknsRlEffectCaps& aCaps );
       
   140 
       
   141         TInt Render( const TAknsRlRenderOpParam& aParam );
       
   142 
       
   143     private:
       
   144 
       
   145         MAknsRlEffectContext* iContext;
       
   146 
       
   147         TReal iAzimuth;
       
   148         TReal iElevation;
       
   149         TInt iDepth;
       
   150         TInt iBlendMode;
       
   151         TInt iBlendFactor;
       
   152 
       
   153         /// Intermediate array for the grayscaled image
       
   154         TUint8* iGrayscale;
       
   155     };
       
   156 
       
   157 #endif // AKNSRLEFFECTPLUGINBUMPMAP_H
       
   158 
       
   159 // End of File
       
   160