skins/AknSkins/rlpluginsrc/AknsRlEffectPluginSolarize.cpp
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     1 /*
       
     2 * Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Solarize provides functionality to solarize bitmap images on per
       
    15 *                channel basis.
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 // INCLUDE FILES
       
    21 #include "AknsRlEffectPluginSolarize.h"
       
    22 #include "AknsRlEffectUtil.h"
       
    23 
       
    24 // ================= TEMPLATE IMPL. OF SOLARIZE ================================
       
    25 /**
       
    26 * Template implementation of Solarize. Type defines the used data type for
       
    27 * iterating over the bitmap data. X, R, G and B define the used pixel color bit
       
    28 * layout.
       
    29 */
       
    30 template<class Type,TInt X, TInt R, TInt G, TInt B>
       
    31 class AknsRlEffectSolarize
       
    32     {
       
    33     public:
       
    34     static void Process( const CFbsBitmap& aTarget,
       
    35                          const CFbsBitmap& aSource,
       
    36                          const TInt aTreshold,
       
    37                          const TUint8 aChannelMask,
       
    38                          const TInt aBlendFactor )
       
    39         {
       
    40         // ScanLineLength returns bytes, but width must match the Type
       
    41         TInt width  = CFbsBitmap::ScanLineLength( aSource.SizeInPixels().iWidth,
       
    42                                                   aSource.DisplayMode() ) / sizeof(Type);
       
    43         TInt height = aSource.SizeInPixels().iHeight;
       
    44 
       
    45         TInt pixelCount = width * height;
       
    46         TInt r,g,b;
       
    47         TInt shade;
       
    48 
       
    49         aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
       
    50         Type* dataT = reinterpret_cast<Type*>( aTarget.DataAddress() );
       
    51         Type* dataS = reinterpret_cast<Type*>( aSource.DataAddress() );
       
    52 
       
    53         for( TInt index = 0; index < pixelCount; ++index )
       
    54             {
       
    55             r = AknsRlRgb<Type,X,R,G,B>::R8(*dataS);
       
    56             g = AknsRlRgb<Type,X,R,G,B>::G8(*dataS);
       
    57             b = AknsRlRgb<Type,X,R,G,B>::B8(*dataS);
       
    58 
       
    59             shade = AknsRlUtil::Grayscale( TUint8(r), TUint8(g), TUint8(b) );
       
    60 
       
    61             if( aTreshold < shade )
       
    62                 {
       
    63                 if( CAknsRlEffectPluginSolarize::EMaskR & aChannelMask )
       
    64                     r = 255 - r;
       
    65                 if( CAknsRlEffectPluginSolarize::EMaskG & aChannelMask )
       
    66                     g = 255 - g;
       
    67                 if( CAknsRlEffectPluginSolarize::EMaskB & aChannelMask )
       
    68                     b = 255 - b;
       
    69                 }
       
    70 
       
    71             // Exposure blending
       
    72             // Note: It is assumed that arithmetic shifting is supported
       
    73             // -> negative values are shifted correctly
       
    74             r = ( r * aBlendFactor + (255 - aBlendFactor) * AknsRlRgb<Type,X,R,G,B>::R8(*dataS) ) >> 8;
       
    75             g = ( g * aBlendFactor + (255 - aBlendFactor) * AknsRlRgb<Type,X,R,G,B>::G8(*dataS) ) >> 8;
       
    76             b = ( b * aBlendFactor + (255 - aBlendFactor) * AknsRlRgb<Type,X,R,G,B>::B8(*dataS) ) >> 8;
       
    77 
       
    78             if( r < 0 ) r = 0; else if( r > 255 ) r = 255;
       
    79             if( g < 0 ) g = 0; else if( g > 255 ) g = 255;
       
    80             if( b < 0 ) b = 0; else if( b > 255 ) b = 255;
       
    81 
       
    82             AknsRlRgb<Type,X,R,G,B>::SetRgb8( dataT, TUint8(r), TUint8(g), TUint8(b) );
       
    83 
       
    84             dataT++;
       
    85             dataS++;
       
    86             }
       
    87 
       
    88         aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
       
    89         }
       
    90     }; // End of AknsRlEffectSolarize
       
    91 
       
    92 // ================= GRAYSCALE IMPL. OF SOLARIZE ===============================
       
    93 class AknsRlEffectSolarizeGray
       
    94     {
       
    95     public:
       
    96     static void Process( const CFbsBitmap& aTarget,
       
    97                          const CFbsBitmap& aSource,
       
    98                          const TInt aTreshold,
       
    99                          const TInt aBlendFactor )
       
   100         {
       
   101         TInt width  = CFbsBitmap::ScanLineLength( aSource.SizeInPixels().iWidth,
       
   102                                                   aSource.DisplayMode() );
       
   103         TInt height = aSource.SizeInPixels().iHeight;
       
   104 
       
   105         TInt pixelCount = width * height;
       
   106         TInt shade;
       
   107 
       
   108         aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
       
   109         TUint8* dataT = reinterpret_cast<TUint8*>( aTarget.DataAddress() );
       
   110         TUint8* dataS = reinterpret_cast<TUint8*>( aSource.DataAddress() );
       
   111 
       
   112         for( TInt index = 0; index < pixelCount; ++index )
       
   113             {
       
   114             shade = *dataS;
       
   115 
       
   116             if( aTreshold < shade )
       
   117                 shade = 255 - shade;
       
   118 
       
   119             // Exposure blending
       
   120             // Note: It is assumed that arithmetic shifting is supported
       
   121             // -> negative values are shifted correctly
       
   122             shade = ( shade * aBlendFactor + (255 - aBlendFactor) * (*dataS)) >> 8; //lint !e702 Arithmetic shifting assumed
       
   123 
       
   124             if( shade < 0 ) shade = 0;
       
   125             else if( shade > 255 ) shade = 255;
       
   126 
       
   127             *dataT = TUint8(shade);
       
   128 
       
   129             dataT++;
       
   130             dataS++;
       
   131             }
       
   132 
       
   133         aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
       
   134         }
       
   135     }; // End of AknsRlEffectSolarize
       
   136 
       
   137 // ============================ MEMBER FUNCTIONS ===============================
       
   138 
       
   139 // -----------------------------------------------------------------------------
       
   140 // CAknsRlEffectPluginSolarize::CAknsRlEffectPluginSolarize
       
   141 // C++ default constructor can NOT contain any code, that
       
   142 // might leave.
       
   143 // -----------------------------------------------------------------------------
       
   144 //
       
   145 CAknsRlEffectPluginSolarize::CAknsRlEffectPluginSolarize()
       
   146     {
       
   147     }
       
   148 
       
   149 // -----------------------------------------------------------------------------
       
   150 // Destructor
       
   151 // -----------------------------------------------------------------------------
       
   152 //
       
   153 CAknsRlEffectPluginSolarize::~CAknsRlEffectPluginSolarize()
       
   154     {
       
   155     iContext = NULL; // Removes lint nag
       
   156     }
       
   157 
       
   158 // -----------------------------------------------------------------------------
       
   159 // CAknsRlEffectPluginSolarize::EffectUid
       
   160 // -----------------------------------------------------------------------------
       
   161 //
       
   162 TUid CAknsRlEffectPluginSolarize::EffectUid() const
       
   163     {
       
   164     return TUid::Uid( KAknsRlEffectPluginSolarizeUID );
       
   165     }
       
   166 
       
   167 // -----------------------------------------------------------------------------
       
   168 // CAknsRlEffectPluginSolarize::Effect
       
   169 // -----------------------------------------------------------------------------
       
   170 //
       
   171 MAknsRlEffect* CAknsRlEffectPluginSolarize::Effect( const TInt aInterface )
       
   172     {
       
   173     if( aInterface == KAknsRlEffectPluginInterfaceEffect )
       
   174         return this;
       
   175     return NULL;
       
   176     }
       
   177 
       
   178 // -----------------------------------------------------------------------------
       
   179 // CAknsRlEffectPluginSolarize::InitializeL
       
   180 // -----------------------------------------------------------------------------
       
   181 //
       
   182 void CAknsRlEffectPluginSolarize::InitializeL()
       
   183     {
       
   184     iContext = NULL;
       
   185     }
       
   186 
       
   187 // -----------------------------------------------------------------------------
       
   188 // CAknsRlEffectPluginSolarize::Release
       
   189 // -----------------------------------------------------------------------------
       
   190 //
       
   191 void CAknsRlEffectPluginSolarize::Release()
       
   192     {
       
   193     }
       
   194 
       
   195 // -----------------------------------------------------------------------------
       
   196 // CAknsRlEffectPluginSolarize::ActivateL
       
   197 // -----------------------------------------------------------------------------
       
   198 //
       
   199 void CAknsRlEffectPluginSolarize::ActivateL( MAknsRlEffectContext* aContext )
       
   200     {
       
   201     if( !aContext ) // We absolutely need the context
       
   202         {
       
   203         User::Leave( KErrArgument );
       
   204         }
       
   205 
       
   206     iContext = aContext;
       
   207 
       
   208     iTreshold    = 127;
       
   209     iBlendFactor = 255;
       
   210     iChannelMask = EMaskR | EMaskG | EMaskB;
       
   211     }
       
   212 
       
   213 // -----------------------------------------------------------------------------
       
   214 // CAknsRlEffectPluginSolarize::Deactivate
       
   215 // -----------------------------------------------------------------------------
       
   216 //
       
   217 void CAknsRlEffectPluginSolarize::Deactivate()
       
   218     {
       
   219     }
       
   220 
       
   221 // -----------------------------------------------------------------------------
       
   222 // CAknsRlEffectPluginSolarize::SetParametersL
       
   223 // -----------------------------------------------------------------------------
       
   224 //
       
   225 void CAknsRlEffectPluginSolarize::SetParametersL( MAknsRlParameterIterator& aParameters )
       
   226     {
       
   227     // Iterate over available parameters
       
   228     while( aParameters.HasNext() )
       
   229         {
       
   230         const TAknsRlParameterData* param = aParameters.NextL();
       
   231 
       
   232         // Fetch treshold value
       
   233         if( param->iName->Compare( KAknsRlEffectSolarizeTreshold ) == 0 )
       
   234             {
       
   235             if( param->iType != EAknsRlParameterTypeNumber )
       
   236                 User::Leave( KErrArgument );
       
   237 
       
   238             iTreshold = param->iNumber;
       
   239             }
       
   240         // Fetch channel mask value
       
   241         else if( param->iName->Compare( KAknsRlEffectSolarizeChannels ) == 0 )
       
   242             {
       
   243             if( param->iType != EAknsRlParameterTypeNumber )
       
   244                 User::Leave( KErrArgument );
       
   245 
       
   246             iChannelMask = TUint8( param->iNumber );
       
   247             }
       
   248         // Fetch blend factor value
       
   249         else if( param->iName->Compare( KAknsRlEffectSolarizeBlendFactor ) == 0 )
       
   250             {
       
   251             if( param->iType != EAknsRlParameterTypeNumber )
       
   252                 User::Leave( KErrArgument );
       
   253 
       
   254             iBlendFactor = param->iNumber;
       
   255             }
       
   256         }
       
   257     }
       
   258 
       
   259 // -----------------------------------------------------------------------------
       
   260 // CAknsRlEffectPluginSolarize::GetCapabilities
       
   261 // -----------------------------------------------------------------------------
       
   262 //
       
   263 void CAknsRlEffectPluginSolarize::GetCapabilities( TAknsRlEffectCaps& aCaps )
       
   264     {
       
   265     aCaps.iOutputLayerSupport = KAknsRlLayerRGBOnly;
       
   266     aCaps.iInputLayerASupport = KAknsRlLayerRGBOnly;
       
   267     aCaps.iInputLayerBSupport = KAknsRlLayerNone;
       
   268     }
       
   269 
       
   270 // -----------------------------------------------------------------------------
       
   271 // CAknsRlEffectPluginSolarize::Render
       
   272 // -----------------------------------------------------------------------------
       
   273 //
       
   274 TInt CAknsRlEffectPluginSolarize::Render( const TAknsRlRenderOpParam& aParam )
       
   275     {
       
   276     if( !iContext ) // We absolutely need the context
       
   277         {
       
   278         return KErrBadHandle;
       
   279         }
       
   280 
       
   281     // To do anything we need both, the output layer and input layer
       
   282     if( ( aParam.iOutputLayerStatus & KAknsRlLayerRGBOnly ) &&
       
   283         ( aParam.iInputLayerAStatus & KAknsRlLayerRGBOnly ) )
       
   284         {
       
   285         // Query the layers, uninitialized because we process the whole image
       
   286         TAknsRlLayerData dataTarget;
       
   287         TRAPD( err, iContext->GetLayerDataL( dataTarget, aParam.iOutputLayerIndex,
       
   288                                              aParam.iOutputLayerStatus, EFalse ) );
       
   289         if( KErrNone != err )
       
   290             return KErrArgument;
       
   291 
       
   292         TAknsRlLayerData dataSource;
       
   293         TRAP( err, iContext->GetLayerDataL( dataSource, aParam.iInputLayerAIndex,
       
   294                                             aParam.iInputLayerAStatus, EFalse ) );
       
   295         if( KErrNone != err )
       
   296             return KErrArgument;
       
   297 
       
   298         if( !dataTarget.iRGBBitmap ) // We need the target bitmap
       
   299             return KErrBadHandle;
       
   300 
       
   301         if( !dataSource.iRGBBitmap ) // We need the source bitmap
       
   302             return KErrBadHandle;
       
   303 
       
   304         TDisplayMode modeT = dataTarget.iRGBBitmap->DisplayMode();
       
   305         TDisplayMode modeS = dataSource.iRGBBitmap->DisplayMode();
       
   306 
       
   307         // Rgb -> Rgb modes
       
   308         if( EColor64K == modeS && EColor64K == modeT )
       
   309             {
       
   310             AknsRlEffectSolarize<TUint16,0,5,6,5>::Process(
       
   311                             *dataTarget.iRGBBitmap,
       
   312                             *dataSource.iRGBBitmap,
       
   313                             iTreshold,
       
   314                             iChannelMask,
       
   315                             iBlendFactor );
       
   316             }
       
   317         else if( EColor16MU == modeS && EColor16MU == modeT )
       
   318             {
       
   319             AknsRlEffectSolarize<TUint32,8,8,8,8>::Process(
       
   320                             *dataTarget.iRGBBitmap,
       
   321                             *dataSource.iRGBBitmap,
       
   322                             iTreshold,
       
   323                             iChannelMask,
       
   324                             iBlendFactor );
       
   325             }
       
   326         // Gray -> Gray mode
       
   327         else if( EGray256 == modeS && EGray256 == modeT )
       
   328             {
       
   329             AknsRlEffectSolarizeGray::Process(
       
   330                             *dataTarget.iRGBBitmap,
       
   331                             *dataSource.iRGBBitmap,
       
   332                             iTreshold,
       
   333                             iBlendFactor );
       
   334             }
       
   335         else
       
   336             {
       
   337             // Provided layers have illegal display mode combination
       
   338             return KErrArgument;
       
   339             }
       
   340         }
       
   341     else
       
   342         {
       
   343         // Required layers were not provided
       
   344         return KErrArgument;
       
   345         }
       
   346 
       
   347     return KErrNone;
       
   348     }
       
   349 
       
   350 // End of File