skins/AknSkins/srvsrc/AknsSrvBitmapStore.cpp
changeset 0 05e9090e2422
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     1 /*
       
     2 * Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Bitmap store.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // INCLUDE FILES
       
    20 
       
    21 #include <fbs.h>
       
    22 
       
    23 #include "AknsSrvBitmapStore.h"
       
    24 #include "AknsDebug.h"
       
    25 
       
    26 // ============================ MEMBER FUNCTIONS ===============================
       
    27 
       
    28 // -----------------------------------------------------------------------------
       
    29 // Destructor.
       
    30 // -----------------------------------------------------------------------------
       
    31 //
       
    32 CAknsSrvBitmapStore::~CAknsSrvBitmapStore()
       
    33     {
       
    34     iBitmapArray.ResetAndDestroy();
       
    35 #if defined(_DEBUG)
       
    36     iCacheSize = 0;
       
    37 #endif
       
    38     }
       
    39 
       
    40 // -----------------------------------------------------------------------------
       
    41 // C++ default constructor.
       
    42 // -----------------------------------------------------------------------------
       
    43 //
       
    44 CAknsSrvBitmapStore::CAknsSrvBitmapStore()
       
    45     {
       
    46     }
       
    47 
       
    48 // -----------------------------------------------------------------------------
       
    49 // Store bitmap.
       
    50 // -----------------------------------------------------------------------------
       
    51 //
       
    52 void CAknsSrvBitmapStore::StoreBitmap(const CFbsBitmap* aBitmap)
       
    53     {
       
    54     iBitmapArray.Append(aBitmap);
       
    55 #if defined(_DEBUG)
       
    56     iCacheSize+=aBitmap->Header().iBitmapSize;
       
    57     AKNS_TRACE_INFO2("Scalable gfx cache size after STORE: %d bytes, itemcount (incl. masks): %d",
       
    58         iCacheSize, iBitmapArray.Count());
       
    59 #endif
       
    60     }
       
    61 
       
    62 // -----------------------------------------------------------------------------
       
    63 // Destroy bitmap.
       
    64 // -----------------------------------------------------------------------------
       
    65 //
       
    66 void CAknsSrvBitmapStore::DestroyBitmaps()
       
    67     {
       
    68     iBitmapArray.ResetAndDestroy();
       
    69 #if defined(_DEBUG)
       
    70     iCacheSize = 0;
       
    71 #endif
       
    72     }
       
    73 
       
    74 // -----------------------------------------------------------------------------
       
    75 // Remove stored bitmap.
       
    76 // -----------------------------------------------------------------------------
       
    77 //
       
    78 void CAknsSrvBitmapStore::RemoveStoredBitmap(const TInt aBmpHandle)
       
    79     {
       
    80     if (aBmpHandle)
       
    81         {
       
    82         CFbsBitmap* bmp = NULL;
       
    83         for (TInt bodycount = 0; bodycount < iBitmapArray.Count(); bodycount++)
       
    84             {
       
    85             bmp = iBitmapArray[bodycount];
       
    86             if (bmp->Handle() == aBmpHandle)
       
    87                 {
       
    88 #if defined(_DEBUG)
       
    89                 iCacheSize-=bmp->Header().iBitmapSize;
       
    90                 AKNS_TRACE_INFO2("Scalable gfx cache size after REMOVE: %d bytes, itemcount (incl. masks): %d",
       
    91                     iCacheSize, iBitmapArray.Count()-1);
       
    92 #endif
       
    93                 iBitmapArray.Remove(bodycount);
       
    94                 bodycount--;
       
    95                 delete bmp;
       
    96                 }
       
    97             }
       
    98         }
       
    99     }
       
   100 
       
   101 // End of File