skins/AknSkins/rlpluginsrc/AknsRlEffectPluginBlackWhite.cpp
changeset 0 05e9090e2422
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/skins/AknSkins/rlpluginsrc/AknsRlEffectPluginBlackWhite.cpp	Thu Dec 17 09:14:12 2009 +0200
@@ -0,0 +1,458 @@
+/*
+* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Black & White provides functionality to convert bitmaps to black & white.
+*
+*/
+
+
+// INCLUDE FILES
+#include "AknsRlEffectPluginBlackWhite.h"
+#include "AknsRlEffectUtil.h"
+
+// ==================== INTERNAL IMPL. OF BLACK & WHITE ========================
+/**
+* Template implementation of Black&White. Type defines the used data type for
+* iterating over the bitmap data. X, R, G and B define the used pixel color bit
+* layout.
+*/
+template<class Type,TInt X, TInt R, TInt G, TInt B>
+class AknsRlEffectBlackWhite
+    {
+    public:
+    //------------------------------------------------------------------------
+    static void ProcessRgbToRgb( const CFbsBitmap& aTarget,
+                                 const CFbsBitmap& aSource,
+                                 const TInt aTreshold,
+                                 const TInt aBlendFactor )
+        {
+        // ScanLineLength returns bytes, but width must match the Type
+        TInt width  = CFbsBitmap::ScanLineLength( aSource.SizeInPixels().iWidth,
+                                                  aSource.DisplayMode() ) / sizeof(Type);
+        TInt height = aSource.SizeInPixels().iHeight;
+
+        TInt pixelCount = width * height;
+        TInt shade;
+        TInt r,g,b;
+
+        aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
+        Type* dataT = reinterpret_cast<Type*>( aTarget.DataAddress() );
+        Type* dataS = reinterpret_cast<Type*>( aSource.DataAddress() );
+
+        for( TInt index = 0; index < pixelCount; ++index )
+            {
+            r = AknsRlRgb<Type,X,R,G,B>::R8(*dataS);
+            g = AknsRlRgb<Type,X,R,G,B>::G8(*dataS);
+            b = AknsRlRgb<Type,X,R,G,B>::B8(*dataS);
+
+            // Pixel intensity = grayscale value
+            shade = AknsRlUtil::Grayscale( TUint8(r), TUint8(g), TUint8(b) );
+
+            // Convert to B&W
+            if( shade < aTreshold )
+                shade = 0;
+            else
+                shade = 255;
+
+            // Exposure blending
+            // Note: It is assumed that arithmetic shifting is supported
+            // -> negative values are shifted correctly
+            r = (shade * aBlendFactor + (255 - aBlendFactor) * r) >> 8;
+            g = (shade * aBlendFactor + (255 - aBlendFactor) * g) >> 8;
+            b = (shade * aBlendFactor + (255 - aBlendFactor) * b) >> 8;
+
+            if( r < 0 ) r = 0; else if( r > 255 ) r = 255;
+            if( g < 0 ) g = 0; else if( g > 255 ) g = 255;
+            if( b < 0 ) b = 0; else if( b > 255 ) b = 255;
+
+            AknsRlRgb<Type,X,R,G,B>::SetRgb8( dataT, TUint8(r), TUint8(g), TUint8(b) );
+
+            dataT++;
+            dataS++;
+            }
+
+        aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
+        }
+    //------------------------------------------------------------------------
+    static void ProcessRgbToGray( const CFbsBitmap& aTarget,
+                                  const CFbsBitmap& aSource,
+                                  const TInt aTreshold )
+        {
+        TInt width  = aSource.SizeInPixels().iWidth;
+        TInt height = aSource.SizeInPixels().iHeight;
+
+        // ScanLineLength returns bytes, but width must match the Type
+        TInt scanT = CFbsBitmap::ScanLineLength(width, aTarget.DisplayMode());
+        TInt scanS = CFbsBitmap::ScanLineLength(width, aSource.DisplayMode()) / sizeof(Type);
+
+        TInt shade;
+
+        TInt pitchT = scanT - width;
+        TInt pitchS = scanS - width;
+
+        aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
+        TUint8* dataT = reinterpret_cast<TUint8*>( aTarget.DataAddress() );
+        Type* dataS = reinterpret_cast<Type*>( aSource.DataAddress() );
+
+        TInt x, y;
+        for( y=0; y < height; y++ )
+            {
+            for( x=0; x < width; x++ )
+                {
+                // Pixel intensity = grayscale value
+                shade = AknsRlUtil::Grayscale( AknsRlRgb<Type,X,R,G,B>::R8(*dataS),
+                                               AknsRlRgb<Type,X,R,G,B>::G8(*dataS),
+                                               AknsRlRgb<Type,X,R,G,B>::B8(*dataS) );
+
+                // Convert to B&W
+                if( shade < aTreshold )
+                    *dataT = 0;
+                else
+                    *dataT = 255;
+
+                dataT++;
+                dataS++;
+                }
+
+            dataT = dataT + pitchT;
+            dataS = dataS + pitchS;
+            }
+
+        aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
+        }
+    //------------------------------------------------------------------------
+    static void ProcessGrayToRgb( const CFbsBitmap& aTarget,
+                                  const CFbsBitmap& aSource,
+                                  const TInt aTreshold )
+        {
+        TInt width  = aSource.SizeInPixels().iWidth;
+        TInt height = aSource.SizeInPixels().iHeight;
+
+        // ScanLineLength returns bytes, but width must match the Type
+        TInt scanT = CFbsBitmap::ScanLineLength(width, aTarget.DisplayMode()) / sizeof(Type);
+        TInt scanS = CFbsBitmap::ScanLineLength(width, aSource.DisplayMode());
+
+        TInt pitchT = scanT - width;
+        TInt pitchS = scanS - width;
+
+        aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
+        Type* dataT = reinterpret_cast<Type*>( aTarget.DataAddress() );
+        TUint8* dataS = reinterpret_cast<TUint8*>( aSource.DataAddress() );
+
+        TInt x, y;
+        for( y=0; y < height; y++ )
+            {
+            for( x=0; x < width; x++ )
+                {
+                // Convert to B&W
+                if( *dataS < aTreshold )
+                    AknsRlRgb<Type,X,R,G,B>::SetRgb8( dataT, TUint8(0), TUint8(0), TUint8(0) );
+                else
+                    AknsRlRgb<Type,X,R,G,B>::SetRgb8( dataT, TUint8(255), TUint8(255), TUint8(255) );
+
+                dataT++;
+                dataS++;
+                }
+
+            dataT = dataT + pitchT;
+            dataS = dataS + pitchS;
+            }
+
+        aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
+        }
+    }; // End of AknsRlEffectBlackWhite
+
+
+// ==================== GRAYSCALE IMPL. OF BLACK & WHITE =======================
+class AknsRlEffectBlackWhiteGray
+    {
+    public:
+    //------------------------------------------------------------------------
+    static void Process( const CFbsBitmap& aTarget,
+                         const CFbsBitmap& aSource,
+                         const TInt aTreshold,
+                         const TInt aBlendFactor )
+        {
+        TInt width  = CFbsBitmap::ScanLineLength( aSource.SizeInPixels().iWidth,
+                                                  aSource.DisplayMode() );
+        TInt height = aSource.SizeInPixels().iHeight;
+
+        TInt pixelCount = width * height;
+        TInt shade, bw;
+
+        aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
+        TUint8* dataT = reinterpret_cast<TUint8*>( aTarget.DataAddress() );
+        TUint8* dataS = reinterpret_cast<TUint8*>( aSource.DataAddress() );
+
+        for( TInt index = 0; index < pixelCount; ++index )
+            {
+            shade = *dataS;
+
+            // Convert to B&W
+            if( shade < aTreshold )
+                bw = 0;
+            else
+                bw = 255;
+
+            // Exposure blending
+            // Note: It is assumed that arithmetic shifting is supported
+            // -> negative values are shifted correctly
+            bw = (bw * aBlendFactor + (255 - aBlendFactor) * shade) >> 8; //lint !e702 Arithmetic shifting assumed
+
+            if( bw < 0 )
+                *dataT = 0;
+            else if( bw > 255 )
+                *dataT = 255;
+            else
+                *dataT = TUint8(bw);
+
+            dataT++;
+            dataS++;
+            }
+
+        aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
+        }
+    }; // End of AknsRlEffectBlackWhiteGray
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::CAknsRlEffectPluginBlackWhite
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAknsRlEffectPluginBlackWhite::CAknsRlEffectPluginBlackWhite()
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CAknsRlEffectPluginBlackWhite::~CAknsRlEffectPluginBlackWhite()
+    {
+    iContext = NULL;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::EffectUid
+// -----------------------------------------------------------------------------
+//
+TUid CAknsRlEffectPluginBlackWhite::EffectUid() const
+    {
+    return TUid::Uid( KAknsRlEffectPluginBlackWhiteUID );
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::Effect
+// -----------------------------------------------------------------------------
+//
+MAknsRlEffect* CAknsRlEffectPluginBlackWhite::Effect( const TInt aInterface )
+    {
+    if( aInterface == KAknsRlEffectPluginInterfaceEffect )
+        return this;
+    return NULL;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::InitializeL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginBlackWhite::InitializeL()
+    {
+    iContext = NULL;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::Release
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginBlackWhite::Release()
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::ActivateL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginBlackWhite::ActivateL( MAknsRlEffectContext* aContext )
+    {
+    if( !aContext ) // We absolutely need the context
+        {
+        User::Leave( KErrArgument );
+        }
+
+    iContext = aContext;
+
+    iTreshold = 127;
+    iBlend    = 255;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::Deactivate
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginBlackWhite::Deactivate()
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::SetParametersL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginBlackWhite::SetParametersL( MAknsRlParameterIterator& aParameters )
+    {
+    // Iterate over available parameters
+    while( aParameters.HasNext() )
+        {
+        const TAknsRlParameterData* param = aParameters.NextL();
+
+        // Fetch treshold value
+        if( param->iName->Compare( KAknsRlEffectBlackWhiteTreshold ) == 0 )
+            {
+            if( param->iType != EAknsRlParameterTypeNumber )
+                User::Leave( KErrArgument );
+
+            iTreshold = param->iNumber;
+            }
+        // Fetch blend value
+        else if( param->iName->Compare( KAknsRlEffectBlackWhiteBlendFactor ) == 0 )
+            {
+            if( param->iType != EAknsRlParameterTypeNumber )
+                User::Leave( KErrArgument );
+
+            iBlend = param->iNumber;
+            }
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::GetCapabilities
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginBlackWhite::GetCapabilities( TAknsRlEffectCaps& aCaps )
+    {
+    aCaps.iOutputLayerSupport = KAknsRlLayerRGBOnly;
+    aCaps.iInputLayerASupport = KAknsRlLayerRGBOnly;
+    aCaps.iInputLayerBSupport = KAknsRlLayerNone;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginBlackWhite::Render
+// -----------------------------------------------------------------------------
+//
+TInt CAknsRlEffectPluginBlackWhite::Render( const TAknsRlRenderOpParam& aParam )
+    {
+    if( !iContext ) // We absolutely need the context
+        {
+        return KErrBadHandle;
+        }
+
+    // To do anything we need both, the output layer and input layer
+    if( ( aParam.iOutputLayerStatus & KAknsRlLayerRGBOnly ) &&
+        ( aParam.iInputLayerAStatus & KAknsRlLayerRGBOnly ) )
+        {
+        // Query the layers, uninitialized because we process the whole image
+        TAknsRlLayerData dataTarget;
+        TRAPD( err, iContext->GetLayerDataL( dataTarget, aParam.iOutputLayerIndex,
+                                             aParam.iOutputLayerStatus, EFalse ) );
+        if( KErrNone != err )
+            return KErrArgument;
+
+        TAknsRlLayerData dataSource;
+        TRAP( err, iContext->GetLayerDataL( dataSource, aParam.iInputLayerAIndex,
+                                            aParam.iInputLayerAStatus, EFalse ) );
+        if( KErrNone != err )
+            return KErrArgument;
+
+        if( !dataTarget.iRGBBitmap ) // We need the target bitmap
+            return KErrBadHandle;
+
+        if( !dataSource.iRGBBitmap ) // We need the source bitmap
+            return KErrBadHandle;
+
+        TDisplayMode modeT = dataTarget.iRGBBitmap->DisplayMode();
+        TDisplayMode modeS = dataSource.iRGBBitmap->DisplayMode();
+
+        // Rgb -> Rgb modes
+        if( EColor64K == modeS && EColor64K == modeT )
+            {
+            AknsRlEffectBlackWhite<TUint16,0,5,6,5>::ProcessRgbToRgb(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iTreshold,
+                            iBlend );
+            }
+        else if( EColor16MU == modeS && EColor16MU == modeT )
+            {
+            AknsRlEffectBlackWhite<TUint32,8,8,8,8>::ProcessRgbToRgb(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iTreshold,
+                            iBlend );
+            }
+        // Rgb -> Gray modes
+        else if( EColor64K == modeS && EGray256 == modeT )
+            {
+            AknsRlEffectBlackWhite<TUint16,0,5,6,5>::ProcessRgbToGray(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iTreshold );
+            }
+        else if( EColor16MU == modeS && EGray256 == modeT )
+            {
+            AknsRlEffectBlackWhite<TUint32,8,8,8,8>::ProcessRgbToGray(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iTreshold );
+            }
+        // Gray -> Rgb modes
+        else if( EGray256 == modeS && EColor64K == modeT )
+            {
+            AknsRlEffectBlackWhite<TUint16,0,5,6,5>::ProcessGrayToRgb(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iTreshold );
+            }
+        else if( EGray256 == modeS && EColor16MU == modeT )
+            {
+            AknsRlEffectBlackWhite<TUint32,8,8,8,8>::ProcessGrayToRgb(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iTreshold );
+            }
+        // Gray -> Gray mode
+        else if( EGray256 == modeS && EGray256 == modeT )
+            {
+            AknsRlEffectBlackWhiteGray::Process(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iTreshold, iBlend );
+            }
+        else
+            {
+            // Provided layers have illegal display mode combination
+            return KErrArgument;
+            }
+        }
+    else
+        {
+        // Required layers were not provided
+        return KErrArgument;
+        }
+
+    return KErrNone;
+    }
+
+// End of File