skins/AknSkins/rlpluginsrc/AknsRlEffectPluginNoise.cpp
changeset 0 05e9090e2422
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/skins/AknSkins/rlpluginsrc/AknsRlEffectPluginNoise.cpp	Thu Dec 17 09:14:12 2009 +0200
@@ -0,0 +1,347 @@
+/*
+* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Adds grayscale noise to bitmap image.
+*
+*/
+
+
+// INCLUDE FILES
+#include <e32math.h>
+
+#include "AknsRlEffectPluginNoise.h"
+#include "AknsRlEffectUtil.h"
+
+// ===================== TEMPLATED IMPL. OF NOISE ==============================
+/**
+* Template implementation of Noise. Type defines the used data type for
+* iterating over the bitmap data. X, R, G and B define the used pixel color bit
+* layout.
+*
+* Adding the noise works as the uniform noise in Paint Shop Pro (result-wise).
+*
+*         Current pixel value
+*                 |
+* -127            v               127
+*  |-------|------+------|--------|
+*
+*           \ - - - - - /
+*         current intensity value
+*   \ - - - full intensity - - - /
+*               (255)
+*
+* The current color channel value is displaced by random value in range
+* [-intensity/2, intensity/2]. Intensity value 0 will result in the original
+* image.
+*/
+template<class Type,TInt X, TInt R, TInt G, TInt B>
+class AknsRlEffectNoise
+    {
+    public:
+    //------------------------------------------------------------------------
+    static void Process( const CFbsBitmap& aTarget,
+                         const CFbsBitmap& aSource,
+                         const TInt aSeed,
+                         const TInt aIntensity )
+        {
+        // ScanLineLength returns bytes, but width must match the Type
+        TInt width  = CFbsBitmap::ScanLineLength( aSource.SizeInPixels().iWidth,
+                                                  aSource.DisplayMode() ) / sizeof(Type);
+        TInt height = aSource.SizeInPixels().iHeight;
+
+        TInt pixelCount = width * height;
+        TInt r,g,b;
+        TInt rnd;
+        TInt64 seed( aSeed );
+
+        aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
+        Type* dataT = reinterpret_cast<Type*>( aTarget.DataAddress() );
+        Type* dataS = reinterpret_cast<Type*>( aSource.DataAddress() );
+
+        for( TInt index = 0; index < pixelCount; ++index )
+            {
+            // Note: It is assumed that arithmetic shifting is supported
+            // -> negative values are shifted correctly
+            rnd = (((Math::Rand( seed ) % 256) * aIntensity ) >> 8) - ( aIntensity >> 1 );
+
+            r = AknsRlRgb<Type,X,R,G,B>::R8(*dataS);
+            g = AknsRlRgb<Type,X,R,G,B>::G8(*dataS);
+            b = AknsRlRgb<Type,X,R,G,B>::B8(*dataS);
+
+            r = r + rnd;
+            g = g + rnd;
+            b = b + rnd;
+
+            if( r < 0 ) r = 0; else if( r > 255 ) r = 255;
+            if( g < 0 ) g = 0; else if( g > 255 ) g = 255;
+            if( b < 0 ) b = 0; else if( b > 255 ) b = 255;
+
+            AknsRlRgb<Type,X,R,G,B>::SetRgb8( dataT, TUint8(r), TUint8(g), TUint8(b) );
+
+            dataT++;
+            dataS++;
+            }
+
+        aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
+        }
+    }; // End of AknsRlEffectNoise
+
+// ===================== GRAYSCALE IMPL. OF NOISE ==============================
+class AknsRlEffectNoiseGray
+    {
+    public:
+    //------------------------------------------------------------------------
+    static void Process( const CFbsBitmap& aTarget,
+                         const CFbsBitmap& aSource,
+                         const TInt aSeed,
+                         const TInt aIntensity )
+        {
+        TInt width  = CFbsBitmap::ScanLineLength( aSource.SizeInPixels().iWidth,
+                                                  aSource.DisplayMode() );
+        TInt height = aSource.SizeInPixels().iHeight;
+
+        TInt pixelCount = width * height;
+        TInt shade, rnd;
+        TInt64 seed( aSeed );
+
+        aTarget.LockHeap( ETrue ); // Lock the global bitmap heap
+        TUint8* dataT = reinterpret_cast<TUint8*>( aTarget.DataAddress() );
+        TUint8* dataS = reinterpret_cast<TUint8*>( aSource.DataAddress() );
+
+        for( TInt index = 0; index < pixelCount; ++index )
+            {
+            // Note: It is assumed that arithmetic shifting is supported
+            // -> negative values are shifted correctly
+            rnd = (((Math::Rand( seed ) % 256) * aIntensity ) >> 8) - ( aIntensity >> 1 ); //lint !e702 Arithmetic shifting assumed
+
+            shade = (*dataS) + rnd;
+
+            if( shade < 0 )
+                *dataT = 0;
+            else if( shade > 255 )
+                *dataT = 255;
+            else
+                *dataT = TUint8(shade);
+
+            dataT++;
+            dataS++;
+            }
+
+        aTarget.UnlockHeap( ETrue ); // Unlock the global bitmap heap
+        }
+    }; // End of AknsRlEffectNoise
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::CAknsRlEffectPluginNoise
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CAknsRlEffectPluginNoise::CAknsRlEffectPluginNoise()
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CAknsRlEffectPluginNoise::~CAknsRlEffectPluginNoise()
+    {
+    iContext = NULL;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::EffectUid
+// -----------------------------------------------------------------------------
+//
+TUid CAknsRlEffectPluginNoise::EffectUid() const
+    {
+    return TUid::Uid( KAknsRlEffectPluginNoiseUID );
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::Effect
+// -----------------------------------------------------------------------------
+//
+MAknsRlEffect* CAknsRlEffectPluginNoise::Effect( const TInt aInterface )
+    {
+    if( aInterface == KAknsRlEffectPluginInterfaceEffect )
+        return this;
+    return NULL;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::InitializeL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginNoise::InitializeL()
+    {
+    iContext = NULL;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::Release
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginNoise::Release()
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::ActivateL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginNoise::ActivateL( MAknsRlEffectContext* aContext )
+    {
+    if( !aContext ) // We absolutely need the context
+        {
+        User::Leave( KErrArgument );
+        }
+
+    iContext = aContext;
+
+    iSeed = 0;
+    iIntensity = 127;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::Deactivate
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginNoise::Deactivate()
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::SetParametersL
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginNoise::SetParametersL( MAknsRlParameterIterator& aParameters )
+    {
+    // Iterate over available parameters
+    while( aParameters.HasNext() )
+        {
+        const TAknsRlParameterData* param = aParameters.NextL();
+
+        // Fetch seed value
+        if( param->iName->Compare( KAknsRlEffectNoiseSeed ) == 0 )
+            {
+            if( param->iType != EAknsRlParameterTypeNumber )
+                User::Leave( KErrArgument );
+
+            iSeed = param->iNumber;
+            }
+        // Fetch intensity value
+        else if( param->iName->Compare( KAknsRlEffectNoiseIntensity ) == 0 )
+            {
+            if( param->iType != EAknsRlParameterTypeNumber )
+                User::Leave( KErrArgument );
+
+            iIntensity = param->iNumber;
+            }
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::GetCapabilities
+// -----------------------------------------------------------------------------
+//
+void CAknsRlEffectPluginNoise::GetCapabilities( TAknsRlEffectCaps& aCaps )
+    {
+    aCaps.iOutputLayerSupport = KAknsRlLayerRGBOnly;
+    aCaps.iInputLayerASupport = KAknsRlLayerRGBOnly;
+    aCaps.iInputLayerBSupport = KAknsRlLayerNone;
+    }
+
+// -----------------------------------------------------------------------------
+// CAknsRlEffectPluginNoise::Render
+// -----------------------------------------------------------------------------
+//
+TInt CAknsRlEffectPluginNoise::Render( const TAknsRlRenderOpParam& aParam )
+    {
+    if( !iContext ) // We absolutely need the context
+        {
+        return KErrBadHandle;
+        }
+
+    // To do anything we need both, the output layer and input layer
+    if( ( aParam.iOutputLayerStatus & KAknsRlLayerRGBOnly ) &&
+        ( aParam.iInputLayerAStatus & KAknsRlLayerRGBOnly ) )
+        {
+        // Query the layers, uninitialized because we process the whole image
+        TAknsRlLayerData dataTarget;
+        TRAPD( err, iContext->GetLayerDataL( dataTarget, aParam.iOutputLayerIndex,
+                                             aParam.iOutputLayerStatus, EFalse ) );
+        if( KErrNone != err )
+            return KErrArgument;
+
+        TAknsRlLayerData dataSource;
+        TRAP( err, iContext->GetLayerDataL( dataSource, aParam.iInputLayerAIndex,
+                                            aParam.iInputLayerAStatus, EFalse ) );
+        if( KErrNone != err )
+            return KErrArgument;
+
+        if( !dataTarget.iRGBBitmap ) // We need the target bitmap
+            return KErrBadHandle;
+
+        if( !dataSource.iRGBBitmap ) // We need the source bitmap
+            return KErrBadHandle;
+
+        TDisplayMode modeT = dataTarget.iRGBBitmap->DisplayMode();
+        TDisplayMode modeS = dataSource.iRGBBitmap->DisplayMode();
+
+        // Rgb -> Rgb modes
+        if( EColor64K == modeS && EColor64K == modeT )
+            {
+            AknsRlEffectNoise<TUint16,0,5,6,5>::Process(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iSeed,
+                            iIntensity );
+            }
+        else if( EColor16MU == modeS && EColor16MU == modeT )
+            {
+            AknsRlEffectNoise<TUint32,8,8,8,8>::Process(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iSeed,
+                            iIntensity );
+
+            }
+        // Gray -> Gray mode
+        else if( EGray256 == modeS && EGray256 == modeT )
+            {
+            AknsRlEffectNoiseGray::Process(
+                            *dataTarget.iRGBBitmap,
+                            *dataSource.iRGBBitmap,
+                            iSeed,
+                            iIntensity );
+            }
+        else
+            {
+            // Provided layers have illegal display mode combination
+            return KErrArgument;
+            }
+        }
+    else
+        {
+        // Required layers were not provided
+        return KErrArgument;
+        }
+
+    return KErrNone;
+    }
+
+// End of File