/*
* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Effect pool class.
*
*/
// INCLUDE FILES
#include "AknsRlInternalEffectPool.h"
#include "AknsRlEffectPluginApplyColor.h"
#include "AknsRlEffectPluginApplyGfx.h"
#include "AknsRlEffectPluginAdjustChannels.h"
#include "AknsRlEffectPluginAlphaBlend.h"
#include "AknsRlEffectPluginBlackWhite.h"
#include "AknsRlEffectPluginBumpMap.h"
#include "AknsRlEffectPluginChannelBlend.h"
#include "AknsRlEffectPluginContrast.h"
#include "AknsRlEffectPluginConvolution.h"
#include "AknsRlEffectPluginGrayscale.h"
#include "AknsRlEffectPluginInvert.h"
#include "AknsRlEffectPluginMovingLayers.h"
#include "AknsRlEffectPluginNoise.h"
#include "AknsRlEffectPluginSaturation.h"
#include "AknsRlEffectPluginSolarize.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CAknsRlInternalEffectPool::CAknsRlInternalEffectPool
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CAknsRlInternalEffectPool::CAknsRlInternalEffectPool()
{
}
// -----------------------------------------------------------------------------
// Destructor
// -----------------------------------------------------------------------------
//
CAknsRlInternalEffectPool::~CAknsRlInternalEffectPool()
{
for( TInt i=0; i<iEffectArray.Count(); i++ )
{
iEffectArray[i]->Effect(KAknsRlEffectPluginInterfaceEffect)->Release();
}
iEffectArray.ResetAndDestroy();
}
// -----------------------------------------------------------------------------
// CAknsRlInternalEffectPool::NewL
// -----------------------------------------------------------------------------
//
CAknsRlInternalEffectPool* CAknsRlInternalEffectPool::NewL()
{
CAknsRlInternalEffectPool* self =
new (ELeave) CAknsRlInternalEffectPool();
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop(); // self
return self;
}
// -----------------------------------------------------------------------------
// CAknsRlInternalEffectPool::ConstructL
// -----------------------------------------------------------------------------
//
void CAknsRlInternalEffectPool::ConstructL()
{
AddInstanceL( new (ELeave) CAknsRlEffectPluginApplyColor() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginApplyGfx() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginAdjustChannels() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginAlphaBlend() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginBlackWhite() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginBumpMap() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginChannelBlend() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginContrast() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginConvolution() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginGrayscale() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginInvert() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginMovingLayers() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginNoise() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginSaturation() );
AddInstanceL( new (ELeave) CAknsRlEffectPluginSolarize() );
}
// -----------------------------------------------------------------------------
// CAknsRlInternalEffectPool::GetEffect
// -----------------------------------------------------------------------------
//
MAknsRlEffect* CAknsRlInternalEffectPool::GetEffect( const TUid aEffectUid )
{
MAknsRlEffect* effect = NULL;
for( TInt i=0; i<iEffectArray.Count(); i++ )
{
if( iEffectArray[i]->EffectUid() == aEffectUid )
{
effect =
iEffectArray[i]->Effect(KAknsRlEffectPluginInterfaceEffect);
break;
}
}
return effect;
}
// -----------------------------------------------------------------------------
// CAknsRlInternalEffectPool::AddInstanceL
// -----------------------------------------------------------------------------
//
void CAknsRlInternalEffectPool::AddInstanceL( CAknsRlEffectPlugin* aPlugin )
{
CleanupStack::PushL( aPlugin );
aPlugin->Effect(KAknsRlEffectPluginInterfaceEffect)->InitializeL();
User::LeaveIfError( iEffectArray.Append( aPlugin ) );
CleanupStack::Pop(); // aPlugin
}
// End of File