Add LRU cache of rendered bitmaps, to improve redraw performance in the absence of graphics HW support for OpenVG
/** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).* All rights reserved.* This component and the accompanying materials are made available* under the terms of "Eclipse Public License v1.0"* which accompanies this distribution, and is available* at the URL "http://www.eclipse.org/legal/epl-v10.html".** Initial Contributors:* Nokia Corporation - initial contribution.** Contributors:** Description:**/// This header file contains the customisation implementation identity for CdlFontInst_vga3// It was generated by:// cdlcompiler instance \S60\mw\uiresources\layouts\aknlayout2\cdl\CdlFont.cdl CdlFontInst_vga3// This file may be manually modified.#ifndef CDLFONTINST_VGA3_H#define CDLFONTINST_VGA3_H#include "cdlfont.cdl.custom.h"#include "cdlfontinst_vga3.hrh"namespace CdlFontInst_vga3{const TInt KCdlInstanceId = _CDL_CdlFontInst_vga3_KCdlInstanceId;using CDL_Font::KCdlInterface;using CDL_Font::KCdlInterfaceUidValue;GLREF_D const CDL_Font::SCdlImpl KCdlImpl;} // end of namespace CdlFontInst_vga3#endif // CDLFONTINST_VGA3_H