/*
* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef LAYSCALE_H
#define LAYSCALE_H
#include <string>
#include <vector>
#include <iosfwd>
#include "Layout.h"
using namespace std;
#include <CdlCompilerToolkit/CdlTkInterface.h>
using namespace CdlCompilerToolkit;
/**
* LayoutScale
* Compiler mode for rescaling a layout
*/
class LayoutScale
{
public:
static int Process(const vector<string>& args);
static void ShowHelp(ostream& stream);
private:
LayoutScale(TLayout& aSourceLayout, int aSourceWidth, int aSourceHeight, const string& aDestLayoutName, int aDestWidth, int aDestHeight);
void Run();
void RescaleLayout();
void WriteLayout();
private:
enum TScale {EHoriz, EVert};
void RescaleValue(string& aVal, TScale aDir);
string RescaleNum(string& aNum, TScale aDir);
void TagScaledToken(string& aToken);
int Scale(int aNumber, int aNumerator, int aDenominator);
private:
TLayout& iLayout;
int iSourceWidth;
int iSourceHeight;
const string& iDestLayoutName;
int iDestWidth;
int iDestHeight;
};
#endif