diff -r 000000000000 -r f58d6ec98e88 svgtencoder/svgtenc/standalone/group/SVGEncoder_CPP.dsp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/svgtencoder/svgtenc/standalone/group/SVGEncoder_CPP.dsp Thu Dec 17 09:14:18 2009 +0200 @@ -0,0 +1,1107 @@ +# Microsoft Developer Studio Project File - Name="SVGEncoder_CPP" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=SVGEncoder_CPP - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "SVGEncoder_CPP.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "SVGEncoder_CPP.mak" CFG="SVGEncoder_CPP - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "SVGEncoder_CPP - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "SVGEncoder_CPP - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "SVGEncoder_CPP - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /I 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