usbengines/usbwatcher/src/cusbwatchersession.cpp
changeset 34 7858bc6ead78
parent 31 dfdd8240f7c8
child 35 9d8b04ca6939
--- a/usbengines/usbwatcher/src/cusbwatchersession.cpp	Fri May 14 16:51:51 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,348 +0,0 @@
-/*
-* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  USB Watcher session class implementation.
-*
-*/
-
-
-#include "cusbwatchersession.h"
-#include "usbwatchershared.h"
-#include "cusbwatcher.h"
-#include "cusbwatcherserver.h"
-#include "debug.h"
-
-// ----------------------------------------------------------------------------
-// Symbian two-phase constructor
-// ----------------------------------------------------------------------------
-//
-CUsbWatcherSession* CUsbWatcherSession::NewL( CUsbWatcherServer* aServer )
-    {
-    LOG_FUNC
-
-    CUsbWatcherSession* r = new ( ELeave ) CUsbWatcherSession( aServer );
-    CleanupStack::PushL( r );
-    r->ConstructL();
-    CleanupStack::Pop();
-    return r;
-    }
-
-// ----------------------------------------------------------------------------
-// C++ constructor
-// ----------------------------------------------------------------------------
-//
-CUsbWatcherSession::CUsbWatcherSession( CUsbWatcherServer* aServer )
-    : iUsbWatcherServer( aServer )
-    {
-    LOG_FUNC
-
-    }
-
-// ----------------------------------------------------------------------------
-// Second-phase constructor
-// ----------------------------------------------------------------------------
-//
-void CUsbWatcherSession::ConstructL()
-    {
-    LOG_FUNC
-
-    iUsbWatcherServer->Watcher().RegisterObserverL( this );
-    }
-
-// ----------------------------------------------------------------------------
-// Desstructor
-// ----------------------------------------------------------------------------
-//
-CUsbWatcherSession::~CUsbWatcherSession()
-    {
-    LOG_FUNC
-
-    // if server isn't exist then session can not be exist
-    if ( iUsbWatcherServer )
-        {
-        iUsbWatcherServer->Watcher().DeRegisterObserver( this );
-        }
-    }
-
-// ----------------------------------------------------------------------------
-// Request handle entry point
-// ----------------------------------------------------------------------------
-//
-void CUsbWatcherSession::ServiceL( const RMessage2& aMessage )
-    {
-    LOG_FUNC
-
-    DispatchMessageL( aMessage );
-    }
-
-// ----------------------------------------------------------------------------
-// Request dispatch function
-// ----------------------------------------------------------------------------
-//
-void CUsbWatcherSession::DispatchMessageL( const RMessage2& aMessage )
-    {
-    LOG_FUNC
-
-    LOG1( "Message = %d", aMessage.Function() );
-
-    TBool complete( ETrue );
-    TInt ret( KErrNone );
-
-
-    switch ( aMessage.Function() )
-        {
-        case EUsbWatcherSetPersonality:
-            ret = SetPersonality( aMessage, complete );
-            break;
-
-        case EUsbWatcherCancelSetPersonality:
-            ret = CancelSetPersonality( aMessage, complete );
-            break;
-
-        case EUsbWatcherSetPreviousPersonality:
-            ret = SetPreviousPersonality( aMessage, complete );
-            break;
-
-        case EUsbWatcherSetPreviousPersonalitySync:
-            ret = SetPreviousPersonalitySync( aMessage, complete );
-            break;
-
-        case EUsbWatcherCancelSetPreviousPersonality:
-            ret = CancelSetPreviousPersonality( aMessage, complete );
-            break;
-
-        case EUsbWatcherSetPreviousPersonalityOnDisconnect:
-            ret = SetPreviousPersonalityOnDisconnect( aMessage, complete );
-            break;
-
-        default:
-            aMessage.Panic( KUsbWatcherCliPncCat, EUsbWatcherPanicIllegalIPC );
-            break;
-        }
-
-    if ( complete )
-        {
-        aMessage.Complete( ret );
-        }
-    }
-
-// ----------------------------------------------------------------------------
-// Set certain personality
-// ----------------------------------------------------------------------------
-//
-TInt CUsbWatcherSession::SetPersonality( const RMessage2& aMessage,
-        TBool& aComplete )
-    {
-    LOG_FUNC
-
-    if( iSetPersonalityOutstanding )
-        {
-        LOG( "Completing outstanding" );
-        iSetPersonalityMessage.Complete( KErrNone );
-        iSetPersonalityOutstanding = EFalse;
-        }
-
-    // Cancel all other pending requests
-    iUsbWatcherServer->Watcher().Notify( KErrCancel );
-
-    iSetPersonalityMessage = aMessage;
-    aComplete = EFalse;
-    iSetPersonalityOutstanding = ETrue;
-
-    //Set force parameter to this session.
-    SetAskOnConnectionSuppression( aMessage.Int1() );
-
-    iUsbWatcherServer->Watcher().SetPersonality( aMessage.Int0(),
-        static_cast<TBool>( aMessage.Int2() ) );
-
-    return KErrNone;
-    }
-
-// ----------------------------------------------------------------------------
-// Cancel pending set personality request
-// ----------------------------------------------------------------------------
-//
-TInt CUsbWatcherSession::CancelSetPersonality( const RMessage2& aMessage,
-        TBool& aComplete )
-    {
-    LOG_FUNC
-
-    if ( !iSetPersonalityOutstanding )
-        {
-        LOG( "No outstanding SetPersonality request" );
-        return KErrNone;
-        }
-
-    SetAskOnConnectionSuppression( EFalse );
-    aComplete = EFalse;
-    iCancelSetPersonalityMessage = aMessage;
-    iCancelSetPersonalityOutstanding = ETrue;
-
-    iUsbWatcherServer->Watcher().CancelSetPersonality();
-
-    return KErrNone;
-    }
-
-// ----------------------------------------------------------------------------
-// Change to previous personality, asynchronous version
-// ----------------------------------------------------------------------------
-//
-TInt CUsbWatcherSession::SetPreviousPersonality( const RMessage2& aMessage,
-        TBool& aComplete )
-    {
-    LOG_FUNC
-
-    if( iSetPreviousPersonalityOutstanding )
-        {
-        iSetPreviousPersonalityMessage.Complete( KErrNone );
-        iSetPreviousPersonalityOutstanding = EFalse;
-        }
-
-    // Cancel all other pending requests
-    iUsbWatcherServer->Watcher().Notify( KErrCancel );
-
-    SetAskOnConnectionSuppression( EFalse );
-    iSetPreviousPersonalityOutstanding = ETrue;
-    iSetPreviousPersonalityMessage = aMessage;
-    aComplete = EFalse;
-
-    iUsbWatcherServer->Watcher().SetPreviousPersonality();
-
-    return KErrNone;
-    }
-
-// ----------------------------------------------------------------------------
-// Change to previous personality, synchronous version
-// ----------------------------------------------------------------------------
-//
-TInt CUsbWatcherSession::SetPreviousPersonalitySync( const RMessage2& /*aMsg*/,
-        TBool& /*aComplete*/ )
-    {
-    LOG_FUNC
-
-    if( iSetPreviousPersonalityOutstanding )
-        {
-        iSetPreviousPersonalityMessage.Complete( KErrNone );
-        iSetPreviousPersonalityOutstanding = EFalse;
-        }
-
-    // Cancel all other pending requests
-    iUsbWatcherServer->Watcher().Notify( KErrCancel );
-
-    SetAskOnConnectionSuppression( EFalse );
-    iUsbWatcherServer->Watcher().SetPreviousPersonality();
-
-    return KErrNone;
-    }
-
-// ----------------------------------------------------------------------------
-// Cancel pending request to set previous personality
-// ----------------------------------------------------------------------------
-//
-TInt CUsbWatcherSession::CancelSetPreviousPersonality( const RMessage2& aMsg,
-        TBool& aComplete )
-    {
-    LOG_FUNC
-
-    if( !iSetPreviousPersonalityOutstanding )
-        {
-        return KErrNone;
-        }
-
-    aComplete = EFalse;
-    iCancelSetPreviousPersonalityMessage = aMsg;
-    iCancelSetPreviousPersonalityOutstanding = ETrue;
-
-    iUsbWatcherServer->Watcher().CancelSetPreviousPersonality();
-
-    return KErrNone;
-    }
-
-// ----------------------------------------------------------------------------
-// Set the flag to restore personality when disconnected
-// ----------------------------------------------------------------------------
-//
-TInt CUsbWatcherSession::SetPreviousPersonalityOnDisconnect( const RMessage2&
-        /*aMessage*/, TBool& /*aComplete*/ )
-    {
-    LOG_FUNC
-
-    //connected currently, so ask on connection can be enabled
-    SetAskOnConnectionSuppression( EFalse );
-    iUsbWatcherServer->Watcher().SetPreviousPersonalityOnDisconnect();
-
-    return KErrNone;
-    }
-
-// ----------------------------------------------------------------------------
-// Complete request
-// ----------------------------------------------------------------------------
-//
-void CUsbWatcherSession::Notify( TInt /*aPersonalityId*/, TInt aStatus )
-    {
-    LOG_FUNC
-
-    if( iCancelSetPersonalityOutstanding )
-        {
-        iCancelSetPersonalityOutstanding = EFalse;
-        iCancelSetPersonalityMessage.Complete( KErrNone );
-
-        iSetPersonalityMessage.Complete( aStatus );
-        iSetPersonalityOutstanding = EFalse;
-        }
-
-    if ( iSetPersonalityOutstanding )
-        {
-        iSetPersonalityMessage.Complete( aStatus );
-        iSetPersonalityOutstanding = EFalse;
-        }
-
-    if ( iCancelSetPreviousPersonalityOutstanding )
-        {
-        iCancelSetPreviousPersonalityOutstanding = EFalse;
-        iCancelSetPreviousPersonalityMessage.Complete( KErrNone );
-
-        iSetPreviousPersonalityMessage.Complete( aStatus );
-        iSetPreviousPersonalityOutstanding = EFalse;
-        }
-
-    if ( iSetPreviousPersonalityOutstanding )
-        {
-        iSetPreviousPersonalityMessage.Complete( aStatus );
-        iSetPreviousPersonalityOutstanding = EFalse;
-        }
-    }
-
-// ----------------------------------------------------------------------------
-// Set or clear AskOnConnection suppression
-// ----------------------------------------------------------------------------
-//
-void CUsbWatcherSession::SetAskOnConnectionSuppression( TBool aSuppress )
-    {
-    LOG_FUNC
-
-    iSuppressAskOnConnection = aSuppress;
-    }
-
-// ----------------------------------------------------------------------------
-// Check if AskOnConnection is suppressed
-// ----------------------------------------------------------------------------
-//
-TBool CUsbWatcherSession::IsAskOnConnectionSuppressed()
-    {
-    LOG_FUNC
-
-    return iSuppressAskOnConnection;
-    }
-
-// End of file