--- a/usbclasses/pictbridgeengine/inc/dpsstatemachine.h Mon Jun 21 22:40:15 2010 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,209 +0,0 @@
-/*
-* Copyright (c) 2006, 2007 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: This class defines the dps state machine.
-*
-*/
-
-
-#ifndef DPSSTATEMACHINE_H
-#define DPSSTATEMACHINE_H
-
-#include "dpsconst.h"
-#include "dpsdefs.h"
-
-class CDpsTransaction;
-class CDpsEngine;
-class CDpsScriptReceiver;
-class MDpsState;
-class TMDpsOperation;
-class CDpsScriptSender;
-
-/**
-* This class defines the dps state machine using the state design pattern
-*/
-NONSHARABLE_CLASS(CDpsStateMachine) : public CBase
- {
-
- public:
- /**
- * Two phase constructor
- * @param aEngine a pointer to dps engine object
- * @return the CDpsOperator instance
- */
- static CDpsStateMachine* NewL(CDpsEngine *aEngine);
-
- /**
- * Destructor
- */
- ~CDpsStateMachine();
-
- /**
- * Creates the dps transaction. It further calls CreateRequest()
- * to create dps device request script.
- * @param aParam the dps operation object, passed from UI
- */
- void StartTransactionL(TMDpsOperation* aOperation);
-
- /**
- * Initializes the state machine
- */
- void Initialize();
-
- /**
- * Handles errors
- */
- inline void Error(TInt err);
-
- /**
- * Notifies script sent
- */
- inline void ScriptSentNotifyL(TBool aReply);
-
- /**
- * Notifies script received
- */
- inline void ScriptReceivedNotifyL(TBool aReply);
-
- /**
- * Sets the current state
- * @param aState the state to be set
- */
- inline void SetState(MDpsState* aState);
-
- /**
- * Gets the idle state
- */
- inline MDpsState* IdleState() const;
-
- /**
- * @return the sending request state object
- */
- inline MDpsState* SendingReqState() const;
-
- /**
- * @return the waiting for reply state object
- */
- inline MDpsState* WaitingRepState() const;
-
- /**
- * @return the sending reply state object
- */
- inline MDpsState* SendingRepState() const;
-
- /**
- * @return the CDpsScriptReceiver object
- */
- inline CDpsScriptReceiver* ScriptReceiver() const;
-
- /**
- * @return CDpsScriptSender pointer
- */
- inline CDpsScriptSender* ScriptSender() const;
-
- /**
- * @return the CDpsTransaction object
- */
- inline CDpsTransaction* Trader() const;
-
- /**
- * @return the current Dps operation enum
- */
- inline TDpsOperation Operation() const;
-
- /**
- * Sets the current Dps operation enum
- * @param aOp the Dps operation enum to be set
- */
- inline void SetOperation(TDpsOperation aOp);
-
- /**
- * @return the Dps operation object
- */
- inline TMDpsOperation* MOperation() const;
-
- /**
- * @return the Dps event enum
- */
- inline TDpsEvent Event() const;
-
- /**
- * Sets the current Dps event
- * @param aEvent the Dps event to be set
- */
- inline void SetEvent(TDpsEvent aEvent);
-
- /**
- * @return the current state.
- */
- inline MDpsState* CurState() const;
-
- /**
- * @return the dps engine object.
- */
- inline CDpsEngine* DpsEngine() const;
-
- /**
- *
- */
- inline TInt CurError() const;
-
- private:
- /**
- * Default constructor
- * @param aEngine a pointer to dps engine object
- */
- CDpsStateMachine(CDpsEngine* aEngine);
-
- /**
- * Two phase constructor. The functions which called in constructor
- * and might leave should be called here
- */
- void ConstructL();
-
-
- private:
- // owned by this class
- MDpsState* iIdleState;
- // owned by this class
- MDpsState* iSendingReqState;
- // owned by this class
- MDpsState* iWaitingRepState;
- // owned by this class
- MDpsState* iSendingRepState;
- // pointer to the current state object
- MDpsState* iCurState;
- // not owned by this class
- TMDpsOperation* iMOperation;
-
- // not owned by this class
- CDpsEngine *iEngine;
- // the current dps operation, can be empty
- TDpsOperation iOperation;
- // the current dps event, can be empty
- TDpsEvent iEvent;
- // the pointer to dps operation object, which takes
- // care of creating and parsing dps script
- // owned by this class
- CDpsTransaction *iTrader;
- // the pointer to dps script receiving notifier
- // owned by this class
- CDpsScriptReceiver* iScriptReceiver;
-
- // the pointer to script sender object, owned by this class
- CDpsScriptSender* iScriptSender;
- TInt iCurError;
- };
-
-#include "dpsstatemachine.inl"
-#endif