/*
* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Switches personality
*
*/
#include <e32base.h>
#include <usb.h>
#include <usbpersonalityids.h>
#include "cusbpersonalityswitch.h"
#include "panic.h"
#include "debug.h"
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CUsbPersonalitySwitch::CUsbPersonalitySwitch(
MUsbPersonalitySwitchObserver* aObserver) :
CActive(CActive::EPriorityStandard), iObserver(aObserver), iState(EIdle)
{
CActiveScheduler::Add(this);
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CUsbPersonalitySwitch::~CUsbPersonalitySwitch()
{
FLOG( _L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::~CUsbPersonalitySwitch" ) );
Cancel();
iUsbInterface.Close();
iSendData.Close();
iRcvData.Close();
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CUsbPersonalitySwitch::ConstructL()
{
FLOG( _L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::ConstructL" ) );
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CUsbPersonalitySwitch* CUsbPersonalitySwitch::NewL(
MUsbPersonalitySwitchObserver* aObserver)
{
FLOG( _L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::NewL" ) );
CUsbPersonalitySwitch* self = new (ELeave) CUsbPersonalitySwitch(
aObserver);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(self); // pop self
return self;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TInt CUsbPersonalitySwitch::SwitchPersonalityL(TUint32 aDeviceId,
TInt aPersonalityToBeSet)
{
FTRACE(FPrint(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::SwitchPersonality aDeviceId %d, aPersonalityToBeSet %d" ), aDeviceId, aPersonalityToBeSet))
if (IsActive() || EIdle != iState)
{
Cancel();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::ERequestCancelled, KErrNone);
}
// create usb interface for the device id
TUint32 token(0); // = RFdc.InterfaceToken();
TInt err = iUsbInterface.Open(token);
FTRACE(FPrint(_L("[USBOTGWATCHER]\tCUsbPersonalitySwitch::SwitchPersonality UsbInterface Open err = %d" ), err));
if (KErrNone != err)
{
return err;
}
iPersonalityToBeSet = aPersonalityToBeSet;
// get list of supported personalities
iTransfer.iRequestType = KUsbRequestType_DirToHost
| KUsbRequestType_TypeVendor | KUsbRequestType_DestDevice;
iTransfer.iRequest = KGetAllPersonalitiesReq;
iTransfer.iValue = 0;
iTransfer.iIndex = 0;
iTransfer.iFlags
= RUsbInterface::TUsbTransferRequestDetails::EShortTransferOk;
Reset();
iState = EGetAllPersonalities;
FLOG( _L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::SwitchPersonalityL Sending GetAllPersonalities request." ) );
iUsbInterface.Ep0Transfer(iTransfer, iSendData, iRcvData, iStatus);
SetActive();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::ERequestingAllPersonalities,
KErrNone);
return KErrNone;
}
void CUsbPersonalitySwitch::CancelSwitchPersonalityL()
{
FLOG(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::CancelSwitchPersonalityL"));
if (IsActive())
{
Cancel();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::ERequestCancelled, KErrNone);
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CUsbPersonalitySwitch::RunL()
{
if (KErrNone != iStatus.Int())
{
FTRACE(FPrint(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL iStatus %d" ), iStatus.Int()));
User::Leave(iStatus.Int());
}
switch (iState)
{
case EGetAllPersonalities:
{
FLOG(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL GetAllPersonalities completed."));
TInt numOfPersonalities = iRcvData[KNumOfPersShift];
FTRACE(FPrint(_L("[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL Amount of personalities in peripheral = %d" ), numOfPersonalities));
// if no personalities then return
if (0 == numOfPersonalities)
{
FLOG(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL No personailies found in peripheral."));
Reset();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::EGetAllPersonalitiesCompleted,
KErrNotFound);
return;
}
// if needed pers already set, then return
TInt currentPersonality = iRcvData[KCurrPersShift];
if (iPersonalityToBeSet == currentPersonality)
{
FLOG(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL Needed personality already set in peripheral."));
Reset();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::EGetAllPersonalitiesCompleted,
KErrInUse);
return;
}
// check if device supports needed personality
TInt count(0);
while (count < numOfPersonalities && iPersonalityToBeSet
!= iRcvData[KFirstPersonalityIdShift
+ KLenghtOfPersonalityData * count])
{
++count;
}
if (count == numOfPersonalities) // not found == not supported
{
FLOG(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL Peripheral does not support needed personality."));
Reset();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::EGetAllPersonalitiesCompleted,
KErrNotFound);
return;
}
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::EGetAllPersonalitiesCompleted,
KErrNone);
// set personality
iTransfer.iRequestType = KUsbRequestType_DirToDev
| KUsbRequestType_TypeVendor | KUsbRequestType_DestDevice;
iTransfer.iRequest = KSetPersonalityReq;
iTransfer.iValue = iPersonalityToBeSet;
iTransfer.iIndex = 0;
iTransfer.iFlags
= RUsbInterface::TUsbTransferRequestDetails::EShortTransferOk;
iSendData.Close();
iRcvData.Close();
iState = ESetPersonality;
FLOG( _L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL Sending SetPersonality request." ) );
iUsbInterface.Ep0Transfer(iTransfer, iSendData, iRcvData, iStatus);
SetActive();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::ERequestingSetPersonality,
KErrNone);
break;
}
case ESetPersonality:
{
FLOG(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL SetPersonality completed."));
Reset();
iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::ESetPersonalityCompleted,
KErrNone);
break;
}
/* case EGetAllPersResult:
{
FLOG( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL GetAllPersResult completed.");
break;
}
case EGetSetPersResult:
{
FLOG( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunL GetSetPersResult completed.");
break;
} */
case EIdle: // do not break
default:
{
Panic(EUnexpectedUsbSwitchPersonalityState);
}
}
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TInt CUsbPersonalitySwitch::RunError(TInt aError)
{
FTRACE(FPrint(_L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::RunError aError %d" ), aError ));
Reset();
TRAP_IGNORE (iObserver->UsbPersonalitySwitchStateChangedL(
MUsbPersonalitySwitchObserver::ERequestFailed, aError) );
return KErrNone;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CUsbPersonalitySwitch::DoCancel()
{
FLOG( _L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::DoCancel" ) )
iUsbInterface.CancelEP0Transfer();
Reset();
}
void CUsbPersonalitySwitch::Reset()
{
FLOG( _L( "[USBOTGWATCHER]\tCUsbPersonalitySwitch::Reset" ) )
iState = EIdle;
iSendData.Close();
iRcvData.Close();
}