diff -r 8ecef05bbada -r a44cdf4b4bf0 usbengines/usbotgwatcher/inc/cusbstate.h --- a/usbengines/usbotgwatcher/inc/cusbstate.h Fri Feb 19 23:50:32 2010 +0200 +++ b/usbengines/usbotgwatcher/inc/cusbstate.h Fri Mar 12 15:48:40 2010 +0200 @@ -1,20 +1,19 @@ /* -* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). -* All rights reserved. -* This component and the accompanying materials are made available -* under the terms of "Eclipse Public License v1.0" -* which accompanies this distribution, and is available -* at the URL "http://www.eclipse.org/legal/epl-v10.html". -* -* Initial Contributors: -* Nokia Corporation - initial contribution. -* -* Contributors: -* -* Description: Base class for states in state machine + * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). + * All rights reserved. + * This component and the accompanying materials are made available + * under the terms of "Eclipse Public License v1.0" + * which accompanies this distribution, and is available + * at the URL "http://www.eclipse.org/legal/epl-v10.html". * -*/ - + * Initial Contributors: + * Nokia Corporation - initial contribution. + * + * Contributors: + * + * Description: Base class for states in state machine + * + */ #ifndef C_USBSTATE_H #define C_USBSTATE_H @@ -70,25 +69,25 @@ * This might be used in switching states in watcher. New state object searched by its id * @return Id */ - virtual TUsbStateIds Id(); - + virtual TUsbStateIds Id() = 0; + /** * Destruction */ virtual ~CUsbState(); - + /** * Two-phased constructor. * @param aWatcher owner */ - static CUsbState* NewL(CUsbOtgWatcher* aWatcher); + //static CUsbState* NewL(CUsbOtgWatcher& aWatcher); protected: /** * default constructor is protected to be able to be inherited be child classes * @param aOwner owner of the state */ - CUsbState(CUsbOtgWatcher* aOwner); + CUsbState(CUsbOtgWatcher& aOwner); /* * * Changes state in Device state machine @@ -101,20 +100,14 @@ * @param aNewStateId new host state */ void ChangeHostStateL(TUsbStateIds aNewStateId); - + /** * Handles special situation (error, or something else) * @param aWhat to hande (id) + * @param aWhereTohandle state id where to handle */ virtual void HandleL(TInt aWhat, TUsbStateIds aWhereTohandle); -private: - - /** - * 2nd phase construction - */ - void ConstructL(); - /** * State machine calls this, state object to perform any initial * activity, once just entered this state @@ -135,6 +128,11 @@ */ /** + * 2nd phase construction + */ + void ConstructL(); + + /** * Sets personality */ virtual void SetPersonalityL(); @@ -277,7 +275,7 @@ * Owner * Not own. */ - CUsbOtgWatcher* iWatcher; + CUsbOtgWatcher& iWatcher; };