videoscheduler/SchedulerServer/src/CCseSchedulerLandLord.cpp
branchRCL_3
changeset 48 13a33d82ad98
parent 0 822a42b6c3f1
child 15 6c92a12abac0
equal deleted inserted replaced
47:826cea16efd9 48:13a33d82ad98
       
     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the License "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    Timer for the notifier*
       
    15 */
       
    16 
       
    17 
       
    18 
       
    19 
       
    20 #include "CCseSchedulerLandLord.h"
       
    21 #include "CCseSchedulerPluginStarter.h"
       
    22 #include <ipvideo/CCseScheduledProgram.h>
       
    23 #include "CCseSchedulerThreadPacket.h"
       
    24 #include <ipvideo/MCseScheduleObserver.h>   // Observer for informing engine
       
    25 #include <e32std.h>
       
    26 #include "CseDebug.h"               // Debug macros
       
    27 #include "CCseSemaphoreController.h"
       
    28 
       
    29 _LIT( KCseUniThreadName, "CseThread" );
       
    30 _LIT( KCseLine,          "-" );
       
    31 
       
    32 // ============================ MEMBER FUNCTIONS ===============================
       
    33 
       
    34 // ---------------------------------------------------------------------------
       
    35 // CCseSchedulerTimer::CCseSchedulerTimer()
       
    36 //
       
    37 // ---------------------------------------------------------------------------
       
    38 CCseSchedulerLandLord::CCseSchedulerLandLord( MCseScheduleObserver* aObserver ) :
       
    39                             CActive( CActive::EPriorityStandard ),
       
    40                             iThreadRunning( EFalse ),
       
    41                             iTakedownRequested( EFalse )
       
    42 
       
    43 	{
       
    44 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::CCseSchedulerLandLord");
       
    45 	
       
    46 	// C++ default constructor
       
    47 	iObserver = aObserver;	
       
    48 		
       
    49 	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::CCseSchedulerLandLord");
       
    50 	}
       
    51 
       
    52 // ---------------------------------------------------------------------------
       
    53 // CCseSchedulerLandLord::~CCseSchedulerLandLord()
       
    54 //
       
    55 // ---------------------------------------------------------------------------	
       
    56 CCseSchedulerLandLord::~CCseSchedulerLandLord()
       
    57 	{
       
    58 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::~CCseSchedulerLandLord");
       
    59 
       
    60 	Cancel();
       
    61 
       
    62     delete iShutdownCompleteMonitor;    
       
    63     iShutdownCompleteMonitor = NULL;    
       
    64     delete iActiveSchedulerWait;
       
    65     iActiveSchedulerWait = NULL;    
       
    66 	iObserver = NULL;
       
    67 	delete iThreadPacket;
       
    68 	iThreadPacket = NULL;
       
    69 	delete iThreadName;
       
    70 		
       
    71 	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::~CCseSchedulerLandLord");
       
    72 	}
       
    73 
       
    74 // ---------------------------------------------------------------------------
       
    75 // CCseSchedulerLandLord::NewL()
       
    76 //
       
    77 // ---------------------------------------------------------------------------	
       
    78 CCseSchedulerLandLord* CCseSchedulerLandLord::NewL( 
       
    79 	                        MCseScheduleObserver* aObserver )
       
    80 	{	
       
    81 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::NewL");
       
    82 	
       
    83 	// Symbian C++ constructor
       
    84 	CCseSchedulerLandLord* self = new ( ELeave ) CCseSchedulerLandLord( aObserver );
       
    85     CleanupStack::PushL( self );
       
    86     self->ConstructL();
       
    87     CleanupStack::Pop( );
       
    88     
       
    89 	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::NewL");
       
    90     return self;
       
    91 	}
       
    92 	
       
    93 // ---------------------------------------------------------------------------
       
    94 // CCseSchedulerLandLord::ConstructL()
       
    95 //
       
    96 // ---------------------------------------------------------------------------
       
    97 void CCseSchedulerLandLord::ConstructL()
       
    98 	{
       
    99 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::ConstructL");	
       
   100 
       
   101     iActiveSchedulerWait = new (ELeave) CActiveSchedulerWait;    
       
   102     CActiveScheduler::Add( this );
       
   103   
       
   104     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::ConstructL");
       
   105 	}
       
   106 
       
   107 // ---------------------------------------------------------------------------
       
   108 // CCseSchedulerLandLord::DoCancel()
       
   109 //
       
   110 // ---------------------------------------------------------------------------
       
   111 void CCseSchedulerLandLord::DoCancel()
       
   112 	{
       
   113 	CSELOGSTRING_HIGH_LEVEL( ">>>CCseSchedulerLandLord::DoCancel" );
       
   114 
       
   115 	if ( iThreadRunning )
       
   116 	    {
       
   117     	CSELOGSTRING_HIGH_LEVEL(
       
   118     	    "CCseSchedulerLandLord::DoCancel Canceling thread" );
       
   119         
       
   120 	    // Signal thread to die away!
       
   121 	    iPluginShutdownSemaphore.Signal();
       
   122 	
       
   123     	iThreadRunning = EFalse;
       
   124     	
       
   125     	// Complete schedule with KErrAbort
       
   126     	TRAP_IGNORE( iObserver->ScheduleCompletedL(
       
   127     	    iThreadPacket->Schedule( )->DbIdentifier(), KErrAbort ) );    	
       
   128 	    }
       
   129 
       
   130 	CSELOGSTRING_HIGH_LEVEL( "<<<CCseSchedulerLandLord::DoCancel" );
       
   131 	}
       
   132 
       
   133 // ---------------------------------------------------------------------------
       
   134 // CCseSchedulerTimer::RunL()
       
   135 //
       
   136 // ---------------------------------------------------------------------------		
       
   137 void CCseSchedulerLandLord::RunL()
       
   138 	{
       
   139 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::RunL");
       
   140 	
       
   141     iThreadRunning = EFalse;
       
   142 
       
   143     // In case we have not cancelled operation, complete schedule with result code.
       
   144     // If we have cancelled it, we're not interested about the result as the
       
   145     // schedule has already been removed from the DB
       
   146     if( !iTakedownRequested )
       
   147         {        
       
   148         iObserver->ScheduleCompletedL( iThreadPacket->Schedule( )->DbIdentifier(),
       
   149                                        iThreadPacket->ResultCode( ) );
       
   150         }
       
   151 	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::RunL");
       
   152 	}
       
   153 	
       
   154 // ---------------------------------------------------------------------------
       
   155 // CCseSchedulerTimer::SetScheduleL()
       
   156 //
       
   157 // ---------------------------------------------------------------------------		
       
   158 void CCseSchedulerLandLord::SetScheduleL( CCseScheduledProgram& aData )
       
   159 	{
       
   160 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::SetSchedule");
       
   161 	
       
   162 	delete iThreadPacket;
       
   163 	iThreadPacket = NULL;
       
   164 	iThreadPacket = CCseSchedulerThreadPacket::NewL();
       
   165 	iThreadPacket->SetScheduleL( aData );	    
       
   166 
       
   167 	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::SetSchedule");
       
   168 	}
       
   169 		
       
   170 // ---------------------------------------------------------------------------
       
   171 // CCseSchedulerTimer::ThreadPacket()
       
   172 //
       
   173 // ---------------------------------------------------------------------------		
       
   174 CCseSchedulerThreadPacket* CCseSchedulerLandLord::ThreadPacket( )
       
   175 	{
       
   176 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::Schedule");
       
   177     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::Schedule");
       
   178    
       
   179     return iThreadPacket;
       
   180 	}
       
   181 	
       
   182 // -----------------------------------------------------------------------------
       
   183 // CCseSchedulerLandLord::RunError
       
   184 // From CActive, called when RunL leaves.
       
   185 // -----------------------------------------------------------------------------
       
   186 //
       
   187 TInt CCseSchedulerLandLord::RunError( TInt /*aError*/ )
       
   188     {
       
   189 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::RunError");	
       
   190     // ATM there isn't leaving code in RunL so we just cancel timer if it is active.    
       
   191     Cancel();
       
   192     // Return KErrNone to avoid crash.
       
   193 	return KErrNone;
       
   194     }
       
   195     
       
   196 // -----------------------------------------------------------------------------
       
   197 // CCseSchedulerLandLord::GenerateThreadName
       
   198 // Generates "unique" name for thread
       
   199 // -----------------------------------------------------------------------------
       
   200 //
       
   201 void CCseSchedulerLandLord::GenerateThreadNameL( )
       
   202     {
       
   203 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::GenerateThreadName");	
       
   204 
       
   205     delete iThreadName;
       
   206     iThreadName = NULL;
       
   207     iThreadName = KCseUniThreadName().AllocL();
       
   208     iThreadName = iThreadName->ReAllocL(
       
   209                                 iThreadName->Size() +   // Length of original name.
       
   210                                 sizeof( TUint32 ) * 2 + // Space for Plugin Uid and DbIdentifier
       
   211                                 2 );                    // Two "-" as a separator between
       
   212                                                         // Uid and identifier
       
   213 
       
   214     // Separator                                                        
       
   215     iThreadName->Des( ).Append( KCseLine );
       
   216     
       
   217     // Plugin uid
       
   218     iThreadName->Des( ).AppendNum( iThreadPacket->Schedule()->PluginUid() );
       
   219     
       
   220     // Separator
       
   221     iThreadName->Des( ).Append( KCseLine );
       
   222     
       
   223     // Finally schedule identifier to make thread name unique
       
   224     iThreadName->Des( ).AppendNum( iThreadPacket->Schedule()->DbIdentifier() );
       
   225 
       
   226 	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::GenerateThreadName");	
       
   227     }
       
   228 
       
   229 // -----------------------------------------------------------------------------
       
   230 // CCseSchedulerLandLord::GenerateSemahoresL
       
   231 // Generates semaphores for shutdown signalling
       
   232 // -----------------------------------------------------------------------------
       
   233 //
       
   234 void CCseSchedulerLandLord::GenerateSemaphoresL( )
       
   235     {
       
   236     iPluginShutdownSemaphore.CreateLocal( 0 );
       
   237     iThreadPacket->SetShutdownSemaphore( iPluginShutdownSemaphore );
       
   238     
       
   239     iPluginShutdownCompleteSemaphore.CreateLocal( 0 );
       
   240     iThreadPacket->SetShutdownCompleteSemaphore( iPluginShutdownCompleteSemaphore );
       
   241     }
       
   242 	
       
   243 // -----------------------------------------------------------------------------
       
   244 // CCseSchedulerLandLord::RunPluginL
       
   245 // From CActive, called when RunL leaves.
       
   246 // -----------------------------------------------------------------------------
       
   247 //
       
   248 void CCseSchedulerLandLord::RunPluginL( )
       
   249     {
       
   250 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::RunPluginL");	
       
   251     TInt error( KErrNone );
       
   252     
       
   253     // Create semaphores for shutdown signalling
       
   254     GenerateSemaphoresL();
       
   255     
       
   256     // First we create unique thread name
       
   257     GenerateThreadNameL( );
       
   258     
       
   259     // Create thread where to run schedule
       
   260     error = iThread.Create( *iThreadName,
       
   261                              CCseSchedulerPluginStarter::StartThread,
       
   262                              KDefaultStackSize,
       
   263                              NULL, // uses caller thread's heap
       
   264                              iThreadPacket, // Schedule
       
   265                              EOwnerThread );
       
   266     
       
   267     if( error == KErrNone )
       
   268         {
       
   269         // Creation succesfull, start running it and logon on it.
       
   270         CSELOGSTRING_HIGH_LEVEL(
       
   271             "CCseSchedulerLandLord::RunPluginL - Thread creation succesfull");
       
   272         iThread.Resume();
       
   273         iThread.Logon( iStatus );
       
   274         SetActive();
       
   275         iThreadRunning = ETrue;
       
   276         }
       
   277     else
       
   278         {
       
   279         CSELOGSTRING2_HIGH_LEVEL(
       
   280             "CCseSchedulerLandLord::RunPluginL - Thread creation FAILED: %d",
       
   281              error);
       
   282         }
       
   283 
       
   284     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::RunPluginL");    
       
   285     } 
       
   286     
       
   287 // -----------------------------------------------------------------------------
       
   288 // CCseSchedulerLandLord::ActiveWait
       
   289 //
       
   290 // -----------------------------------------------------------------------------
       
   291 //	
       
   292 void CCseSchedulerLandLord::ActiveWait( TBool aStart )
       
   293     {
       
   294     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::ActiveWait()");    
       
   295     if (aStart)
       
   296         {
       
   297 	    if(!iActiveSchedulerWait->IsStarted())
       
   298 	        {
       
   299 	        CSELOGSTRING_HIGH_LEVEL("CCseSchedulerLandLord::ActiveWait - Wait start");    
       
   300 	        iActiveSchedulerWait->Start();		
       
   301 	        }
       
   302         }
       
   303     else
       
   304         {
       
   305 		if(iActiveSchedulerWait->IsStarted())
       
   306 			{
       
   307 			CSELOGSTRING_HIGH_LEVEL("CCseSchedulerLandLord::ActiveWait - Wait stop");    
       
   308 			iActiveSchedulerWait->AsyncStop();		
       
   309 			}
       
   310         }
       
   311     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::ActiveWait()");
       
   312     }
       
   313 
       
   314 // -----------------------------------------------------------------------------
       
   315 // CCseSchedulerLandLord::ActiveWait
       
   316 //
       
   317 // -----------------------------------------------------------------------------
       
   318 //	    
       
   319 void CCseSchedulerLandLord::SemaphoreSignalled()
       
   320     {
       
   321     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::ShutdownPlugin()"); 
       
   322     
       
   323     ActiveWait( EFalse );
       
   324     
       
   325     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::ShutdownPlugin()"); 
       
   326     }
       
   327     
       
   328 // ---------------------------------------------------------------------------
       
   329 // CCseSchedulerLandLord::ClearL()
       
   330 //
       
   331 // ---------------------------------------------------------------------------
       
   332 void CCseSchedulerLandLord::ClearL()
       
   333 	{
       
   334 	CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::ClearL");	
       
   335 
       
   336 	if( iThreadRunning )
       
   337 	    {
       
   338 	    // Flag the takedown. We're cancelling the operation, so we have
       
   339 	    // no interest about result code as the schedule has already
       
   340 	    // been removed from the DB.
       
   341 	    iTakedownRequested = ETrue;
       
   342 	    
       
   343     	// Signal thread to die away!
       
   344         iPluginShutdownSemaphore.Signal();
       
   345             
       
   346         if( !iShutdownCompleteMonitor )
       
   347             {
       
   348             CSELOGSTRING_HIGH_LEVEL("CCseSchedulerLandLord::ClearL - New semaphore monitor" );
       
   349             iShutdownCompleteMonitor = CCseSemaphoreController::NewL( iPluginShutdownCompleteSemaphore, *this );
       
   350             }
       
   351         
       
   352         CSELOGSTRING_HIGH_LEVEL("CCseSchedulerLandLord::ClearL - StartMonitor" );    
       
   353         iShutdownCompleteMonitor->Start();    
       
   354         
       
   355         ActiveWait( ETrue );     
       
   356             
       
   357         iThreadRunning = EFalse;	
       
   358 	    }
       
   359   
       
   360     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerLandLord::ClearL");
       
   361 	}
       
   362 
       
   363 // -----------------------------------------------------------------------------
       
   364 // CCseSchedulerLandLord::ActiveWait
       
   365 //
       
   366 // -----------------------------------------------------------------------------
       
   367 //      
       
   368 TBool CCseSchedulerLandLord::IsWorking()
       
   369     {
       
   370     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerLandLord::IsWorking()"); 
       
   371     
       
   372     CSELOGSTRING2_HIGH_LEVEL("<<<CCseSchedulerLandLord::IsWorking(): %d", iThreadRunning);
       
   373     
       
   374     return iThreadRunning;
       
   375     }
       
   376 
       
   377 // End of file