videoscheduler/SchedulerServer/src/CCseSchedulerServerSession.cpp
changeset 50 557e19da7faf
parent 43 0a57f2fb63b1
child 52 0c0f95df01f4
equal deleted inserted replaced
43:0a57f2fb63b1 50:557e19da7faf
     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the License "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    Implementation of Scheduler server's*
       
    15 */
       
    16 
       
    17 
       
    18 
       
    19 
       
    20 // INCLUDE FILES
       
    21 #include "CCseSchedulerServerSession.h"         // Header file for this class
       
    22 #include "CCseSchedulerServer.h"                // Common methods for server
       
    23 #include "CCseSchedulerServerEngine.h"          // Intelligence aka engine of server
       
    24 #include "CseSchedulerServer.pan"               // Server panic codes
       
    25 #include <ipvideo/CseSchedulerClientServerCommon.h>     // Common defines for client and server
       
    26 #include "CseDebug.h"                           // Debug macros
       
    27 
       
    28 // EXTERNAL DATA STRUCTURES
       
    29 // None
       
    30 
       
    31 // EXTERNAL FUNCTION PROTOTYPES  
       
    32 // None
       
    33 
       
    34 // CONSTANTS
       
    35 // None
       
    36 
       
    37 // MACROS
       
    38 // None
       
    39 
       
    40 // LOCAL CONSTANTS AND MACROS
       
    41 // None
       
    42 
       
    43 // MODULE DATA STRUCTURES
       
    44 // None
       
    45 
       
    46 // LOCAL FUNCTION PROTOTYPES
       
    47 // None
       
    48 
       
    49 // FORWARD DECLARATIONS
       
    50 // None
       
    51 
       
    52 // ============================ MEMBER FUNCTIONS ===============================
       
    53 
       
    54 // -----------------------------------------------------------------------------
       
    55 // CCseSchedulerSession::CCseSchedulerSession()
       
    56 // C++ constructor
       
    57 // -----------------------------------------------------------------------------
       
    58 //
       
    59 
       
    60 CCseSchedulerServerSession::CCseSchedulerServerSession() : CSession2(),
       
    61     iResourceCount( 0 )
       
    62     {
       
    63     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::CCseSchedulerServerSession");
       
    64     
       
    65     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::CCseSchedulerServerSession");
       
    66     }
       
    67 
       
    68 // -----------------------------------------------------------------------------
       
    69 // CCseSchedulerSession::NewL()
       
    70 // Two-phased constructor. 
       
    71 // -----------------------------------------------------------------------------
       
    72 //
       
    73 CCseSchedulerServerSession* CCseSchedulerServerSession::NewL( CCseSchedulerServer* aServer )
       
    74     {
       
    75     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::NewL");
       
    76     
       
    77     CCseSchedulerServerSession* self = new ( ELeave ) CCseSchedulerServerSession();
       
    78     CleanupStack::PushL( self );
       
    79     self->ConstructL( aServer );
       
    80     CleanupStack::Pop( self );
       
    81     
       
    82     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::NewL");
       
    83     return self;
       
    84     }
       
    85 
       
    86 // -----------------------------------------------------------------------------
       
    87 // CCseSchedulerSession::ConstructL()
       
    88 // second-phase C++ constructor
       
    89 // -----------------------------------------------------------------------------
       
    90 //
       
    91 void CCseSchedulerServerSession::ConstructL( CCseSchedulerServer* aServer )
       
    92     {
       
    93     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::ConstructL");
       
    94     
       
    95 	if ( aServer )
       
    96 		{
       
    97 		aServer->Inc();	
       
    98 		}
       
    99 
       
   100     // Create new object index
       
   101     iObjects = CObjectIx::NewL();
       
   102     
       
   103     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::ConstructL");
       
   104     }
       
   105     
       
   106 // -----------------------------------------------------------------------------
       
   107 // CCseSchedulerSession::~CCseSchedulerSession()
       
   108 // Destructor.
       
   109 // -----------------------------------------------------------------------------
       
   110 //
       
   111 CCseSchedulerServerSession::~CCseSchedulerServerSession()
       
   112     {
       
   113     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::~CCseSchedulerServerSession");
       
   114     
       
   115     delete iObjects;
       
   116     
       
   117     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::~CCseSchedulerServerSession");
       
   118     }
       
   119 
       
   120 // -----------------------------------------------------------------------------
       
   121 // CCseSchedulerSession::ServiceL()
       
   122 // 
       
   123 // -----------------------------------------------------------------------------
       
   124 //
       
   125 void CCseSchedulerServerSession::ServiceL( const RMessage2& aMessage )
       
   126     {    
       
   127     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::ServiceL");
       
   128     
       
   129     switch ( aMessage.Function() )
       
   130         {
       
   131         case ECseServCreateSubSession:
       
   132         case ECseServCloseSubSession:
       
   133         case ECseServCloseSession:    
       
   134             {
       
   135             // "Common messages"
       
   136             TRAPD( err, DispatchMessageL( aMessage ) );
       
   137             aMessage.Complete( err );
       
   138             }
       
   139             break;
       
   140 
       
   141         default:
       
   142             {
       
   143             // Ok, but must be subsession relative
       
   144             CCseSchedulerServerEngine* engine = 
       
   145 				(CCseSchedulerServerEngine*)iObjects->At( aMessage.Int3() );
       
   146             if ( !engine )
       
   147                 {    
       
   148                 aMessage.Complete( KErrBadHandle );
       
   149                 PanicClient( ECsePanicBadSubSessionHandle );
       
   150                 }
       
   151             else
       
   152                 {
       
   153                 // this is the normal route, 
       
   154                 // all engine commands go this way
       
   155                 TRAPD( error, engine->GeneralServiceL( aMessage ) );
       
   156 				if ( error != KErrNone )
       
   157 					{
       
   158 					CSELOGSTRING2_HIGH_LEVEL("CCseSchedulerServerSession::ServiceL - engine->GeneralServiceL() LEAVED: %d", error);
       
   159 					aMessage.Complete( error );
       
   160 					}
       
   161                 }
       
   162             }
       
   163             break;
       
   164         }
       
   165         
       
   166     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::ServiceL");
       
   167     }
       
   168 
       
   169 // -----------------------------------------------------------------------------
       
   170 // CCseSchedulerServerSession::DispatchMessageL()
       
   171 // 
       
   172 // -----------------------------------------------------------------------------
       
   173 //
       
   174 void CCseSchedulerServerSession::DispatchMessageL( const RMessage2& aMessage )
       
   175     {
       
   176     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::DispatchMessageL");
       
   177     
       
   178     // Check for session-relative requests
       
   179     switch ( aMessage.Function() )
       
   180         {
       
   181         case ECseServCreateSubSession:
       
   182             NewObjectL( aMessage );
       
   183             break;
       
   184 
       
   185         case ECseServCloseSubSession:
       
   186             DeleteObject( aMessage.Int3() );
       
   187             break;
       
   188         
       
   189         case ECseServCloseSession:
       
   190             Server()->Dec();
       
   191             break;
       
   192         
       
   193         default:
       
   194             break;
       
   195         }
       
   196         
       
   197     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::DispatchMessageL");
       
   198     }
       
   199 
       
   200 // -----------------------------------------------------------------------------
       
   201 // CCseSchedulerServerSession::NewObjectL()
       
   202 //
       
   203 // -----------------------------------------------------------------------------
       
   204 //
       
   205 void CCseSchedulerServerSession::NewObjectL( const RMessage2& aMessage )
       
   206     {
       
   207     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::NewObjectL");
       
   208     
       
   209     CObject* obj = Server()->GetEngineObjectL();
       
   210     TInt handle( iObjects->AddL( obj ) );
       
   211     // Write the handle to client
       
   212     TPckg<TInt> handlePckg( handle );
       
   213     TRAPD( err, aMessage.WriteL( 3, handlePckg ) );
       
   214     
       
   215     if ( err )
       
   216         {
       
   217         PanicClient( ECsePanicBadRequest );
       
   218         return;
       
   219         }
       
   220         
       
   221     // Notch up another resource
       
   222     iResourceCount++;
       
   223     
       
   224     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::NewObjectL");
       
   225     }
       
   226 
       
   227 // -----------------------------------------------------------------------------
       
   228 // CCseSchedulerSession::DeleteObject()
       
   229 // 
       
   230 // -----------------------------------------------------------------------------
       
   231 //
       
   232 void CCseSchedulerServerSession::DeleteObject( TUint aHandle )
       
   233     {
       
   234     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::DeleteObject");
       
   235     
       
   236     // Panic if bad handle
       
   237     CCseSchedulerServerEngine* engine = ( CCseSchedulerServerEngine* )iObjects->At( aHandle );
       
   238     if ( !engine )
       
   239         {
       
   240         PanicClient( ECsePanicBadSubSessionHandle ); 
       
   241         }
       
   242         
       
   243     iResourceCount--;
       
   244     // Deletes engine
       
   245     iObjects->Remove( aHandle );
       
   246 
       
   247 	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::DeleteObject");
       
   248     }
       
   249 
       
   250 // -----------------------------------------------------------------------------
       
   251 // CCseSchedulerServerSession::CountResources()
       
   252 //
       
   253 // -----------------------------------------------------------------------------
       
   254 //
       
   255 TInt CCseSchedulerServerSession::CountResources()
       
   256     {
       
   257     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::CountResources");
       
   258     CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::CountResources");
       
   259     return iResourceCount;
       
   260     }
       
   261 
       
   262 // -----------------------------------------------------------------------------
       
   263 // CCseSchedulerSession::PanicClient()
       
   264 // 
       
   265 // (other items were commented in a header).
       
   266 // -----------------------------------------------------------------------------
       
   267 //
       
   268 void CCseSchedulerServerSession::PanicClient( TCseSchedulerServPanic aPanic ) const
       
   269     {
       
   270     CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::PanicClient");
       
   271     
       
   272     _LIT( KTxtSessionPanic, "SchedulerSession" );
       
   273     CSELOGSTRING2_HIGH_LEVEL("CCseSchedulerServerSession::PanicClient - panic code: %d", aPanic);
       
   274     User::Panic( KTxtSessionPanic, aPanic );
       
   275     }
       
   276 
       
   277 // -----------------------------------------------------------------------------
       
   278 // CCseSchedulerSession::PanicClient()
       
   279 // 
       
   280 // (other items were commented in a header).
       
   281 // -----------------------------------------------------------------------------
       
   282 //    
       
   283 CCseSchedulerServer* CCseSchedulerServerSession::Server()
       
   284     {
       
   285     return reinterpret_cast< CCseSchedulerServer* > ( 
       
   286                    const_cast< CServer2* > ( CSession2::Server( ) ) );
       
   287     }
       
   288 //  End of File