videoscheduler/SchedulerServer/src/CCseSchedulerServerSession.cpp
branchRCL_3
changeset 47 826cea16efd9
parent 45 798ee5f1972c
child 48 13a33d82ad98
--- a/videoscheduler/SchedulerServer/src/CCseSchedulerServerSession.cpp	Thu Aug 19 10:54:18 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,288 +0,0 @@
-/*
-* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of the License "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:    Implementation of Scheduler server's*
-*/
-
-
-
-
-// INCLUDE FILES
-#include "CCseSchedulerServerSession.h"         // Header file for this class
-#include "CCseSchedulerServer.h"                // Common methods for server
-#include "CCseSchedulerServerEngine.h"          // Intelligence aka engine of server
-#include "CseSchedulerServer.pan"               // Server panic codes
-#include <ipvideo/CseSchedulerClientServerCommon.h>     // Common defines for client and server
-#include "CseDebug.h"                           // Debug macros
-
-// EXTERNAL DATA STRUCTURES
-// None
-
-// EXTERNAL FUNCTION PROTOTYPES  
-// None
-
-// CONSTANTS
-// None
-
-// MACROS
-// None
-
-// LOCAL CONSTANTS AND MACROS
-// None
-
-// MODULE DATA STRUCTURES
-// None
-
-// LOCAL FUNCTION PROTOTYPES
-// None
-
-// FORWARD DECLARATIONS
-// None
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::CCseSchedulerSession()
-// C++ constructor
-// -----------------------------------------------------------------------------
-//
-
-CCseSchedulerServerSession::CCseSchedulerServerSession() : CSession2(),
-    iResourceCount( 0 )
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::CCseSchedulerServerSession");
-    
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::CCseSchedulerServerSession");
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::NewL()
-// Two-phased constructor. 
-// -----------------------------------------------------------------------------
-//
-CCseSchedulerServerSession* CCseSchedulerServerSession::NewL( CCseSchedulerServer* aServer )
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::NewL");
-    
-    CCseSchedulerServerSession* self = new ( ELeave ) CCseSchedulerServerSession();
-    CleanupStack::PushL( self );
-    self->ConstructL( aServer );
-    CleanupStack::Pop( self );
-    
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::NewL");
-    return self;
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::ConstructL()
-// second-phase C++ constructor
-// -----------------------------------------------------------------------------
-//
-void CCseSchedulerServerSession::ConstructL( CCseSchedulerServer* aServer )
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::ConstructL");
-    
-	if ( aServer )
-		{
-		aServer->Inc();	
-		}
-
-    // Create new object index
-    iObjects = CObjectIx::NewL();
-    
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::ConstructL");
-    }
-    
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::~CCseSchedulerSession()
-// Destructor.
-// -----------------------------------------------------------------------------
-//
-CCseSchedulerServerSession::~CCseSchedulerServerSession()
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::~CCseSchedulerServerSession");
-    
-    delete iObjects;
-    
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::~CCseSchedulerServerSession");
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::ServiceL()
-// 
-// -----------------------------------------------------------------------------
-//
-void CCseSchedulerServerSession::ServiceL( const RMessage2& aMessage )
-    {    
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::ServiceL");
-    
-    switch ( aMessage.Function() )
-        {
-        case ECseServCreateSubSession:
-        case ECseServCloseSubSession:
-        case ECseServCloseSession:    
-            {
-            // "Common messages"
-            TRAPD( err, DispatchMessageL( aMessage ) );
-            aMessage.Complete( err );
-            }
-            break;
-
-        default:
-            {
-            // Ok, but must be subsession relative
-            CCseSchedulerServerEngine* engine = 
-				(CCseSchedulerServerEngine*)iObjects->At( aMessage.Int3() );
-            if ( !engine )
-                {    
-                aMessage.Complete( KErrBadHandle );
-                PanicClient( ECsePanicBadSubSessionHandle );
-                }
-            else
-                {
-                // this is the normal route, 
-                // all engine commands go this way
-                TRAPD( error, engine->GeneralServiceL( aMessage ) );
-				if ( error != KErrNone )
-					{
-					CSELOGSTRING2_HIGH_LEVEL("CCseSchedulerServerSession::ServiceL - engine->GeneralServiceL() LEAVED: %d", error);
-					aMessage.Complete( error );
-					}
-                }
-            }
-            break;
-        }
-        
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::ServiceL");
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerServerSession::DispatchMessageL()
-// 
-// -----------------------------------------------------------------------------
-//
-void CCseSchedulerServerSession::DispatchMessageL( const RMessage2& aMessage )
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::DispatchMessageL");
-    
-    // Check for session-relative requests
-    switch ( aMessage.Function() )
-        {
-        case ECseServCreateSubSession:
-            NewObjectL( aMessage );
-            break;
-
-        case ECseServCloseSubSession:
-            DeleteObject( aMessage.Int3() );
-            break;
-        
-        case ECseServCloseSession:
-            Server()->Dec();
-            break;
-        
-        default:
-            break;
-        }
-        
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::DispatchMessageL");
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerServerSession::NewObjectL()
-//
-// -----------------------------------------------------------------------------
-//
-void CCseSchedulerServerSession::NewObjectL( const RMessage2& aMessage )
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::NewObjectL");
-    
-    CObject* obj = Server()->GetEngineObjectL();
-    TInt handle( iObjects->AddL( obj ) );
-    // Write the handle to client
-    TPckg<TInt> handlePckg( handle );
-    TRAPD( err, aMessage.WriteL( 3, handlePckg ) );
-    
-    if ( err )
-        {
-        PanicClient( ECsePanicBadRequest );
-        return;
-        }
-        
-    // Notch up another resource
-    iResourceCount++;
-    
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::NewObjectL");
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::DeleteObject()
-// 
-// -----------------------------------------------------------------------------
-//
-void CCseSchedulerServerSession::DeleteObject( TUint aHandle )
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::DeleteObject");
-    
-    // Panic if bad handle
-    CCseSchedulerServerEngine* engine = ( CCseSchedulerServerEngine* )iObjects->At( aHandle );
-    if ( !engine )
-        {
-        PanicClient( ECsePanicBadSubSessionHandle ); 
-        }
-        
-    iResourceCount--;
-    // Deletes engine
-    iObjects->Remove( aHandle );
-
-	CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::DeleteObject");
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerServerSession::CountResources()
-//
-// -----------------------------------------------------------------------------
-//
-TInt CCseSchedulerServerSession::CountResources()
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::CountResources");
-    CSELOGSTRING_HIGH_LEVEL("<<<CCseSchedulerServerSession::CountResources");
-    return iResourceCount;
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::PanicClient()
-// 
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//
-void CCseSchedulerServerSession::PanicClient( TCseSchedulerServPanic aPanic ) const
-    {
-    CSELOGSTRING_HIGH_LEVEL(">>>CCseSchedulerServerSession::PanicClient");
-    
-    _LIT( KTxtSessionPanic, "SchedulerSession" );
-    CSELOGSTRING2_HIGH_LEVEL("CCseSchedulerServerSession::PanicClient - panic code: %d", aPanic);
-    User::Panic( KTxtSessionPanic, aPanic );
-    }
-
-// -----------------------------------------------------------------------------
-// CCseSchedulerSession::PanicClient()
-// 
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-//    
-CCseSchedulerServer* CCseSchedulerServerSession::Server()
-    {
-    return reinterpret_cast< CCseSchedulerServer* > ( 
-                   const_cast< CServer2* > ( CSession2::Server( ) ) );
-    }
-//  End of File