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/*
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* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: State Engine
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*
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*/
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#ifndef STATEENGINE_H_
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#define STATEENGINE_H_
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#include "rt_uievent.h"
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#include "timerinterface.h"
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#include "statemachine_v2.h"
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#include "uieventsender.h"
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#include "stateengineconfiguration.h"
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namespace stmUiEventEngine
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{
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/*!
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* Define THwEvent since we need the point, the type and timestamp to be stored.
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* The HW event is used also to handle the timer events so that the wrapper class calling the
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* state machine will handle the starting, canceling etc. of the timers and the state machine
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* sees the timers as messages. This hopefully makes it easier to keep the core state machine as
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* OS agnostic as possible.
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*/
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class THwEvent
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{
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public:
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THwEvent() {} ;
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THwEvent(const THwEvent& ev):
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iType(ev.iType), iPosition(ev.iPosition),
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iTime(ev.iTime), iTarget(ev.iTarget), iPointerNumber(ev.iPointerNumber) {}
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THwEvent(TStateMachineEvent code,
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const TPoint& pos,
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TTime time,
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void* aTarget,
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TInt aPointerNr):
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iType(code), iPosition(pos),
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iTime(time), iTarget(aTarget), iPointerNumber(aPointerNr)
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{
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}
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TStateMachineEvent iType ;
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TPoint iPosition ;
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TTime iTime ;
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void* iTarget ;
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TInt iPointerNumber ;
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};
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NONSHARABLE_CLASS( CStateEngine ) : public CBase
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{
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public:
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/**
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* constructor and destructor
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*/
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CStateEngine(CStateEngineConfiguration* aConfig, MTimerInterface* timerif, int index) ;
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~CStateEngine() ;
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/**
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* The methods needed for state machine
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*/
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void ConsumeEvent() ;
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bool IsTouchTimer() ;
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bool IsHoldTimer() ;
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bool IsSuppressTimer() ;
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bool IsTouchTimeArea() ;
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bool IsTouchArea() ;
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bool IsHoldArea() ;
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bool InsideTouchTimeArea() ;
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bool InsideTouchArea() ;
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bool InsideHoldArea() ;
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bool LooksLikeHold() ;
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void ErrorEvent() ;
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void InitTouchTimer() ;
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void InitHoldTimer() ;
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void RestartHoldTimer() ;
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void InitTouchSuppressTimer() ;
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void InitMoveSuppressTimer() ;
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void ClearTouchTimer() ;
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void ClearHoldTimer() ;
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void ClearSuppressTimer() ;
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void ProduceTouch() ;
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void ProduceMove() ;
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void ProduceRelease() ;
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void ProduceHold() ;
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void RenameToDrag() ;
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void PrepareTouchTimeArea() ;
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void PrepareTouchArea() ;
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void PrepareHoldArea() ;
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void SetCurrentPos() ;
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void SetGestureStart() ;
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void AddToTouch() ;
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void AddDraggingPos() ;
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void StoreMovePos() ;
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/**
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* The event interface
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*/
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THwEvent& initEvent()
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{
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m_hwe.iPointerNumber = m_index;
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return m_hwe;
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}
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// event returned by initEvent() must initialized first
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bool handleStateEvent() ;
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TRect getTouchArea() ;
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TRect getHoldArea() ;
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bool wasLastMessageFiltered() ;
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private:
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bool m_eventConsumed ;
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THwEvent m_hwe ;
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bool isNewHoldingPoint() ;
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RPointerArray<THwEvent> iDragPoints;
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MTimerInterface* m_timerif ;
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RArray<THwEvent> iTouchPoints;
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// Variables for running the state machine
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TStateMachineState m_currentState ;
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bool m_isTimerEvent ; // We need to separate the pointer events and the timer events
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TPoint m_currentTouchXY ; // This is the touching point
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TPoint m_gestureStartXY ; // gesture started at this point
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TPoint m_uiEventXY ; // The UI event XY point.
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TPoint m_previousPointerEventPosition ;
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TPoint m_deltaVector ;
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TRect m_touchRect ;
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TRect m_holdRect ;
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bool m_wasFiltered ;
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void CalculateDelta() ;
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void CalculateTouchAverage() ;
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void CalculateCurrentVector() ;
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TPoint calculateTouchAverageFromPoints() ;
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bool InsideArea(const TPoint& point,
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const TRect& rect,
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TAreaShape shape,
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const TPoint& tolerance);
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void setTolerance(long fingersize_mm, TPoint& tolerance, TAreaShape shape) ;
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void DebugPrintState(TStateMachineState anextstate) ;
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inline static TRect ToleranceRect( const TPoint& aCenterPoint, const TPoint& tolerance) ;
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void turnStateMachine() ;
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TPoint m_touchCentre ;
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TPoint m_holdCentre ;
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void* m_gestureTarget ;
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TTimeIntervalMicroSeconds getInterval() ;
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TTime m_lastMessageTime ;
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CUiEvent* createUIEventL(TUiEventCode code, const TPoint& aPos) ;
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TPoint getPreviousXY(const TPoint& aXY) ;
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TPoint m_previousXY ;
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bool isTimerMessage() ;
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int m_index ;
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TUiEventCode m_previousUiGenerated ;
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TPoint m_lastFilteredPosition ;
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TTime m_lastFilteredMessageTime ;
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CStateEngineConfiguration* m_config ;
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bool isStatemachineBlocked;
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};
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} // namespace
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#endif /* STATEENGINE_H_ */
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