webengine/osswebengine/MemoryManager/Src/StopScheduler.cpp
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     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the License "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  
       
    15 *
       
    16 *
       
    17 */
       
    18 #include "StopScheduler.h"
       
    19 #include "MemoryPool.h"
       
    20 #include "fast_malloc.h"
       
    21 
       
    22 // MEMBER FUNCTIONS
       
    23 static const TUint KLessRAM = ( 2*1024*1024 );
       
    24 static const TUint KMinimumRAM = (1024 * 1024);
       
    25 static const TTimeIntervalMicroSeconds32 KMemoryCheckIntervalSlow = 1000000;        // 1 second
       
    26 static const TTimeIntervalMicroSeconds32 KMemoryCheckIntervalFast = 500000;         // 0.5 second
       
    27 
       
    28 //-----------------------------------------------------------------------------
       
    29 // CStopScheduler::CStopScheduler
       
    30 //-----------------------------------------------------------------------------
       
    31 CStopScheduler::CStopScheduler(CMemoryPool& aMemoryPool)
       
    32   : CActive( CActive::EPriorityHigh ), iMemoryPool( aMemoryPool ), iState( EIdle ), iNextStop( EAllStop )
       
    33     {
       
    34     CActiveScheduler::Add( this );
       
    35     iCheckTimer.CreateLocal();
       
    36     }
       
    37 
       
    38 //-----------------------------------------------------------------------------
       
    39 // CStopScheduler::~CStopScheduler
       
    40 //-----------------------------------------------------------------------------
       
    41 CStopScheduler::~CStopScheduler()
       
    42     {
       
    43     iCheckTimer.Close();
       
    44     Cancel();
       
    45     }
       
    46 
       
    47 //-----------------------------------------------------------------------------
       
    48 // CStopScheduler::Start
       
    49 //-----------------------------------------------------------------------------
       
    50 void CStopScheduler::Start( TSchedulerState aState, TInt aMemSize )
       
    51     {
       
    52     // stopping has a higher priority than collecting
       
    53     if( aState <= iState ) return;
       
    54 
       
    55     Cancel();
       
    56 
       
    57     iMemRequested = aMemSize;
       
    58     iState = aState;
       
    59     SelfComplete();
       
    60 
       
    61     iNextStop = EAllStop;
       
    62     }
       
    63 
       
    64 void CStopScheduler::SelfComplete()
       
    65     {
       
    66     TRequestStatus* status = &iStatus;
       
    67     SetActive();
       
    68     User::RequestComplete( status, iState );    
       
    69     }
       
    70 
       
    71 //-----------------------------------------------------------------------------
       
    72 // CStopScheduler::RunL
       
    73 //-----------------------------------------------------------------------------
       
    74 void CStopScheduler::RunL()
       
    75     {
       
    76     if( iState == EStopLoading )
       
    77         {
       
    78         StopLoading( EOOM_PriorityLow );
       
    79         iNextStop &= ~ENormalStop;
       
    80         CheckMemoryDefered( KMemoryCheckIntervalFast );
       
    81         }
       
    82     else if( iState == ECheckMemory )
       
    83         {
       
    84         TFreeMem freeMem;
       
    85         TInt total = iMemoryPool.FreeMemory( freeMem );
       
    86 
       
    87         // see if free memory is enough to restore all collectors
       
    88         if( freeMem.iHal >= KLessRAM )
       
    89             {
       
    90             iMemoryPool.RestoreCollectors( EOOM_PriorityLow );
       
    91             iState = EIdle;
       
    92             iNextStop = EAllStop;
       
    93 
       
    94             // recover the rescue buffer, if it is already released.
       
    95             iMemoryPool.RestoreRescueBuffer();
       
    96             }
       
    97         else if( freeMem.iHal >= KMinimumRAM/2 )
       
    98             {
       
    99             iMemoryPool.RestoreCollectors( EOOM_PriorityMiddle );
       
   100             CheckMemoryDefered( KMemoryCheckIntervalSlow );
       
   101             iNextStop = EAllStop;
       
   102             }
       
   103         else if( freeMem.iHal >= KMinimumRAM/4 )
       
   104             {
       
   105             if( iNextStop & ENormalStop ) 
       
   106                 {
       
   107                 StopLoading( EOOM_PriorityLow );
       
   108                 iNextStop &= ~ENormalStop;
       
   109                 }
       
   110             CheckMemoryDefered( KMemoryCheckIntervalFast );
       
   111             }
       
   112         else
       
   113             {
       
   114             if( iNextStop & EEmergencyStop ) 
       
   115                 {
       
   116                 StopLoading( EOOM_PriorityHigh );
       
   117                 iNextStop &= ~EEmergencyStop;
       
   118                 }
       
   119             CheckMemoryDefered( KMemoryCheckIntervalFast );
       
   120             }
       
   121         }
       
   122     }
       
   123 
       
   124 //-----------------------------------------------------------------------------
       
   125 // CStopScheduler::DoCancel
       
   126 //-----------------------------------------------------------------------------
       
   127 void CStopScheduler::DoCancel()
       
   128     {
       
   129     iState = EIdle;
       
   130     }
       
   131 
       
   132 //-----------------------------------------------------------------------------
       
   133 // CStopScheduler::StopLoading
       
   134 //-----------------------------------------------------------------------------
       
   135 void CStopScheduler::StopLoading( TOOMPriority aPriority )
       
   136     {
       
   137     // stop operations
       
   138     for( TInt i=0; i<iMemoryPool.Stoppers().Count(); ++i )
       
   139         {
       
   140         MOOMStopper* stopper = iMemoryPool.Stoppers()[i];
       
   141         if( stopper->Priority() == aPriority )
       
   142             stopper->Stop();
       
   143         }
       
   144     iMemoryPool.SetStopping( EFalse );
       
   145     }
       
   146 
       
   147 //-----------------------------------------------------------------------------
       
   148 // CStopScheduler::CheckMemoryDefered
       
   149 //-----------------------------------------------------------------------------
       
   150 void CStopScheduler::CheckMemoryDefered( TTimeIntervalMicroSeconds32 aDelay )
       
   151     {
       
   152     iState = ECheckMemory;
       
   153     if( !IsActive() )
       
   154         {
       
   155         iCheckTimer.After( iStatus, aDelay );
       
   156         SetActive();
       
   157         }
       
   158     }
       
   159 // END OF FILE