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1 /** |
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2 * This file is part of the DOM implementation for KDE. |
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3 * |
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4 * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
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5 * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de) |
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6 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
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7 * Copyright (C) 2003, 2005, 2006 Apple Computer, Inc. |
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8 * |
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9 * This library is free software; you can redistribute it and/or |
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10 * modify it under the terms of the GNU Library General Public |
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11 * License as published by the Free Software Foundation; either |
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12 * version 2 of the License, or (at your option) any later version. |
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13 * |
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14 * This library is distributed in the hope that it will be useful, |
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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17 * Library General Public License for more details. |
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18 * |
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19 * You should have received a copy of the GNU Library General Public License |
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20 * along with this library; see the file COPYING.LIB. If not, write to |
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21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
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22 * Boston, MA 02110-1301, USA. |
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23 */ |
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24 |
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25 #include "config.h" |
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26 #include "MouseRelatedEvent.h" |
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27 |
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28 #include "DOMWindow.h" |
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29 #include "Document.h" |
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30 #include "Frame.h" |
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31 #include "FrameView.h" |
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32 #include "Node.h" |
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33 #include "RenderLayer.h" |
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34 #include "RenderObject.h" |
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35 |
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36 namespace WebCore { |
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37 |
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38 MouseRelatedEvent::MouseRelatedEvent() |
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39 : m_screenX(0) |
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40 , m_screenY(0) |
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41 , m_clientX(0) |
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42 , m_clientY(0) |
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43 , m_pageX(0) |
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44 , m_pageY(0) |
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45 , m_layerX(0) |
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46 , m_layerY(0) |
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47 , m_offsetX(0) |
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48 , m_offsetY(0) |
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49 , m_isSimulated(false) |
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50 { |
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51 } |
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52 |
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53 static int contentsX(AbstractView* abstractView) |
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54 { |
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55 if (!abstractView) |
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56 return 0; |
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57 Frame* frame = abstractView->frame(); |
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58 if (!frame) |
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59 return 0; |
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60 FrameView* frameView = frame->view(); |
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61 if (!frameView) |
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62 return 0; |
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63 return frameView->contentsX(); |
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64 } |
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65 |
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66 static int contentsY(AbstractView* abstractView) |
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67 { |
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68 if (!abstractView) |
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69 return 0; |
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70 Frame* frame = abstractView->frame(); |
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71 if (!frame) |
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72 return 0; |
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73 FrameView* frameView = frame->view(); |
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74 if (!frameView) |
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75 return 0; |
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76 return frameView->contentsY(); |
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77 } |
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78 |
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79 MouseRelatedEvent::MouseRelatedEvent(const AtomicString& eventType, bool canBubble, bool cancelable, AbstractView* view, |
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80 int detail, int screenX, int screenY, int pageX, int pageY, |
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81 bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated) |
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82 : UIEventWithKeyState(eventType, canBubble, cancelable, view, detail, ctrlKey, altKey, shiftKey, metaKey) |
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83 , m_screenX(screenX) |
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84 , m_screenY(screenY) |
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85 , m_clientX(pageX - contentsX(view)) |
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86 , m_clientY(pageY - contentsY(view)) |
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87 , m_pageX(pageX) |
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88 , m_pageY(pageY) |
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89 , m_isSimulated(isSimulated) |
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90 { |
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91 initCoordinates(); |
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92 } |
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93 |
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94 void MouseRelatedEvent::initCoordinates() |
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95 { |
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96 // Set up initial values for coordinates. |
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97 // Correct values can't be computed until we have at target, so receivedTarget |
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98 // does the "real" computation. |
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99 m_layerX = m_pageX; |
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100 m_layerY = m_pageY; |
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101 m_offsetX = m_pageX; |
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102 m_offsetY = m_pageY; |
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103 } |
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104 |
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105 void MouseRelatedEvent::initCoordinates(int clientX, int clientY) |
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106 { |
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107 // Set up initial values for coordinates. |
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108 // Correct values can't be computed until we have at target, so receivedTarget |
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109 // does the "real" computation. |
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110 m_clientX = clientX; |
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111 m_clientY = clientY; |
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112 m_pageX = clientX + contentsX(view()); |
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113 m_pageY = clientY + contentsY(view()); |
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114 m_layerX = m_pageX; |
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115 m_layerY = m_pageY; |
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116 m_offsetX = m_pageX; |
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117 m_offsetY = m_pageY; |
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118 } |
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119 |
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120 void MouseRelatedEvent::receivedTarget() |
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121 { |
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122 ASSERT(target()); |
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123 Node* targ = target()->toNode(); |
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124 if (!targ) |
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125 return; |
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126 |
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127 // Compute coordinates that are based on the target. |
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128 m_layerX = m_pageX; |
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129 m_layerY = m_pageY; |
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130 m_offsetX = m_pageX; |
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131 m_offsetY = m_pageY; |
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132 |
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133 // Must have an updated render tree for this math to work correctly. |
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134 targ->document()->updateRendering(); |
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135 |
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136 // Adjust offsetX/Y to be relative to the target's position. |
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137 if (!isSimulated()) { |
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138 if (RenderObject* r = targ->renderer()) { |
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139 int rx, ry; |
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140 if (r->absolutePosition(rx, ry)) { |
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141 m_offsetX -= rx; |
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142 m_offsetY -= ry; |
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143 } |
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144 } |
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145 } |
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146 |
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147 // Adjust layerX/Y to be relative to the layer. |
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148 // FIXME: We're pretty sure this is the wrong defintion of "layer." |
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149 // Our RenderLayer is a more modern concept, and layerX/Y is some |
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150 // other notion about groups of elements (left over from the Netscape 4 days?); |
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151 // we should test and fix this. |
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152 Node* n = targ; |
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153 while (n && !n->renderer()) |
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154 n = n->parent(); |
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155 if (n) { |
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156 RenderLayer* layer = n->renderer()->enclosingLayer(); |
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157 layer->updateLayerPosition(); |
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158 for (; layer; layer = layer->parent()) { |
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159 m_layerX -= layer->xPos(); |
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160 m_layerY -= layer->yPos(); |
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161 } |
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162 } |
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163 } |
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164 |
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165 int MouseRelatedEvent::pageX() const |
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166 { |
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167 return m_pageX; |
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168 } |
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169 |
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170 int MouseRelatedEvent::pageY() const |
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171 { |
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172 return m_pageY; |
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173 } |
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174 |
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175 int MouseRelatedEvent::x() const |
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176 { |
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177 // FIXME: This is not correct. |
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178 // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>. |
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179 return m_clientX; |
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180 } |
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181 |
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182 int MouseRelatedEvent::y() const |
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183 { |
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184 // FIXME: This is not correct. |
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185 // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>. |
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186 return m_clientY; |
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187 } |
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188 |
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189 } // namespace WebCore |