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1 /* |
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2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of the License "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 |
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19 // INCLUDE FILES |
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20 #include "config.h" |
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21 #include "AnimationDecoder.h" |
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22 #include "MaskedBitmap.h" |
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23 #include "ImageObserver.h" |
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24 #include "SyncDecodeThread.h" |
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25 #include "Oma2Agent.h" |
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26 using namespace ContentAccess; |
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27 |
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28 namespace TBidirectionalState { |
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29 class TRunInfo; |
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30 }; |
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31 |
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32 #include <eikenv.h> |
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33 |
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34 // constants |
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35 |
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36 // Private namespace for constants and functions |
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37 namespace |
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38 { |
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39 // Panic function |
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40 void Panic( TInt aPanicCode ) { User::Panic( _L("AnimationDecoder"), aPanicCode ); } |
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41 } |
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42 |
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43 using namespace WebCore; |
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44 |
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45 // ============================ MEMBER FUNCTIONS =============================== |
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46 // ----------------------------------------------------------------------------- |
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47 // |
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48 // C++ default constructor can NOT contain any code, that |
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49 // might leave. |
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50 // ----------------------------------------------------------------------------- |
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51 CAnimationDecoder::CAnimationDecoder( ImageObserver* aObs ) |
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52 :CActive( CActive::EPriorityIdle ) |
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53 , iObserver(aObs) |
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54 , iLoopCount( -1 ) |
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55 , iCurLoopCount( -1 ) |
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56 , iSyncBitmapHandle(-1) |
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57 , iSyncMaskHandle(-1) |
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58 , iSyncDecodeThread(NULL) |
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59 , iDecodeInProgress(ETrue) |
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60 { |
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61 if (CActiveScheduler::Current()) |
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62 CActiveScheduler::Add( this ); |
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63 } |
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64 |
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65 // ----------------------------------------------------------------------------- |
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66 // |
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67 // Two-phased constructor. |
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68 // ----------------------------------------------------------------------------- |
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69 CAnimationDecoder* CAnimationDecoder::NewL( ImageObserver* aObs ) |
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70 { |
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71 CAnimationDecoder* self = new (ELeave) CAnimationDecoder( aObs ); |
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72 CleanupStack::PushL( self ); |
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73 self->ConstructL( ); |
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74 CleanupStack::Pop(); // self |
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75 return self; |
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76 } |
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77 |
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78 // ----------------------------------------------------------------------------- |
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79 // |
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80 // Symbian constructor can leave. |
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81 // ----------------------------------------------------------------------------- |
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82 void CAnimationDecoder::ConstructL( ) |
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83 { |
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84 } |
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85 |
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86 // ----------------------------------------------------------------------------- |
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87 // Destructor |
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88 // ----------------------------------------------------------------------------- |
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89 CAnimationDecoder::~CAnimationDecoder() |
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90 { |
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91 Cancel(); |
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92 |
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93 if( iDecoder ) { |
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94 // animated images still being decoded. |
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95 iDecoder->Cancel(); |
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96 delete iDecoder, iDecoder = NULL; |
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97 } |
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98 |
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99 delete iSyncDecodeThread; iSyncDecodeThread = NULL; |
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100 delete iAnimationBitmap, iAnimationBitmap = NULL; |
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101 delete iDestination, iDestination = NULL; |
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102 if(iDrmContent) |
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103 { |
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104 delete iDrmContent; |
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105 iDrmContent = NULL; |
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106 } |
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107 } |
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108 |
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109 // ----------------------------------------------------------------------------- |
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110 // OpenL |
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111 // ----------------------------------------------------------------------------- |
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112 void CAnimationDecoder::OpenAndDecodeSyncL( const TDesC8& aData ) |
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113 { |
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114 iSizeAvailable = EFalse; |
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115 iRawDataComplete = ETrue; |
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116 delete iDestination; |
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117 iDestination = NULL; |
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118 delete iSyncDecodeThread; |
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119 iSyncDecodeThread = NULL; |
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120 |
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121 iSyncDecodeThread = CSynDecodeThread::NewL(); |
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122 |
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123 TRequestStatus status; |
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124 if (iSyncDecodeThread->Decode( aData, &status ) == KErrNone) { |
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125 User::WaitForRequest(status); |
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126 if( status == KErrNone ) { |
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127 iSyncDecodeThread->Handle(iSyncBitmapHandle, iSyncMaskHandle); |
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128 iSizeAvailable = ETrue; |
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129 } |
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130 } |
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131 if (!iSizeAvailable) { |
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132 delete iSyncDecodeThread; |
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133 iSyncDecodeThread = NULL; |
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134 } |
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135 } |
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136 |
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137 CMaskedBitmap* CAnimationDecoder::Destination() |
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138 { |
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139 if (iDestination) |
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140 return iDestination; |
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141 |
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142 if (iSyncBitmapHandle != -1 && iSyncMaskHandle != -1) { |
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143 CFbsBitmap* bitmap = new CFbsBitmap(); |
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144 bitmap->Duplicate(iSyncBitmapHandle); |
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145 CFbsBitmap* mask = new CFbsBitmap(); |
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146 mask->Duplicate(iSyncMaskHandle); |
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147 |
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148 iDestination = new CMaskedBitmap(bitmap, mask); |
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149 iDestination->SetFrameIndex(0); |
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150 iDestination->SetFrameDelay(0); |
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151 iSyncBitmapHandle = -1; |
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152 iSyncMaskHandle = -1; |
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153 } |
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154 delete iSyncDecodeThread; |
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155 iSyncDecodeThread = NULL; |
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156 return iDestination; |
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157 } |
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158 //============================================================================= |
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159 // DecodeDRMImageContentL : Function for handling the DRM image content |
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160 //============================================================================= |
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161 HBufC8* CAnimationDecoder::DecodeDRMImageContentL(const TDesC8& aData) |
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162 { |
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163 // input buffers for image conversion |
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164 HBufC8* bufInput = HBufC8::NewLC( aData.Length() + 1 ); |
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165 TPtr8 ptrInput = bufInput->Des(); |
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166 //Reader intends to view content |
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167 ptrInput.Append( EView ); |
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168 ptrInput.Append( aData ); |
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169 |
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170 // output buffer for image conversion |
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171 HBufC8* animatedDRMdata = HBufC8::NewLC( aData.Length() + 256 ); |
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172 TPtr8 ptrOutput = animatedDRMdata->Des(); |
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173 |
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174 //Find DRM agent |
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175 TAgent agentDRM; |
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176 |
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177 RArray<ContentAccess::TAgent> agents; |
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178 ContentAccess::CManager* manager = CManager::NewLC(); |
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179 manager->ListAgentsL( agents ); |
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180 for ( TInt i = 0; i < agents.Count(); i++ ) |
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181 { |
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182 if ( agents[i].Name().Compare( KOmaDrm2AgentName ) == 0) |
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183 { |
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184 agentDRM = agents[i]; |
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185 //convert the DRM image |
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186 manager->AgentSpecificCommand( agentDRM, EDecryptOma1DcfBuffer, ptrInput,ptrOutput); |
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187 break; |
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188 } |
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189 } |
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190 |
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191 CleanupStack::PopAndDestroy(manager); |
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192 //keep animatedDRMdata to return |
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193 CleanupStack::Pop(animatedDRMdata); |
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194 CleanupStack::PopAndDestroy(bufInput); |
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195 |
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196 return animatedDRMdata; |
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197 } |
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198 // ----------------------------------------------------------------------------- |
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199 // OpenL |
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200 // ----------------------------------------------------------------------------- |
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201 void CAnimationDecoder::OpenL( const TDesC8& aData, TDesC* aMIMEType, TBool aIsComplete ) |
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202 { |
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203 if(!iObserver) { |
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204 OpenAndDecodeSyncL(aData); |
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205 return; |
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206 } |
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207 |
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208 |
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209 delete iDestination; |
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210 iDestination = NULL; |
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211 iDestination = CMaskedBitmap::NewL(); |
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212 |
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213 HBufC8* mime = 0; |
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214 TPtrC8 buffer(aData.Ptr(),aData.Length()); |
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215 if (aMIMEType) { |
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216 // it is safer to ignore the server supplied mime type and just recognize |
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217 // the image type from the data headers. this does not work for all formats though |
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218 if ( *aMIMEType==KMimeWBMP || *aMIMEType==KMimeOTA || *aMIMEType==KMimeWMF){ |
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219 // convert to 8 bit |
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220 mime = HBufC8::NewLC(aMIMEType->Length()); |
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221 mime->Des().Copy(*aMIMEType); |
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222 } |
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223 if( *aMIMEType==KMimeDRM ) |
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224 { |
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225 iDrmContent = DecodeDRMImageContentL(aData); |
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226 |
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227 TInt drmContentLength = iDrmContent->Des().Length(); |
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228 buffer.Set( (const TUint8*)iDrmContent->Des().Ptr(), drmContentLength); |
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229 } |
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230 } |
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231 |
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232 if( !iDecoder ) |
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233 iDecoder = CBufferedImageDecoder::NewL(CEikonEnv::Static()->FsSession()); |
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234 |
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235 if (mime){ |
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236 iDecoder->OpenL(buffer,*mime,CImageDecoder::EOptionNone); |
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237 CleanupStack::PopAndDestroy(); // mime |
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238 } |
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239 else { |
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240 iDecoder->OpenL(buffer,CImageDecoder::EOptionNone); |
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241 } |
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242 |
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243 iRawDataComplete = aIsComplete; |
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244 |
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245 if(iDecoder->ValidDecoder() && iDecoder->IsImageHeaderProcessingComplete()) |
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246 StartDecodingL(); |
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247 else |
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248 // remove me when incremental image rendering gets supported |
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249 User::Leave( KErrCorrupt ); |
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250 |
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251 //If it is an animated image, let's figure out loop count |
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252 if(IsAnimation()) { |
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253 // first see if have a netscape 2.0 extension header |
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254 const TUint8 extString[] = { 'N', 'E', 'T', 'S', 'C', 'A', 'P','E','2','.','0','\3','\1' }; |
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255 const TInt sizeofextString = sizeof(extString); |
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256 TPtrC8 rawDataPtr((TUint8*)aData.Ptr(), aData.Length()); |
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257 TInt offset = rawDataPtr.Find(extString, sizeofextString); |
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258 if(offset != KErrNotFound) { |
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259 // found a header, get the loop count - |
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260 // (the loop count is in the 2 bytes following the header string listed above, |
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261 // stored low byte then high byte) |
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262 iLoopCount = (TInt16)((rawDataPtr[offset+sizeofextString+1] * 256) + rawDataPtr[offset+sizeofextString]); |
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263 if(iLoopCount != 0) { |
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264 ++iLoopCount; // +1 to make it 1 based rather than 0 based |
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265 } |
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266 else{ |
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267 // 0 indicates infinite - map to internal loop count infinite value |
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268 iLoopCount = -1; |
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269 } |
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270 } |
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271 else { |
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272 // no header found, assume 1x thru loop |
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273 iLoopCount = 1; |
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274 } |
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275 iCurLoopCount = iLoopCount; |
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276 } |
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277 } |
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278 |
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279 // ----------------------------------------------------------------------------- |
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280 // CAnimationDecoder::AddDataL |
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281 // New chunk of raw data |
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282 // |
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283 // ----------------------------------------------------------------------------- |
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284 // |
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285 void CAnimationDecoder::AddDataL( |
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286 const TDesC8& aNextChunk, |
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287 TBool aIsComplete ) |
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288 { |
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289 iRawDataComplete = aIsComplete; |
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290 |
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291 if( iDecoder ) { |
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292 iDecoder->AppendDataL(aNextChunk); |
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293 if( iDecoder->ValidDecoder() ) { |
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294 // if the image conversion is busy , then just appending the |
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295 // data should be sufficient |
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296 if(iStatus == KRequestPending) { |
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297 // more image data |
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298 iDecoder->ContinueConvert( &iStatus ); |
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299 SetActive(); |
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300 } |
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301 } |
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302 else { |
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303 iDecoder->ContinueOpenL() ; |
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304 if(iDecoder->ValidDecoder() && iDecoder->IsImageHeaderProcessingComplete()){ |
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305 StartDecodingL(); |
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306 } |
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307 } |
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308 } |
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309 } |
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310 |
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311 // ----------------------------------------------------------------------------- |
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312 // CImageLoader::StartDecodingL |
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313 // |
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314 // ----------------------------------------------------------------------------- |
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315 // |
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316 void CAnimationDecoder::StartDecodingL() |
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317 { |
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318 // Check frame count |
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319 iAnimationFrameCount = iDecoder->FrameCount(); |
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320 iAnimation = iAnimationFrameCount > 1; |
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321 iFrameInfo = iDecoder->FrameInfo( 0 ); |
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322 iSizeAvailable = ETrue; |
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323 |
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324 if (iFrameInfo.iFlags & TFrameInfo::ETransparencyPossible){ |
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325 // we only support gray2 and gray256 tiling |
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326 TDisplayMode maskmode = ( (iFrameInfo.iFlags & TFrameInfo::EAlphaChannel) && (iFrameInfo.iFlags & TFrameInfo::ECanDither)) ? EGray256 : EGray2; |
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327 TInt error = iDestination->Create( iFrameInfo.iOverallSizeInPixels, DisplayMode(), maskmode ); |
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328 |
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329 if (!error) |
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330 LoadFrame(0); |
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331 else |
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332 RunError(KErrNoMemory); |
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333 } |
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334 else { |
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335 TInt error = iDestination->Create( iFrameInfo.iOverallSizeInPixels, DisplayMode() ); |
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336 if (!error) |
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337 LoadFrame(0); |
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338 else |
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339 RunError(KErrNoMemory); |
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340 } |
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341 } |
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342 |
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343 // ----------------------------------------------------------------------------- |
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344 // CAnimationDecoder::MaskDisplayMode |
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345 // ----------------------------------------------------------------------------- |
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346 TDisplayMode CAnimationDecoder::MaskDisplayMode() const |
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347 { |
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348 if( iFrameInfo.iFlags & TFrameInfo::ETransparencyPossible ){ |
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349 if( iFrameInfo.iFlags & TFrameInfo::EAlphaChannel && (iFrameInfo.iFlags & TFrameInfo::ECanDither)) |
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350 return EGray256; |
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351 return EGray2; |
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352 } |
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353 return ENone; |
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354 } |
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355 |
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356 // ----------------------------------------------------------------------------- |
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357 // CAnimationDecoder::AnimationFrameDelay |
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358 // ----------------------------------------------------------------------------- |
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359 TTimeIntervalMicroSeconds32 CAnimationDecoder::AnimationFrameDelay( TInt aAnimationFrameIndex ) const |
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360 { |
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361 __ASSERT_ALWAYS( aAnimationFrameIndex >= 0 && |
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362 aAnimationFrameIndex < iAnimationFrameCount, Panic( KErrArgument ) ); |
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363 |
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364 return I64INT( iDecoder->FrameInfo( aAnimationFrameIndex ).iDelay.Int64() ); |
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365 } |
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366 |
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367 |
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368 // ----------------------------------------------------------------------------- |
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369 // CAnimationDecoder::DoCancel |
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370 // ----------------------------------------------------------------------------- |
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371 void CAnimationDecoder::DoCancel() |
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372 { |
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373 iDecoder->Cancel(); |
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374 // Delete all processed bitmaps |
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375 ErrorCleanup(); |
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376 // Complete with cancel |
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377 iImageState = EInactive; |
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378 } |
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379 |
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380 // ----------------------------------------------------------------------------- |
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381 // CAnimationDecoder::RunL |
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382 // ----------------------------------------------------------------------------- |
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383 void CAnimationDecoder::RunL() |
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384 { |
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385 __ASSERT_DEBUG( iDestination, Panic( KErrGeneral ) ); |
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386 // don't kick off the image decoding until the preview mode is over |
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387 if (iStatus==KErrUnderflow) { |
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388 if (!IsAnimation()) |
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389 iObserver->partialImage(); |
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390 return; |
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391 } |
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392 else if( iStatus == KErrCorrupt ) { |
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393 RunError( iStatus.Int() ); |
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394 return; |
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395 } |
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396 User::LeaveIfError( iStatus.Int() ); |
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397 switch( iImageState ) { |
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398 case EStartLoad: |
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399 { |
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400 // start loading the bitmaps |
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401 StartLoadL(); |
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402 break; |
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403 } |
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404 case ECompleteLoad: |
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405 { |
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406 // complete loading the bitmaps |
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407 CompleteLoadL(); |
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408 break; |
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409 } |
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410 default: |
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411 { |
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412 Panic( KErrTotalLossOfPrecision ); |
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413 } |
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414 } |
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415 } |
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416 |
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417 // ----------------------------------------------------------------------------- |
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418 // CAnimationDecoder::RunError |
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419 // ----------------------------------------------------------------------------- |
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420 TInt CAnimationDecoder::RunError( TInt aError ) |
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421 { |
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422 // Delete all processed bitmaps |
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423 ErrorCleanup(); |
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424 // Complete with error |
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425 iImageState = EInactive; |
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426 iObserver->decoderError(aError); |
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427 return KErrNone; |
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428 } |
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429 |
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430 // ----------------------------------------------------------------------------- |
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431 // CAnimationDecoder::LoadFrame |
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432 // ----------------------------------------------------------------------------- |
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433 TInt CAnimationDecoder::LoadFrame( TInt aFrameIndex ) |
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434 { |
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435 if( IsBusy() ) |
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436 return KErrNotReady; |
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437 |
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438 if( aFrameIndex < 0 || aFrameIndex >= iDecoder->FrameCount() ) |
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439 return KErrArgument; |
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440 |
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441 iFrameIndex = aFrameIndex; |
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442 // Start the active object |
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443 iImageState = EStartLoad; |
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444 SelfComplete(); |
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445 return KErrNone; |
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446 } |
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447 |
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448 // ----------------------------------------------------------------------------- |
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449 // CAnimationDecoder::StartLoadL |
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450 // ----------------------------------------------------------------------------- |
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451 void CAnimationDecoder::StartLoadL() |
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452 { |
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453 __ASSERT_DEBUG( !iAnimationBitmap, Panic( KErrGeneral ) ); |
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454 |
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455 if( iAnimation ) { |
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456 // Start animation from first frame by default |
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457 iAnimationFrameIndex = 0; |
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458 |
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459 // Check is animation can be continued on top of destination bitmap |
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460 if( iDestination->FrameIndex() < iFrameIndex ) |
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461 iAnimationFrameIndex = iDestination->FrameIndex() + 1; |
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462 |
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463 StartLoadAnimationBitmapL( iAnimationFrameIndex ); |
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464 } |
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465 else // normal image |
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466 StartLoadNormalBitmap( iFrameIndex ); |
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467 |
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468 iDecodeInProgress = EFalse; |
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469 iImageState = ECompleteLoad; |
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470 SetActive(); |
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471 } |
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472 |
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473 // ----------------------------------------------------------------------------- |
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474 // CAnimationDecoder::StartLoadNormalBitmap |
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475 // ----------------------------------------------------------------------------- |
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476 void CAnimationDecoder::StartLoadNormalBitmap( TInt aFrameIndex ) |
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477 { |
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478 CFbsBitmap& dstBitmap = iDestination->BitmapModifyable(); |
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479 CFbsBitmap& dstMask = iDestination->MaskModifyable(); |
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480 |
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481 if( MaskDisplayMode() != ENone && dstMask.Handle() ) |
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482 iDecoder->Convert( &iStatus, dstBitmap, dstMask, aFrameIndex ); |
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483 else { |
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484 dstMask.Reset(); |
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485 iDecoder->Convert( &iStatus, dstBitmap, aFrameIndex ); |
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486 } |
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487 } |
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488 |
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489 // ----------------------------------------------------------------------------- |
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490 // CAnimationDecoder::StartLoadAnimationBitmapL |
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491 // ----------------------------------------------------------------------------- |
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492 void CAnimationDecoder::StartLoadAnimationBitmapL( TInt aFrameIndex ) |
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493 { |
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494 __ASSERT_DEBUG( !iAnimationBitmap, Panic( KErrGeneral ) ); |
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495 |
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496 // Create animation bitmap |
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497 iAnimationBitmap = CMaskedBitmap::NewL(); |
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498 CFbsBitmap& animBitmap = iAnimationBitmap->BitmapModifyable(); |
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499 CFbsBitmap& animMask = iAnimationBitmap->MaskModifyable(); |
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500 |
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501 TFrameInfo frameInfo( iDecoder->FrameInfo( aFrameIndex ) ); |
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502 User::LeaveIfError( animBitmap.Create( |
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503 frameInfo.iOverallSizeInPixels, EColor16M ) ); |
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504 |
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505 TDisplayMode maskDisplayMode( ENone ); |
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506 |
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507 if( frameInfo.iFlags & TFrameInfo::ETransparencyPossible ) { |
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508 if( frameInfo.iFlags & TFrameInfo::EAlphaChannel && (frameInfo.iFlags & TFrameInfo::ECanDither)) |
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509 maskDisplayMode = EGray256; |
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510 maskDisplayMode = EGray2; |
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511 |
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512 User::LeaveIfError( animMask.Create( frameInfo.iOverallSizeInPixels, maskDisplayMode ) ); |
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513 iDecoder->Convert( &iStatus, animBitmap, animMask, aFrameIndex ); |
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514 } |
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515 else |
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516 iDecoder->Convert( &iStatus, animBitmap, aFrameIndex ); |
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517 } |
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518 |
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519 // ----------------------------------------------------------------------------- |
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520 // CAnimationDecoder::CompleteLoadL |
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521 // ----------------------------------------------------------------------------- |
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522 void CAnimationDecoder::CompleteLoadL() |
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523 { |
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524 TSize frameSize = iFrameInfo.iOverallSizeInPixels; |
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525 int sizeinBytes = frameSize.iWidth * frameSize.iHeight * 2; |
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526 if( iAnimationBitmap ){ |
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527 // Copy animation bitmap to destination |
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528 BuildAnimationFrameL(); |
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529 delete iAnimationBitmap; |
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530 iAnimationBitmap = NULL; |
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531 |
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532 iDestination->SetFrameIndex( iAnimationFrameIndex ); |
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533 iDestination->SetFrameDelay( AnimationFrameDelay( iAnimationFrameIndex ) ); |
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534 |
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535 if( iAnimationFrameIndex < iFrameIndex ) { |
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536 // re-start the active object and load next frame |
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537 iAnimationFrameIndex++; |
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538 iImageState = EStartLoad; |
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539 SelfComplete(); |
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540 } |
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541 else { |
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542 // Animation ready |
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543 iImageState = EInactive; |
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544 iObserver->animationFrameReady(sizeinBytes); |
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545 } |
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546 } |
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547 else { |
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548 // Save source info destination |
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549 iDestination->SetFrameIndex( iFrameIndex ); |
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550 iDestination->SetFrameDelay( 0 ); |
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551 |
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552 // Normal image ready |
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553 //iDestination = NULL; |
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554 iImageState = EInactive; |
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555 iObserver->imageReady(sizeinBytes); |
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556 delete iDecoder, iDecoder = NULL; |
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557 } |
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558 } |
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559 |
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560 // ----------------------------------------------------------------------------- |
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561 // CAnimationDecoder::BuildAnimationFrameL |
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562 // ----------------------------------------------------------------------------- |
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563 void CAnimationDecoder::BuildAnimationFrameL() |
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564 { |
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565 __ASSERT_DEBUG( iAnimationBitmap, Panic( KErrGeneral ) ); |
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566 const CFbsBitmap& animBitmap = iAnimationBitmap->Bitmap(); |
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567 const CFbsBitmap& animMask = iAnimationBitmap->Mask(); |
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568 __ASSERT_DEBUG( animBitmap.Handle(), Panic( KErrGeneral ) ); |
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569 |
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570 |
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571 //If the first frame starts from position(0,0), copy directly to the destination bitmap |
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572 //otherwise frame has to be appropriately positioned in the destination bitmap |
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573 TPoint aStartPoint(0,0); |
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574 if( (iAnimationFrameIndex==0) && (iFrameInfo.iFrameCoordsInPixels.iTl==aStartPoint) ) |
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575 { |
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576 // First frame can be directly put into destination |
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577 User::LeaveIfError( iDestination->Copy( animBitmap, animMask, ETrue ) ); |
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578 } |
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579 else { |
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580 CFbsBitmap& prevBitmap = iDestination->BitmapModifyable(); |
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581 CFbsBitmap& prevMask = iDestination->MaskModifyable(); |
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582 |
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583 // Other frames must be build on top of previous frames |
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584 __ASSERT_DEBUG( prevBitmap.Handle(), Panic( KErrGeneral ) ); |
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585 |
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586 // Create bitmap device to destination bitmap |
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587 CFbsBitGc* bitGc; |
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588 CFbsBitmapDevice* bitDevice = CFbsBitmapDevice::NewL( &prevBitmap ); |
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589 CleanupStack::PushL( bitDevice ); |
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590 User::LeaveIfError( bitDevice->CreateContext( bitGc ) ); |
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591 CleanupStack::PushL( bitGc ); |
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592 |
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593 // Restore area in destination bitmap if needed |
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594 TRect restoreRect; |
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595 TBool restoreToBackground( EFalse ); |
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596 |
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597 TInt aFrameNo = (iAnimationFrameIndex >= 1)?(iAnimationFrameIndex):1; |
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598 TFrameInfo prevFrameInfo(iDecoder->FrameInfo(aFrameNo - 1)); |
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599 |
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600 //TFrameInfo prevFrameInfo( iDecoder->FrameInfo( iAnimationFrameIndex - 1 ) ); |
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601 |
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602 if( (prevFrameInfo.iFlags & TFrameInfo::ERestoreToBackground )|| (iAnimationFrameIndex ==0)) |
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603 { |
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604 restoreToBackground = ETrue; |
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605 restoreRect = prevFrameInfo.iFrameCoordsInPixels; |
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606 bitGc->SetPenColor( prevFrameInfo.iBackgroundColor ); |
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607 bitGc->SetBrushColor( prevFrameInfo.iBackgroundColor ); |
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608 bitGc->SetBrushStyle( CGraphicsContext::ESolidBrush ); |
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609 if(iAnimationFrameIndex ==0){ |
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610 bitGc->Clear(); |
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611 } |
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612 else{ |
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613 bitGc->DrawRect( restoreRect ); |
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614 } |
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615 bitGc->SetBrushStyle( CGraphicsContext::ENullBrush ); |
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616 } |
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617 // Copy animation frame to destination bitmap |
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618 TFrameInfo frameInfo( iDecoder->FrameInfo( iAnimationFrameIndex) ); |
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619 if( animMask.Handle() ) { |
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620 bitGc->BitBltMasked( frameInfo.iFrameCoordsInPixels.iTl, &animBitmap, |
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621 animBitmap.SizeInPixels(), &animMask, EFalse ); |
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622 } |
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623 else { |
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624 bitGc->BitBlt( frameInfo.iFrameCoordsInPixels.iTl, &animBitmap, |
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625 animBitmap.SizeInPixels() ); |
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626 } |
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627 CleanupStack::PopAndDestroy( 2 ); // bitmapCtx, bitmapDev |
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628 |
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629 // Combine masks if any |
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630 if( prevMask.Handle() && animMask.Handle() ) { |
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631 bitDevice = CFbsBitmapDevice::NewL( &prevMask ); |
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632 CleanupStack::PushL( bitDevice ); |
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633 User::LeaveIfError( bitDevice->CreateContext( bitGc ) ); |
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634 CleanupStack::PushL( bitGc ); |
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635 |
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636 if( restoreToBackground ) { |
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637 bitGc->SetBrushColor( KRgbBlack ); |
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638 bitGc->SetBrushStyle( CGraphicsContext::ESolidBrush ); |
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639 if(iAnimationFrameIndex ==0){ |
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640 bitGc->Clear(); |
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641 } |
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642 else{ |
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643 bitGc->DrawRect( restoreRect ); |
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644 } |
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645 bitGc->SetBrushStyle( CGraphicsContext::ENullBrush ); |
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646 } |
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647 CFbsBitmap* tmpMask = new(ELeave) CFbsBitmap; |
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648 CleanupStack::PushL( tmpMask ); |
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649 User::LeaveIfError( tmpMask->Create( prevMask.SizeInPixels(), prevMask.DisplayMode() ) ); |
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650 CFbsBitmapDevice* tmpMaskDev = CFbsBitmapDevice::NewL( tmpMask ); |
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651 CleanupStack::PushL( tmpMaskDev ); |
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652 CFbsBitGc* tmpMaskGc; |
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653 User::LeaveIfError( tmpMaskDev->CreateContext( tmpMaskGc ) ); |
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654 CleanupStack::PushL( tmpMaskGc ); |
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655 |
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656 tmpMaskGc->BitBlt( TPoint( 0, 0 ), &prevMask, frameInfo.iFrameCoordsInPixels ); |
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657 |
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658 bitGc->BitBltMasked( frameInfo.iFrameCoordsInPixels.iTl, &animMask, |
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659 animMask.SizeInPixels(), tmpMask, ETrue ); |
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660 |
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661 CleanupStack::PopAndDestroy( 5 ); //tmpMask, tmpMaskDev, tmpMaskGc, bitGc, bitDevice |
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662 } |
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663 else |
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664 prevMask.Reset(); // Mask not valid anymore -> reset |
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665 } |
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666 } |
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667 |
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668 // ----------------------------------------------------------------------------- |
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669 // CAnimationDecoder::ErrorCleanup |
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670 // ----------------------------------------------------------------------------- |
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671 void CAnimationDecoder::ErrorCleanup() |
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672 { |
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673 if( iAnimationBitmap ) { |
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674 delete iAnimationBitmap; |
|
675 iAnimationBitmap = NULL; |
|
676 } |
|
677 |
|
678 if( iDestination ) { |
|
679 delete iDestination; |
|
680 iDestination = NULL; |
|
681 } |
|
682 } |
|
683 |
|
684 // ----------------------------------------------------------------------------- |
|
685 // CAnimationDecoder::SelfComplete |
|
686 // ----------------------------------------------------------------------------- |
|
687 void CAnimationDecoder::SelfComplete( TInt aError ) |
|
688 { |
|
689 SetActive(); |
|
690 iStatus = KRequestPending; |
|
691 TRequestStatus* status = &iStatus; |
|
692 User::RequestComplete( status, aError ); |
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693 } |
|
694 |
|
695 |
|
696 |
|
697 // End of File |