webengine/osswebengine/WebCore/rendering/LayoutState.cpp
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     1 /*
       
     2  * Copyright (C) 2007 Apple Inc.  All rights reserved.
       
     3  *
       
     4  * Redistribution and use in source and binary forms, with or without
       
     5  * modification, are permitted provided that the following conditions
       
     6  * are met:
       
     7  * 1. Redistributions of source code must retain the above copyright
       
     8  *    notice, this list of conditions and the following disclaimer.
       
     9  * 2. Redistributions in binary form must reproduce the above copyright
       
    10  *    notice, this list of conditions and the following disclaimer in the
       
    11  *    documentation and/or other materials provided with the distribution.
       
    12  *
       
    13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
       
    14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
       
    15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
       
    16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
       
    17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
       
    18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
       
    19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
       
    20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
       
    21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
       
    22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
       
    23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
       
    24  */
       
    25 
       
    26 #include "config.h"
       
    27 #include "LayoutState.h"
       
    28 
       
    29 #include "RenderArena.h"
       
    30 #include "RenderLayer.h"
       
    31 #include "RenderView.h"
       
    32 
       
    33 namespace WebCore {
       
    34 
       
    35 LayoutState::LayoutState(LayoutState* prev, RenderBox* renderer, const IntSize& offset)
       
    36 {
       
    37     ASSERT(prev);
       
    38 
       
    39     m_next = prev;
       
    40 
       
    41     bool fixed = renderer->isPositioned() && renderer->style()->position() == FixedPosition;
       
    42     if (fixed) {
       
    43         int fixedX = 0;
       
    44         int fixedY = 0;
       
    45         renderer->view()->absolutePosition(fixedX, fixedY, true);
       
    46         m_offset = IntSize(fixedX, fixedY) + offset;
       
    47     } else
       
    48         m_offset = prev->m_offset + offset;
       
    49 
       
    50     if (renderer->isRelPositioned()) {
       
    51         int relX = 0;
       
    52         int relY = 0;
       
    53         renderer->layer()->relativePositionOffset(relX, relY);
       
    54         m_offset += IntSize(relX, relY);
       
    55     } else if (renderer->isPositioned() && !fixed) {
       
    56         if (RenderObject* container = renderer->container())
       
    57             m_offset += renderer->offsetForPositionedInContainer(container);
       
    58     }
       
    59 
       
    60     m_clipped = !fixed && prev->m_clipped;
       
    61     if (m_clipped)
       
    62         m_clipRect = prev->m_clipRect;
       
    63     if (renderer->hasOverflowClip()) {
       
    64         int x = m_offset.width();
       
    65         int y = m_offset.height();
       
    66         RenderLayer* layer = renderer->layer();
       
    67         IntRect clipRect(x, y, layer->width(), layer->height());
       
    68         if (m_clipped)
       
    69             m_clipRect.intersect(clipRect);
       
    70         else {
       
    71             m_clipRect = clipRect;
       
    72             m_clipped = true;
       
    73         }
       
    74         layer->subtractScrollOffset(x, y);
       
    75         m_offset = IntSize(x, y);
       
    76     }
       
    77     // FIXME: <http://bugs.webkit.org/show_bug.cgi?id=13443> Apply control clip if present.
       
    78 }
       
    79 
       
    80 LayoutState::LayoutState(RenderObject* root)
       
    81 {
       
    82     RenderObject* container = root->container();
       
    83     m_clipped = true;
       
    84     m_clipRect = container->absoluteClippedOverflowRect();
       
    85     int x = 0;
       
    86     int y = 0;
       
    87     container->absolutePosition(x, y);
       
    88     m_offset = IntSize(x, y);
       
    89     m_next = 0;
       
    90 }
       
    91 
       
    92 #ifndef NDEBUG
       
    93 static bool inLayoutStateDestroy;
       
    94 #endif
       
    95 
       
    96 void LayoutState::destroy(RenderArena* renderArena)
       
    97 {
       
    98 #ifndef NDEBUG
       
    99     inLayoutStateDestroy = true;
       
   100 #endif
       
   101     delete this;
       
   102 #ifndef NDEBUG
       
   103     inLayoutStateDestroy = false;
       
   104 #endif
       
   105     renderArena->free(*(size_t*)this, this);
       
   106 }
       
   107 
       
   108 void* LayoutState::operator new(size_t sz, RenderArena* renderArena) throw()
       
   109 {
       
   110     return renderArena->allocate(sz);
       
   111 }
       
   112 
       
   113 void LayoutState::operator delete(void* ptr, size_t sz)
       
   114 {
       
   115     ASSERT(inLayoutStateDestroy);
       
   116     *(size_t*)ptr = sz;
       
   117 }
       
   118 
       
   119 } // namespace WebCore