webengine/osswebengine/WebCore/rendering/RenderBox.h
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     1 /*
       
     2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
       
     3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
       
     4  * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
       
     5  *
       
     6  * This library is free software; you can redistribute it and/or
       
     7  * modify it under the terms of the GNU Library General Public
       
     8  * License as published by the Free Software Foundation; either
       
     9  * version 2 of the License, or (at your option) any later version.
       
    10  *
       
    11  * This library is distributed in the hope that it will be useful,
       
    12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    14  * Library General Public License for more details.
       
    15  *
       
    16  * You should have received a copy of the GNU Library General Public License
       
    17  * along with this library; see the file COPYING.LIB.  If not, write to
       
    18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
       
    19  * Boston, MA 02110-1301, USA.
       
    20  *
       
    21  */
       
    22 
       
    23 #ifndef RenderBox_h
       
    24 #define RenderBox_h
       
    25 
       
    26 #include "RenderObject.h"
       
    27 
       
    28 namespace WebCore {
       
    29 
       
    30     enum WidthType { Width, MinWidth, MaxWidth };
       
    31 
       
    32 class RenderBox : public RenderObject {
       
    33 public:
       
    34     RenderBox(Node*);
       
    35     virtual ~RenderBox();
       
    36 
       
    37     virtual const char* renderName() const { return "RenderBox"; }
       
    38 
       
    39     virtual void setStyle(RenderStyle*);
       
    40     virtual void paint(PaintInfo&, int tx, int ty);
       
    41     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
       
    42 
       
    43     virtual void destroy();
       
    44 
       
    45     virtual int minPrefWidth() const;
       
    46     virtual int maxPrefWidth() const;
       
    47 
       
    48     virtual int overrideSize() const;
       
    49     virtual int overrideWidth() const;
       
    50     virtual int overrideHeight() const;
       
    51     virtual void setOverrideSize(int);
       
    52 
       
    53     virtual bool absolutePosition(int& x, int& y, bool fixed = false) const;
       
    54 
       
    55     virtual int xPos() const { return m_x; }
       
    56     virtual int yPos() const { return m_y; }
       
    57     virtual void setPos(int x, int y);
       
    58 
       
    59     virtual int width() const { return m_width; }
       
    60     virtual int height() const { return m_height; }
       
    61     virtual void setWidth(int width) { m_width = width; }
       
    62     virtual void setHeight(int height) { m_height = height; }
       
    63 
       
    64     virtual int marginTop() const { return m_marginTop; }
       
    65     virtual int marginBottom() const { return m_marginBottom; }
       
    66     virtual int marginLeft() const { return m_marginLeft; }
       
    67     virtual int marginRight() const { return m_marginRight; }
       
    68 
       
    69     virtual IntRect borderBox() const { return IntRect(0, -borderTopExtra(), width(), height() + borderTopExtra() + borderBottomExtra()); }
       
    70 
       
    71     int calcBorderBoxWidth(int width) const;
       
    72     int calcBorderBoxHeight(int height) const;
       
    73     int calcContentBoxWidth(int width) const;
       
    74     int calcContentBoxHeight(int height) const;
       
    75 
       
    76     virtual void borderFitAdjust(int& x, int& w) const {}; // Shrink the box in which the border paints if border-fit is set.
       
    77 
       
    78     // This method is now public so that centered objects like tables that are
       
    79     // shifted right by left-aligned floats can recompute their left and
       
    80     // right margins (so that they can remain centered after being
       
    81     // shifted. -dwh
       
    82     void calcHorizontalMargins(const Length& marginLeft, const Length& marginRight, int containerWidth);
       
    83 
       
    84     virtual void position(InlineBox*);
       
    85 
       
    86     virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox = false);
       
    87 
       
    88     // For inline replaced elements, this function returns the inline box that owns us.  Enables
       
    89     // the replaced RenderObject to quickly determine what line it is contained on and to easily
       
    90     // iterate over structures on the line.
       
    91     virtual InlineBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; }
       
    92     virtual void setInlineBoxWrapper(InlineBox* boxWrapper) { m_inlineBoxWrapper = boxWrapper; }
       
    93     virtual void deleteLineBoxWrapper();
       
    94 
       
    95     virtual int lowestPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
       
    96     virtual int rightmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
       
    97     virtual int leftmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
       
    98 
       
    99     virtual IntRect absoluteClippedOverflowRect();
       
   100     virtual void computeAbsoluteRepaintRect(IntRect&, bool fixed = false);
       
   101     IntSize offsetForPositionedInContainer(RenderObject*) const;
       
   102 
       
   103     virtual void repaintDuringLayoutIfMoved(const IntRect&);
       
   104 
       
   105     virtual int containingBlockWidth() const;
       
   106 
       
   107     virtual void calcWidth();
       
   108     virtual void calcHeight();
       
   109 
       
   110     bool stretchesToViewHeight() const
       
   111     {
       
   112         return style()->htmlHacks() && style()->height().isAuto() && !isFloatingOrPositioned() && (isRoot() || isBody());
       
   113     }
       
   114 
       
   115     virtual IntSize intrinsicSize() const { return IntSize(); }
       
   116 
       
   117     // Whether or not the element shrinks to its intrinsic width (rather than filling the width
       
   118     // of a containing block).  HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this.
       
   119     bool sizesToIntrinsicWidth(WidthType) const;
       
   120     virtual bool stretchesToMinIntrinsicWidth() const { return false; }
       
   121 
       
   122     int calcWidthUsing(WidthType, int containerWidth);
       
   123     int calcHeightUsing(const Length& height);
       
   124     int calcReplacedWidthUsing(Length width) const;
       
   125     int calcReplacedHeightUsing(Length height) const;
       
   126 
       
   127     virtual int calcReplacedWidth() const;
       
   128     virtual int calcReplacedHeight() const;
       
   129 
       
   130     int calcPercentageHeight(const Length& height);
       
   131 
       
   132     virtual int availableHeight() const;
       
   133     int availableHeightUsing(const Length&) const;
       
   134 
       
   135     void calcVerticalMargins();
       
   136 
       
   137     int relativePositionOffsetX() const;
       
   138     int relativePositionOffsetY() const;
       
   139 
       
   140     virtual RenderLayer* layer() const { return m_layer; }
       
   141 
       
   142     virtual IntRect caretRect(int offset, EAffinity = UPSTREAM, int* extraWidthToEndOfLine = 0);
       
   143 
       
   144     virtual void paintBackgroundExtended(GraphicsContext*, const Color&, const BackgroundLayer*, int clipY, int clipHeight,
       
   145                                          int tx, int ty, int width, int height, bool includeLeftEdge = true, bool includeRightEdge = true);
       
   146 
       
   147     virtual int staticX() const;
       
   148     virtual int staticY() const;
       
   149     virtual void setStaticX(int staticX);
       
   150     virtual void setStaticY(int staticY);
       
   151 
       
   152     virtual IntRect getOverflowClipRect(int tx, int ty);
       
   153     virtual IntRect getClipRect(int tx, int ty);
       
   154 
       
   155     virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
       
   156     virtual void imageChanged(CachedImage*);
       
   157 
       
   158 protected:
       
   159     void paintBackground(GraphicsContext*, const Color&, const BackgroundLayer*, int clipY, int clipHeight, int tx, int ty, int width, int height);
       
   160 #if PLATFORM(MAC)
       
   161     void paintCustomHighlight(int tx, int ty, const AtomicString& type, bool behindText);
       
   162 #endif
       
   163 
       
   164     void calcAbsoluteHorizontal();
       
   165 
       
   166 private:
       
   167     void paintRootBoxDecorations(PaintInfo&, int tx, int ty);
       
   168 
       
   169     void calculateBackgroundImageGeometry(const BackgroundLayer*, int tx, int ty, int w, int h, IntRect& destRect, IntPoint& phase, IntSize& tileSize);
       
   170     void paintBackgrounds(GraphicsContext*, const Color&, const BackgroundLayer*, int clipY, int clipHeight, int tx, int ty, int width, int height);
       
   171 
       
   172     int containingBlockWidthForPositioned(const RenderObject* containingBlock) const;
       
   173     int containingBlockHeightForPositioned(const RenderObject* containingBlock) const;
       
   174 
       
   175     void calcAbsoluteVertical();
       
   176     void calcAbsoluteHorizontalValues(Length width, const RenderObject* cb, TextDirection containerDirection,
       
   177                                       int containerWidth, int bordersPlusPadding,
       
   178                                       Length left, Length right, Length marginLeft, Length marginRight,
       
   179                                       int& widthValue, int& marginLeftValue, int& marginRightValue, int& xPos);
       
   180     void calcAbsoluteVerticalValues(Length height, const RenderObject* cb,
       
   181                                     int containerHeight, int bordersPlusPadding,
       
   182                                     Length top, Length bottom, Length marginTop, Length marginBottom,
       
   183                                     int& heightValue, int& marginTopValue, int& marginBottomValue, int& yPos);
       
   184 
       
   185     void calcAbsoluteVerticalReplaced();
       
   186     void calcAbsoluteHorizontalReplaced();
       
   187 
       
   188     // This function calculates the minimum and maximum preferred widths for an object.
       
   189     // These values are used in shrink-to-fit layout systems.
       
   190     // These include tables, positioned objects, floats and flexible boxes.
       
   191     virtual void calcPrefWidths() = 0;
       
   192 
       
   193 protected:
       
   194     // The width/height of the contents + borders + padding.
       
   195     int m_width;
       
   196     int m_height;
       
   197 
       
   198     int m_x;
       
   199     int m_y;
       
   200 
       
   201     int m_marginLeft;
       
   202     int m_marginRight;
       
   203     int m_marginTop;
       
   204     int m_marginBottom;
       
   205 
       
   206     // The preferred width of the element if it were to break its lines at every possible opportunity.
       
   207     int m_minPrefWidth;
       
   208     
       
   209     // The preferred width of the element if it never breaks any lines at all.
       
   210     int m_maxPrefWidth;
       
   211 
       
   212     // A pointer to our layer if we have one.
       
   213     RenderLayer* m_layer;
       
   214 
       
   215     // For inline replaced elements, the inline box that owns us.
       
   216     InlineBox* m_inlineBoxWrapper;
       
   217 };
       
   218 
       
   219 } // namespace WebCore
       
   220 
       
   221 #endif // RenderBox_h