--- a/web_plat/stmgesturefw_api/inc/stmgesturelistener.h Tue Feb 02 00:56:45 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,138 +0,0 @@
-/*
-* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of the License "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-
-#ifndef __STMGESTURELISTENER_H__
-#define __STMGESTURELISTENER_H__
-
-#include <e32base.h>
-#include <rt_gestureif.h>
-
-
-typedef stmGesture::MGestureIf MStmGesture;
-typedef stmGesture::TGestureUid TStmGestureUid;
-typedef stmGesture::TTapType TStmTapType;
-typedef stmGesture::TGestureDirection TStmGestureDirection;
-
-/**
- * Point of float accuracy
- */
-NONSHARABLE_STRUCT( TRealPoint )
- {
- inline TRealPoint();
- inline TRealPoint( const TRealPoint& aPoint );
- inline TRealPoint( TReal aX, TReal aY );
- inline TBool operator==( const TRealPoint& aPoint ) const;
-
- TReal32 iX;
- TReal32 iY;
- };
-
-/**
- * Enum to distinguish between Gesture Entry and Exit.
- * Currently supported only for Pinch
- */
-enum TStmGestureState {
- EGestureEnter = 0,
- EGestureExit
-
-};
-
-/**
- * Interface Class to the Application
- */
-
-class TStmGestureEvent
-{
-public:
- inline TStmGestureUid Code() const { return iGestureUid; };
- inline TPoint CurrentPos() const { return iCurrPos; };
- inline TRealPoint Speed() const { return iSpeed; };
- inline TStmTapType Type() const { return iType; };
- inline int Details() const { return iDetails; };
- inline TStmGestureDirection GestureDirection() const { return iDirection; };
- inline TPoint PinchEndPos() const { return iPinchEndPos; };
- inline TStmGestureState GestureState() const { return iGestureState; };
-
- inline void SetCode(TStmGestureUid aGestureUid) { iGestureUid = aGestureUid; };
- inline void SetCurrentPos(TPoint aPos) { iCurrPos = aPos; };
- inline void SetSpeed(TRealPoint aSpeed) { iSpeed = aSpeed; };
- inline void SetType(TStmTapType aType) { iType = aType; };
- inline void SetDetails(int aDetails) { iDetails = aDetails; };
- inline void SetGestureDirection(TStmGestureDirection aDirection) { iDirection = aDirection; };
- inline void SetPinchEndPos(TPoint aPinchEndPos) { iPinchEndPos = aPinchEndPos; };
- inline void SetGestureState(TStmGestureState aGestureState) { iGestureState = aGestureState; };
-
-private:
- TStmGestureUid iGestureUid; // Code of the gesture
- TPoint iCurrPos; // Current position where gesture occured
- TRealPoint iSpeed; // speed X and speed Y
- TStmTapType iType; // single-tap or double-tap
- int iDetails; // details like pinch factor
- TStmGestureDirection iDirection; // Gesture Direction
- TPoint iPinchEndPos; // End of pinching position
- TStmGestureState iGestureState; // Gesture State. currently supports only for pinch
-
-};
-
-class MStmGestureListener
- {
-public:
- /**
- * Handle the gesture event
- * @param aEvent event describing the gesture
- */
- virtual void HandleGestureEventL(const TStmGestureEvent& aGesture) = 0;
- };
-
-// ----------------------------------------------------------------------------
-// Default constructor for real point
-// ----------------------------------------------------------------------------
-//
-inline TRealPoint::TRealPoint()
- : iX( 0 ), iY( 0 )
- {
- }
-
-// ----------------------------------------------------------------------------
-// Copy constructor for real point
-// ----------------------------------------------------------------------------
-//
-inline TRealPoint::TRealPoint( const TRealPoint& aPoint )
- : iX( aPoint.iX ), iY( aPoint.iY )
- {
- }
-
-// ----------------------------------------------------------------------------
-// Copy constructor for real point
-// ----------------------------------------------------------------------------
-//
-inline TRealPoint::TRealPoint( TReal aX, TReal aY )
- : iX( aX ), iY( aY )
- {
- }
-
-// ----------------------------------------------------------------------------
-// Default constructor for real point
-// ----------------------------------------------------------------------------
-//
-inline TBool TRealPoint::operator==( const TRealPoint& aPoint ) const
- {
- return iX == aPoint.iX && iY == aPoint.iY;
- }
-
-
-#endif // __ICS_GESTURELISTENER_H__