--- a/webengine/webkitutils/stmgesturefw/src/flickgesturerecogniser.cpp Tue Feb 02 00:56:45 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,114 +0,0 @@
-/*
-* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of the License "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Gesture helper implementation
-*
-*/
-
-#include "GenericSimpleGesture.h"
-#include "flickgesturerecogniser.h"
-#include "rt_uievent.h"
-#include "filelogger.h"
-//#include "flogger.h"
-
-using namespace stmGesture ;
-
-CFlickGestureRecogniser::CFlickGestureRecogniser(MGestureListener* aListener) :
- CGestureRecogniser(aListener)
-{
-}
-
-CFlickGestureRecogniser* CFlickGestureRecogniser::NewL(MGestureListener* aListener)
-{
- CFlickGestureRecogniser* self = new (ELeave) CFlickGestureRecogniser(aListener) ;
- return self;
-}
-
-CFlickGestureRecogniser::~CFlickGestureRecogniser()
-{
-}
-/*!
- * Release gesture recogniser. Note that this one never owns the gesture, it just calls
- * the callback if it detects ERelease inside the area being watched.
- * There could be also check for the target window?
- */
-TGestureRecognitionState CFlickGestureRecogniser::recognise(int numOfActiveStreams,
- MGestureEngineIf* pge)
-{
- TGestureRecognitionState state = ENotMyGesture;
- // Check if we are enabled or not
- if (!m_gestureEnabled) return state ;
-
- // Look at the events to see if it looks like flick with one pointer
- if (numOfActiveStreams == 1)
- {
- const stmUiEventEngine::MUiEvent* puie = pge->getUiEvents(0);
- if (!puie) return state;
- int countOfEvents = puie->countOfEvents();
- stmUiEventEngine::TUiEventCode eventCode = puie->Code();
- if (m_loggingenabled)
- {
- LOGARG("CFlickGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode);
-
- }
- if (m_powner == puie->Target() && eventCode == stmUiEventEngine::ERelease)
- {
- if (m_loggingenabled)
- {
- LOGARG("CFlickGestureRecogniser: 0x%x ERelease: num %d code %d, %d", this, countOfEvents, puie->CurrentXY().iX, puie->CurrentXY().iY);
- }
- // Check if the speed before release was fast enough for flick
- const stmUiEventEngine::MUiEvent* puieprev = puie->previousEvent() ;
- if (puieprev && puieprev->Code() == stmUiEventEngine::EMove)
- {
- using stmUiEventEngine::TUiEventSpeed;
-
- float thespeedX = puieprev->speedX() ;
- float thespeedY = puieprev->speedY() ;
- if (m_loggingenabled)
- {
- LOGARG("CFlickGestureRecogniser: prev speed: %f (limit: %f)", double(thespeedX), double(m_speed)) ;
- }
- if (Abs( thespeedX) >= m_speed || Abs( thespeedY) >= m_speed )
- {
- state = EGestureActive ;
-
- TUiEventSpeed speedIf(thespeedX, thespeedY);
-
- // issue the flick gesture using the TDirectionalGesture (it has the speed and direction)
- stmGesture::TDirectionalGesture pgest(
- KUid,
- puieprev->CurrentXY(),
- puieprev->PreviousXY(),
- &speedIf,
- m_loggingenabled);
-
- // Call the listener to inform that a flick has occurred...
- m_listener->gestureEnter(pgest);
- }
- }
- }
- }
- return state;
-}
-void CFlickGestureRecogniser::release(MGestureEngineIf* /*ge*/)
-{
- if (m_loggingenabled)
- {
- LOGARG("CFlickGestureRecogniser: 0x%x flick", this);
- }
-}
-void CFlickGestureRecogniser::setFlickingSpeed(float aSpeed) __SOFTFP
-{
- m_speed = aSpeed ;
-}