--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/webkitutils/stmgesturefw/src/flickgesturerecogniser.cpp Wed Sep 01 12:28:30 2010 +0100
@@ -0,0 +1,114 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Gesture helper implementation
+*
+*/
+
+#include "GenericSimpleGesture.h"
+#include "flickgesturerecogniser.h"
+#include "rt_uievent.h"
+#include "filelogger.h"
+//#include "flogger.h"
+
+using namespace stmGesture ;
+
+CFlickGestureRecogniser::CFlickGestureRecogniser(MGestureListener* aListener) :
+ CGestureRecogniser(aListener)
+{
+}
+
+CFlickGestureRecogniser* CFlickGestureRecogniser::NewL(MGestureListener* aListener)
+{
+ CFlickGestureRecogniser* self = new (ELeave) CFlickGestureRecogniser(aListener) ;
+ return self;
+}
+
+CFlickGestureRecogniser::~CFlickGestureRecogniser()
+{
+}
+/*!
+ * Release gesture recogniser. Note that this one never owns the gesture, it just calls
+ * the callback if it detects ERelease inside the area being watched.
+ * There could be also check for the target window?
+ */
+TGestureRecognitionState CFlickGestureRecogniser::recognise(int numOfActiveStreams,
+ MGestureEngineIf* pge)
+{
+ TGestureRecognitionState state = ENotMyGesture;
+ // Check if we are enabled or not
+ if (!m_gestureEnabled) return state ;
+
+ // Look at the events to see if it looks like flick with one pointer
+ if (numOfActiveStreams == 1)
+ {
+ const stmUiEventEngine::MUiEvent* puie = pge->getUiEvents(0);
+ if (!puie) return state;
+ int countOfEvents = puie->countOfEvents();
+ stmUiEventEngine::TUiEventCode eventCode = puie->Code();
+ if (m_loggingenabled)
+ {
+ LOGARG("CFlickGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode);
+
+ }
+ if (m_powner == puie->Target() && eventCode == stmUiEventEngine::ERelease)
+ {
+ if (m_loggingenabled)
+ {
+ LOGARG("CFlickGestureRecogniser: 0x%x ERelease: num %d code %d, %d", this, countOfEvents, puie->CurrentXY().iX, puie->CurrentXY().iY);
+ }
+ // Check if the speed before release was fast enough for flick
+ const stmUiEventEngine::MUiEvent* puieprev = puie->previousEvent() ;
+ if (puieprev && puieprev->Code() == stmUiEventEngine::EMove)
+ {
+ using stmUiEventEngine::TUiEventSpeed;
+
+ float thespeedX = puieprev->speedX() ;
+ float thespeedY = puieprev->speedY() ;
+ if (m_loggingenabled)
+ {
+ LOGARG("CFlickGestureRecogniser: prev speed: %f (limit: %f)", double(thespeedX), double(m_speed)) ;
+ }
+ if (Abs( thespeedX) >= m_speed || Abs( thespeedY) >= m_speed )
+ {
+ state = EGestureActive ;
+
+ TUiEventSpeed speedIf(thespeedX, thespeedY);
+
+ // issue the flick gesture using the TDirectionalGesture (it has the speed and direction)
+ stmGesture::TDirectionalGesture pgest(
+ KUid,
+ puieprev->CurrentXY(),
+ puieprev->PreviousXY(),
+ &speedIf,
+ m_loggingenabled);
+
+ // Call the listener to inform that a flick has occurred...
+ m_listener->gestureEnter(pgest);
+ }
+ }
+ }
+ }
+ return state;
+}
+void CFlickGestureRecogniser::release(MGestureEngineIf* /*ge*/)
+{
+ if (m_loggingenabled)
+ {
+ LOGARG("CFlickGestureRecogniser: 0x%x flick", this);
+ }
+}
+void CFlickGestureRecogniser::setFlickingSpeed(float aSpeed) __SOFTFP
+{
+ m_speed = aSpeed ;
+}