codhandler/codui/inc/CodUiResource.h
changeset 0 dd21522fd290
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/codhandler/codui/inc/CodUiResource.h	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,72 @@
+/*
+* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Declaration of class CCodUiResource.
+*
+*/
+
+
+#ifndef COD_UI_RESOURCE_H
+#define COD_UI_RESOURCE_H
+
+// INCLUDES
+
+#include <e32base.h>
+
+// FORWARD DECLARATIONS
+
+class CEikonEnv;
+
+// CLASS DECLARATION
+
+/**
+* Instantiate this class to have CodUi resources loaded.
+*/
+NONSHARABLE_CLASS( CCodUiResource ): public CBase
+    {
+
+    public:     // Constructors and destructor
+
+        /**
+        * Two-phased constructor. Leaves on failure.
+        * @param aEikEnv Eikon environment.
+        * @return The constructed object.
+        */
+        static CCodUiResource* NewL( CEikonEnv& aEikEnv );
+
+        /**
+        * Destructor.
+        */
+        virtual ~CCodUiResource();
+
+    protected:  // Constructors
+
+        /**
+        * Constructor.
+        * @param aEikEnv Eikon environment.
+        */
+        CCodUiResource( CEikonEnv& aEikEnv );
+
+        /**
+        * Second-phase constructor.
+        */
+        void ConstructL();
+
+    private:    // Data 
+
+        CEikonEnv* iEikEnv;     ///< Eikon environment. Not owned.
+        TInt iResourceOffset;   ///< Resource file offset.
+
+    };
+
+#endif