web_plat/scriptable_plugin_api/inc/npscript.h
changeset 0 dd21522fd290
child 74 91031d3aab7d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/web_plat/scriptable_plugin_api/inc/npscript.h	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,348 @@
+/*
+ * Copyright (C) 2004, Apple Computer, Inc. and The Mozilla Foundation. 
+ * All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * 
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the names of Apple Computer, Inc. ("Apple") or The Mozilla
+ * Foundation ("Mozilla") nor the names of their contributors may be used
+ * to endorse or promote products derived from this software without
+ * specific prior written permission.
+ * 
+ * THIS SOFTWARE IS PROVIDED BY APPLE, MOZILLA AND THEIR CONTRIBUTORS "AS
+ * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+ * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE, MOZILLA OR
+ * THEIR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+ * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Revision 1 (March 4, 2004):
+ * Initial proposal.
+ *
+ * Revision 2 (March 10, 2004):
+ * All calls into script were made asynchronous.  Results are
+ * provided via the NPScriptResultFunctionPtr callback.
+ *
+ * Revision 3 (March 10, 2004):
+ * Corrected comments to not refer to class retain/release FunctionPtrs.
+ *
+ * Revision 4 (March 11, 2004):
+ * Added additional convenience NPN_SetExceptionWithUTF8().
+ * Changed NPHasPropertyFunctionPtr and NPHasMethodFunctionPtr to take NPClass
+ * pointers instead of NPObject pointers.
+ * Added NPIsValidIdentifier().
+ *
+ * Revision 5 (March 17, 2004):
+ * Added context parameter to result callbacks from ScriptObject functions.
+ *
+ * Revision 6 (March 29, 2004):
+ * Renamed functions implemented by user agent to NPN_*.  Removed _ from
+ * type names.
+ * Renamed "JavaScript" types to "Script".
+ *
+ * Revision 7 (April 21, 2004):
+ * NPIdentifier becomes a void*, was int32_t
+ * Remove NP_IsValidIdentifier, renamed NP_IdentifierFromUTF8 to NP_GetIdentifier
+ * Added NPVariant and modified functions to use this new type.
+ *
+ * Revision 8 (July 9, 2004):
+ * Updated to joint Apple-Mozilla license.
+ *
+ * Revision 9 (August 12, 2004):
+ * Changed NPVariantType enum values to form PVariantType_XXX
+ * Added NPP arguments to NPObject functions.
+ * Replaced NPVariant functions with macros.
+ */
+#ifndef _NP_SCRIPT_H_
+#define _NP_SCRIPT_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <npapi.h>
+
+typedef unsigned char uint8_t;
+typedef signed char int8_t;
+typedef unsigned short uint16_t;
+typedef short int16_t;
+typedef unsigned int uint32_t;
+typedef int int32_t;
+typedef long long int64_t;
+typedef unsigned long long uint64_t;
+
+typedef unsigned long uintptr_t;
+typedef unsigned long intptr_t;
+
+#if defined(XP_MACOSX) && defined(__LP64__)
+#error 64-bit Netscape plug-ins are not supported on Mac OS X
+#endif
+
+/*
+    This API is used to facilitate binding code written in C to script
+    objects.  The API in this header does not assume the presence of a
+    user agent.  That is, it can be used to bind C code to scripting
+    environments outside of the context of a user agent.
+    
+    However, the normal use of the this API is in the context of a
+    scripting environment running in a browser or other user agent.
+    In particular it is used to support the extended Netscape
+    script-ability API for plugins (NP-SAP).  NP-SAP is an extension
+    of the Netscape plugin API.  As such we have adopted the use of
+    the "NP" prefix for this API.
+
+    The following NP{N|P}Variables were added to the Netscape plugin
+    API (in npapi.h):
+
+    NPNVWindowNPObject
+    NPNVPluginElementNPObject
+    NPPVpluginScriptableNPObject
+
+    These variables are exposed through NPN_GetValue() and
+    NPP_GetValue() (respectively) and are used to establish the
+    initial binding between the user agent and native code.  The DOM
+    objects in the user agent can be examined and manipulated using
+    the NPN_ functions that operate on NPObjects described in this
+    header.
+
+    To the extent possible the assumptions about the scripting
+    language used by the scripting environment have been minimized.
+*/
+
+
+/*
+    Objects (non-primitive data) passed between 'C' and script is
+    always wrapped in an NPObject.  The 'interface' of an NPObject is
+    described by an NPClass.
+*/
+typedef struct NPObject NPObject;
+typedef struct NPClass NPClass;
+
+typedef char NPUTF8;
+typedef struct _NPString {
+    const NPUTF8 *UTF8Characters;
+    uint32_t UTF8Length;
+} NPString;
+  
+typedef enum {
+    NPVariantType_Void,
+    NPVariantType_Null,
+    NPVariantType_Bool,
+    NPVariantType_Int32,
+    NPVariantType_Double,
+    NPVariantType_String,
+    NPVariantType_Object
+} NPVariantType;
+
+typedef struct _NPVariant {
+    NPVariantType type;
+    union {
+        bool boolValue;
+        int32_t intValue;
+        double doubleValue;
+        NPString stringValue;
+        NPObject *objectValue;
+    } value;
+} NPVariant;
+
+
+#define NPVARIANT_IS_VOID(_v)    ((_v).type == NPVariantType_Void)
+#define NPVARIANT_IS_NULL(_v)    ((_v).type == NPVariantType_Null)
+#define NPVARIANT_IS_BOOLEAN(_v) ((_v).type == NPVariantType_Bool)
+#define NPVARIANT_IS_INT32(_v)   ((_v).type == NPVariantType_Int32)
+#define NPVARIANT_IS_DOUBLE(_v)  ((_v).type == NPVariantType_Double)
+#define NPVARIANT_IS_STRING(_v)  ((_v).type == NPVariantType_String)
+#define NPVARIANT_IS_OBJECT(_v)  ((_v).type == NPVariantType_Object)
+
+#define NPVARIANT_TO_BOOLEAN(_v) ((_v).value.boolValue)
+#define NPVARIANT_TO_INT32(_v)   ((_v).value.intValue)
+#define NPVARIANT_TO_DOUBLE(_v)  ((_v).value.doubleValue)
+#define NPVARIANT_TO_STRING(_v)  ((_v).value.stringValue)
+#define NPVARIANT_TO_OBJECT(_v)  ((_v).value.objectValue)
+
+#define NP_BEGIN_MACRO  do {
+#define NP_END_MACRO    } while (0)
+
+#define VOID_TO_NPVARIANT(_v)                NP_BEGIN_MACRO (_v).type = NPVariantType_Void; (_v).value.objectValue = NULL; NP_END_MACRO
+#define NULL_TO_NPVARIANT(_v)                NP_BEGIN_MACRO (_v).type = NPVariantType_Null; (_v).value.objectValue = NULL; NP_END_MACRO
+#define BOOLEAN_TO_NPVARIANT(_val, _v)       NP_BEGIN_MACRO (_v).type = NPVariantType_Bool; (_v).value.boolValue = !!(_val); NP_END_MACRO
+#define INT32_TO_NPVARIANT(_val, _v)         NP_BEGIN_MACRO (_v).type = NPVariantType_Int32; (_v).value.intValue = _val; NP_END_MACRO
+#define DOUBLE_TO_NPVARIANT(_val, _v)        NP_BEGIN_MACRO (_v).type = NPVariantType_Double; (_v).value.doubleValue = _val; NP_END_MACRO
+#define STRINGZ_TO_NPVARIANT(_val, _v)       NP_BEGIN_MACRO (_v).type = NPVariantType_String; NPString str = { _val, strlen(_val) }; (_v).value.stringValue = str; NP_END_MACRO
+#define STRINGN_TO_NPVARIANT(_val, _len, _v) NP_BEGIN_MACRO (_v).type = NPVariantType_String; NPString str = { _val, _len }; (_v).value.stringValue = str; NP_END_MACRO
+#define OBJECT_TO_NPVARIANT(_val, _v)        NP_BEGIN_MACRO (_v).type = NPVariantType_Object; (_v).value.objectValue = _val; NP_END_MACRO
+
+/*
+        Type mappings (JavaScript types have been used for illustration
+    purposes):
+
+        JavaScript       to             C (NPVariant with type:)
+        undefined                       NPVariantType_Void
+        null                            NPVariantType_Null
+        Boolean                         NPVariantType_Bool
+        Number                          NPVariantType_Double or NPVariantType_Int32
+        String                          NPVariantType_String
+        Object                          NPVariantType_Object
+
+        C (NPVariant with type:)   to   JavaScript
+        NPVariantType_Void              undefined
+        NPVariantType_Null              null
+        NPVariantType_Bool              Boolean 
+        NPVariantType_Int32             Number
+        NPVariantType_Double            Number
+        NPVariantType_String            String
+        NPVariantType_Object            Object
+*/
+
+typedef void *NPIdentifier;
+/*
+    NPObjects have methods and properties.  Methods and properties are
+    identified with NPIdentifiers.  These identifiers may be reflected
+    in script.  NPIdentifiers can be either strings or integers, IOW,
+    methods and properties can be identified by either strings or
+    integers (i.e. foo["bar"] vs foo[1]). NPIdentifiers can be
+    compared using ==.  In case of any errors, the requested
+    NPIdentifier(s) will be NULL.
+*/
+IMPORT_C NPIdentifier NPN_GetStringIdentifier(const NPUTF8 *name);
+IMPORT_C void NPN_GetStringIdentifiers(const NPUTF8 **names, int32_t nameCount, NPIdentifier *identifiers);
+IMPORT_C NPIdentifier NPN_GetIntIdentifier(int32_t intid);
+IMPORT_C bool NPN_IdentifierIsString(NPIdentifier identifier);
+
+/*
+    The NPUTF8 returned from NPN_UTF8FromIdentifier SHOULD be freed.
+*/
+IMPORT_C NPUTF8 *NPN_UTF8FromIdentifier(NPIdentifier identifier);
+
+/*
+    Get the integer represented by identifier. If identifier is not an
+    integer identifier, the behaviour is undefined.
+*/
+IMPORT_C int32_t NPN_IntFromIdentifier(NPIdentifier identifier);
+
+/*
+    NPObject behavior is implemented using the following set of
+    callback functions.
+
+    The NPVariant *result argument of these functions (where
+    applicable) should be released using NPN_ReleaseVariantValue().
+*/
+typedef NPObject *(*NPAllocateFunctionPtr)(NPP npp, NPClass *aClass);
+typedef void (*NPDeallocateFunctionPtr)(NPObject *obj);
+typedef void (*NPInvalidateFunctionPtr)(NPObject *obj);
+typedef bool (*NPHasMethodFunctionPtr)(NPObject *obj, NPIdentifier name);
+typedef bool (*NPInvokeFunctionPtr)(NPObject *obj, NPIdentifier name, const NPVariant *args, uint32_t argCount, NPVariant *result);
+typedef bool (*NPInvokeDefaultFunctionPtr)(NPObject *npobj, const NPVariant *args, uint32_t argCount, NPVariant *result);
+typedef bool (*NPHasPropertyFunctionPtr)(NPObject *obj, NPIdentifier name);
+typedef bool (*NPGetPropertyFunctionPtr)(NPObject *obj, NPIdentifier name, NPVariant *result);
+typedef bool (*NPSetPropertyFunctionPtr)(NPObject *obj, NPIdentifier name, const NPVariant *value);
+typedef bool (*NPRemovePropertyFunctionPtr)(NPObject *npobj, NPIdentifier name);
+typedef bool (*NPEnumerationFunctionPtr)(NPObject *npobj, NPIdentifier **value, uint32_t *count);
+
+/*
+    NPObjects returned by create have a reference count of one.  It is the caller's responsibility
+    to release the returned object.
+
+    NPInvokeFunctionPtr function may return false to indicate a the method could not be invoked.
+    
+    NPGetPropertyFunctionPtr and NPSetPropertyFunctionPtr may return false to indicate a property doesn't
+    exist.
+    
+    NPInvalidateFunctionPtr is called by the scripting environment when the native code is
+    shutdown.  Any attempt to message a NPObject instance after the invalidate
+    callback has been called will result in undefined behavior, even if the
+    native code is still retaining those NPObject instances.
+    (The runtime will typically return immediately, with 0 or NULL, from an attempt to
+    dispatch to a NPObject, but this behavior should not be depended upon.)
+    
+    The NPEnumerationFunctionPtr function may pass an array of                  
+    NPIdentifiers back to the caller. The callee allocs the memory of           
+    the array using NPN_MemAlloc(), and it's the caller's responsibility        
+    to release it using NPN_MemFree().           
+*/
+struct NPClass
+{
+    uint32_t structVersion;
+    NPAllocateFunctionPtr allocate;
+    NPDeallocateFunctionPtr deallocate;
+    NPInvalidateFunctionPtr invalidate;
+    NPHasMethodFunctionPtr hasMethod;
+    NPInvokeFunctionPtr invoke;
+    NPInvokeDefaultFunctionPtr invokeDefault;
+    NPHasPropertyFunctionPtr hasProperty;
+    NPGetPropertyFunctionPtr getProperty;
+    NPSetPropertyFunctionPtr setProperty;
+    NPRemovePropertyFunctionPtr removeProperty;
+    NPEnumerationFunctionPtr enumerate;
+};
+
+#define NP_CLASS_STRUCT_VERSION      2
+#define NP_CLASS_STRUCT_VERSION_ENUM 2                           
+#define NP_CLASS_STRUCT_VERSION_HAS_ENUM(npclass)   \
+    ((npclass)->structVersion >= NP_CLASS_STRUCT_VERSION_ENUM)
+
+struct NPObject {
+    NPClass *_class;
+    uint32_t referenceCount;
+    // Additional space may be allocated here by types of NPObjects
+};
+
+/*
+    If the class has an allocate function, NPN_CreateObject invokes that function,
+    otherwise a NPObject is allocated and returned.  If a class has an allocate
+    function it is the responsibility of that implementation to set the initial retain
+    count to 1.
+*/
+IMPORT_C NPObject *NPN_CreateObject(NPP npp, NPClass *aClass);
+
+/*
+    Increment the NPObject's reference count.
+*/
+IMPORT_C NPObject *NPN_RetainObject (NPObject *obj);
+
+/*
+    Decremented the NPObject's reference count.  If the reference
+    count goes to zero, the class's destroy function is invoke if
+    specified, otherwise the object is freed directly.
+*/
+IMPORT_C void NPN_ReleaseObject (NPObject *obj);
+
+/*
+    Functions to access script objects represented by NPObject.
+
+    Calls to script objects are synchronous.  If a function returns a
+    value, it will be supplied via the result NPVariant
+    argument. Successful calls will return true, false will be
+    returned in case of an error.
+    
+    Calls made from plugin code to script must be made from the thread
+    on which the plugin was initialized.
+*/
+IMPORT_C bool NPN_Invoke(NPP npp, NPObject *npobj, NPIdentifier methodName, const NPVariant *args, uint32_t argCount, NPVariant *result);
+IMPORT_C bool NPN_InvokeDefault(NPP npp, NPObject *npobj, const NPVariant *args, uint32_t argCount, NPVariant *result);
+IMPORT_C bool NPN_Evaluate(NPP npp, NPObject *npobj, NPString *script, NPVariant *result);
+IMPORT_C bool NPN_GetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, NPVariant *result);
+IMPORT_C bool NPN_SetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, const NPVariant *value);
+IMPORT_C bool NPN_RemoveProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName);
+IMPORT_C bool NPN_HasProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName);
+IMPORT_C bool NPN_HasMethod(NPP npp, NPObject *npobj, NPIdentifier methodName);
+IMPORT_C bool NPN_Enumerate(NPP npp, NPObject *npobj, NPIdentifier **identifier, uint32_t *count);
+IMPORT_C bool NPN_SetException(NPObject *obj, const NPUTF8 *message);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif