webengine/osswebengine/WebCore/dom/EventTargetNode.h
changeset 0 dd21522fd290
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/osswebengine/WebCore/dom/EventTargetNode.h	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,139 @@
+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ *           (C) 1999 Antti Koivisto (koivisto@kde.org)
+ *           (C) 2001 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef EventTargetNode_h
+#define EventTargetNode_h
+
+#include "EventTarget.h"
+#include "Node.h"
+#include "Event.h"
+
+namespace WebCore {
+
+template <typename T> class DeprecatedValueList;
+
+class EventTargetNode : public Node, public EventTarget {
+public:
+    EventTargetNode(Document*);
+    virtual ~EventTargetNode();
+
+    virtual bool isEventTargetNode() const { return true; }
+    virtual EventTargetNode* toNode() { return this; }
+
+    virtual void addEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture);
+    virtual void removeEventListener(const AtomicString& eventType, EventListener*, bool useCapture);
+    virtual bool dispatchEvent(PassRefPtr<Event>, ExceptionCode&, bool tempEvent = false);
+    void removeAllEventListeners();
+
+    void setHTMLEventListener(const AtomicString& eventType, PassRefPtr<EventListener>);
+    void removeHTMLEventListener(const AtomicString& eventType);
+    bool dispatchHTMLEvent(const AtomicString& eventType, bool canBubble, bool cancelable);
+    EventListener* getHTMLEventListener(const AtomicString& eventType);
+
+    bool dispatchGenericEvent(PassRefPtr<Event>, ExceptionCode&, bool tempEvent = false);
+    bool dispatchSubtreeModifiedEvent(bool childrenChanged = true);
+    void dispatchWindowEvent(const AtomicString& eventType, bool canBubble, bool cancelable);
+    bool dispatchUIEvent(const AtomicString& eventType, int detail = 0, PassRefPtr<Event> underlyingEvent = 0);
+    bool dispatchKeyEvent(const PlatformKeyboardEvent&);
+    void dispatchWheelEvent(PlatformWheelEvent&);
+    bool dispatchMouseEvent(const PlatformMouseEvent&, const AtomicString& eventType,
+        int clickCount = 0, Node* relatedTarget = 0);
+    bool dispatchMouseEvent(const AtomicString& eventType, int button, int clickCount,
+        int pageX, int pageY, int screenX, int screenY,
+        bool ctrlKey, bool altKey, bool shiftKey, bool metaKey,
+        bool isSimulated = false, Node* relatedTarget = 0, PassRefPtr<Event> underlyingEvent = 0);
+    void dispatchSimulatedMouseEvent(const AtomicString& eventType, PassRefPtr<Event> underlyingEvent = 0);
+    void dispatchSimulatedClick(PassRefPtr<Event> underlyingEvent, bool sendMouseEvents = false, bool showPressedLook = true);
+
+    virtual void handleLocalEvents(Event*, bool useCapture);
+
+    virtual void dispatchFocusEvent();
+    virtual void dispatchBlurEvent();
+
+    virtual void insertedIntoDocument();
+    virtual void removedFromDocument();
+
+    // Handlers to do/undo actions on the target node before an event is dispatched to it and after the event
+    // has been dispatched.  The data pointer is handed back by the preDispatch and passed to postDispatch.
+    virtual void* preDispatchEventHandler(Event*) { return 0; }
+    virtual void postDispatchEventHandler(Event*, void* dataFromPreDispatch) { }
+
+    /**
+     * Perform the default action for an event e.g. submitting a form
+     */
+    virtual void defaultEventHandler(Event*);
+
+    /**
+     * Used for disabled form elements; if true, prevents mouse events from being dispatched
+     * to event listeners, and prevents DOMActivate events from being sent at all.
+     */
+    virtual bool disabled() const;
+    
+#ifndef NDEBUG
+    virtual void dump(TextStream*, DeprecatedString indent = "") const;
+#endif
+
+    using Node::ref;
+    using Node::deref;
+
+private:
+    friend class SVGElement;
+    bool dispatchEvent(PassRefPtr<Event>, ExceptionCode&, bool tempEvent, EventTarget* target);
+ 
+protected:
+    typedef DeprecatedValueList<RefPtr<RegisteredEventListener> > RegisteredEventListenerList;
+    RegisteredEventListenerList* m_regdListeners;
+
+private:
+    virtual void refEventTarget() { ref(); }
+    virtual void derefEventTarget() { deref(); }
+};
+
+inline EventTargetNode* EventTargetNodeCast(Node* n) 
+{ 
+    ASSERT(n->isEventTargetNode());
+    return static_cast<EventTargetNode*>(n); 
+}
+
+inline const EventTargetNode* EventTargetNodeCast(const Node* n) 
+{ 
+    ASSERT(n->isEventTargetNode());
+    return static_cast<const EventTargetNode*>(n); 
+}
+
+#ifndef NDEBUG
+
+void forbidEventDispatch();
+void allowEventDispatch();
+bool eventDispatchForbidden();
+
+#else
+
+inline void forbidEventDispatch() { }
+inline void allowEventDispatch() { }
+
+#endif // NDEBUG 
+
+} // namespace WebCore
+
+#endif // EventTargetNode_h