webengine/osswebengine/WebCore/platform/graphics/GraphicsContext.h
changeset 0 dd21522fd290
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/osswebengine/WebCore/platform/graphics/GraphicsContext.h	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,251 @@
+/*
+ * Copyright (C) 2003, 2006, 2007 Apple Inc.  All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
+ */
+
+#ifndef GraphicsContext_h
+#define GraphicsContext_h
+
+#include "FloatRect.h"
+#include "Image.h"
+#include "IntRect.h"
+#include "Path.h"
+#include "TextDirection.h"
+#include <wtf/Noncopyable.h>
+#include <wtf/Platform.h>
+
+#if PLATFORM(CG)
+typedef struct CGContext PlatformGraphicsContext;
+#elif PLATFORM(CAIRO)
+typedef struct _cairo PlatformGraphicsContext;
+#elif PLATFORM(QT)
+class QPainter;
+typedef QPainter PlatformGraphicsContext;
+#elif PLATFORM(SYMBIAN)
+class WebCoreGraphicsContext;
+typedef WebCoreGraphicsContext PlatformGraphicsContext;
+#else
+typedef void PlatformGraphicsContext;
+#endif
+
+#if PLATFORM(GTK)
+typedef struct _GdkDrawable GdkDrawable;
+typedef struct _GdkEventExpose GdkEventExpose;
+#endif
+
+#if PLATFORM(WIN)
+typedef struct HDC__* HDC;
+#endif
+
+namespace WebCore {
+
+    const int cMisspellingLineThickness = 3;
+    const int cMisspellingLinePatternWidth = 4;
+    const int cMisspellingLinePatternGapWidth = 1;
+
+    class AffineTransform;
+    class Font;
+    class GraphicsContextPrivate;
+    class GraphicsContextPlatformPrivate;
+    class KURL;
+    class Path;
+    class TextRun;
+    class TextStyle;
+
+    // These bits can be ORed together for a total of 8 possible text drawing modes.
+    const int cTextInvisible = 0;
+    const int cTextFill = 1;
+    const int cTextStroke = 2;
+    const int cTextClip = 4;
+    
+    enum StrokeStyle {
+        NoStroke,
+        SolidStroke,
+        DottedStroke,
+        DashedStroke
+    };
+
+    class GraphicsContext : Noncopyable {
+    public:
+        GraphicsContext(PlatformGraphicsContext*);
+        ~GraphicsContext();
+       
+        PlatformGraphicsContext* platformContext() const;
+
+        const Font& font() const;
+        void setFont(const Font&);
+        
+        float strokeThickness() const;
+        void setStrokeThickness(float);
+        StrokeStyle strokeStyle() const;
+        void setStrokeStyle(const StrokeStyle& style);
+        Color strokeColor() const;
+        void setStrokeColor(const Color&);
+
+        Color fillColor() const;
+        void setFillColor(const Color&);
+        
+        void save();
+        void restore();
+        
+        // These draw methods will do both stroking and filling.
+        void drawRect(const IntRect&);
+        void drawLine(const IntPoint&, const IntPoint&);
+        void drawEllipse(const IntRect&);
+        void drawConvexPolygon(size_t numPoints, const FloatPoint*, bool shouldAntialias = false);
+
+        // Arc drawing (used by border-radius in CSS) just supports stroking at the moment.
+        void strokeArc(const IntRect&, int startAngle, int angleSpan);
+        
+        void fillRect(const IntRect&, const Color&);
+        void fillRect(const FloatRect&, const Color&);
+        void fillRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color&);
+        void clearRect(const FloatRect&);
+        void strokeRect(const FloatRect&, float lineWidth);
+
+        void drawImage(Image*, const IntPoint&, CompositeOperator = CompositeSourceOver);
+        void drawImage(Image*, const IntRect&, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
+        void drawImage(Image*, const IntPoint& destPoint, const IntRect& srcRect, CompositeOperator = CompositeSourceOver);
+        void drawImage(Image*, const IntRect& destRect, const IntRect& srcRect, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
+        void drawImage(Image*, const FloatRect& destRect, const FloatRect& srcRect = FloatRect(0, 0, -1, -1),
+                       CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
+        void drawTiledImage(Image*, const IntRect& destRect, const IntPoint& srcPoint, const IntSize& tileSize,
+                       CompositeOperator = CompositeSourceOver);
+        void drawTiledImage(Image*, const IntRect& destRect, const IntRect& srcRect, 
+                            Image::TileRule hRule = Image::StretchTile, Image::TileRule vRule = Image::StretchTile,
+                            CompositeOperator = CompositeSourceOver);
+#if PLATFORM(CG)
+        void setUseLowQualityImageInterpolation(bool = true);
+        bool useLowQualityImageInterpolation() const;
+#else
+        void setUseLowQualityImageInterpolation(bool = true) {}
+        bool useLowQualityImageInterpolation() const { return false; }
+#endif
+
+        void clip(const IntRect&);
+        void addRoundedRectClip(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
+        void addInnerRoundedRectClip(const IntRect&, int thickness);
+        void clipOut(const IntRect&);
+        void clipOutEllipseInRect(const IntRect&);
+        void clipOutRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
+
+        // Functions to work around bugs in focus ring clipping on Mac.
+        void setFocusRingClip(const IntRect&);
+        void clearFocusRingClip();
+
+        int textDrawingMode();
+        void setTextDrawingMode(int);
+
+        void drawText(const TextRun&, const IntPoint&, int from = 0, int to = -1);
+        void drawText(const TextRun&, const IntPoint&, const TextStyle&, int from = 0, int to = -1);
+        void drawBidiText(const TextRun&, const IntPoint&, const TextStyle&);
+        void drawHighlightForText(const TextRun&, const IntPoint&, int h, const TextStyle&, const Color& backgroundColor, int from = 0, int to = -1);
+
+        FloatRect roundToDevicePixels(const FloatRect&);
+        
+        void drawLineForText(const IntPoint&, int width, bool printing);
+        void drawLineForMisspellingOrBadGrammar(const IntPoint&, int width, bool grammar);
+        
+        bool paintingDisabled() const;
+        void setPaintingDisabled(bool);
+        
+        bool updatingControlTints() const;
+        void setUpdatingControlTints(bool);
+
+        void beginTransparencyLayer(float opacity);
+        void endTransparencyLayer();
+
+        void setShadow(const IntSize&, int blur, const Color&);
+        void clearShadow();
+
+        void initFocusRing(int width, int offset);
+        void addFocusRingRect(const IntRect&);
+        void drawFocusRing(const Color&);
+        void clearFocusRing();
+        IntRect focusRingBoundingRect();
+
+        void setLineCap(LineCap);
+        void setLineJoin(LineJoin);
+        void setMiterLimit(float);
+
+        void setAlpha(float);
+
+        void setCompositeOperation(CompositeOperator);
+
+        void beginPath();
+        void addPath(const Path&);
+
+        void clip(const Path&);
+        void clipOut(const Path&);
+
+        void scale(const FloatSize&);
+        void rotate(float angleInRadians);
+        void translate(float x, float y);
+        IntPoint origin();
+        
+        void setURLForRect(const KURL&, const IntRect&);
+
+        void concatCTM(const AffineTransform&);
+
+#if PLATFORM(WIN)
+        GraphicsContext(HDC); // FIXME: To be removed.
+        HDC getWindowsContext(bool supportAlphaBlend = false, const IntRect* = 0); // The passed in rect is used to create a bitmap for compositing inside transparency layers.
+        void releaseWindowsContext(HDC, bool supportAlphaBlend = false, const IntRect* = 0);    // The passed in HDC should be the one handed back by getWindowsContext.
+#endif
+
+#if PLATFORM(QT)
+        void setFillRule(WindRule);
+        PlatformPath* currentPath();
+#endif
+
+#if PLATFORM(GTK)
+        void setGdkExposeEvent(GdkEventExpose*);
+        GdkDrawable* gdkDrawable() const;
+        GdkEventExpose* gdkExposeEvent() const;
+        IntPoint translatePoint(const IntPoint&) const;
+#endif
+
+    private:
+        void savePlatformState();
+        void restorePlatformState();
+        void setPlatformTextDrawingMode(int);
+        void setPlatformStrokeColor(const Color&);
+        void setPlatformStrokeStyle(const StrokeStyle&);
+        void setPlatformStrokeThickness(float);
+        void setPlatformFillColor(const Color&);
+        void setPlatformFont(const Font& font);
+
+        int focusRingWidth() const;
+        int focusRingOffset() const;
+        const Vector<IntRect>& focusRingRects() const;
+
+        static GraphicsContextPrivate* createGraphicsContextPrivate();
+        static void destroyGraphicsContextPrivate(GraphicsContextPrivate*);
+
+        GraphicsContextPrivate* m_common;
+        GraphicsContextPlatformPrivate* m_data;
+    };
+
+} // namespace WebCore
+
+#endif // GraphicsContext_h