--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/osswebengine/WebCore/rendering/RenderInline.h Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,83 @@
+/*
+ * This file is part of the render object implementation for KHTML.
+ *
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003 Apple Computer, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderInline_h
+#define RenderInline_h
+
+#include "RenderFlow.h"
+
+namespace WebCore {
+
+class Position;
+
+class RenderInline : public RenderFlow {
+public:
+ RenderInline(Node*);
+ virtual ~RenderInline();
+
+ virtual const char* renderName() const;
+
+ virtual bool isRenderInline() const { return true; }
+ virtual bool isInlineFlow() const { return true; }
+ virtual bool childrenInline() const { return true; }
+
+ virtual bool isInlineContinuation() const;
+
+ virtual void addChildToFlow(RenderObject* newChild, RenderObject* beforeChild);
+ void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
+ RenderObject* beforeChild, RenderFlow* oldCont);
+ void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
+ RenderObject* newChild, RenderFlow* oldCont);
+
+ virtual void setStyle(RenderStyle*);
+
+ virtual void layout() { } // Do nothing for layout()
+
+ virtual void paint(PaintInfo&, int tx, int ty);
+
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
+
+ // overrides RenderObject
+ virtual bool requiresLayer();
+
+ virtual int width() const;
+ virtual int height() const;
+
+ // used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow) to return
+ // the remaining width on a given line (and the height of a single line).
+ virtual int offsetLeft() const;
+ virtual int offsetTop() const;
+
+ void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
+
+ virtual VisiblePosition positionForCoordinates(int x, int y);
+
+protected:
+ static RenderInline* cloneInline(RenderFlow* src);
+
+};
+
+} // namespace WebCore
+
+#endif // RenderInline_h