webengine/webkitutils/rt_gesturehelper/src/gesturehelperimpl.cpp
changeset 0 dd21522fd290
child 8 7c90e6132015
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/webkitutils/rt_gesturehelper/src/gesturehelperimpl.cpp	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,817 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Gesture helper implementation
+*
+*/
+
+
+#include "gesturehelperimpl.h"
+
+#include <alf/alfevent.h>
+#include <e32base.h>
+#include <w32std.h>
+
+#include "gesture.h"
+#include "gesturedefs.h"
+#include "utils.h"
+#include "pointercapturer.h"
+#include "gestureeventfilter.h"
+#include "gesturehelpereventsender.h"
+#include "flogger.h"
+#include "gestureevent.h"
+
+using namespace RT_GestureHelper;
+
+namespace RT_GestureHelper
+{
+
+/// type of function in gesture helper to be called by the timer
+/// when timer triggers
+typedef void (CGestureHelperImpl::*CallbackFunctionL)();
+
+NONSHARABLE_CLASS( CCallbackTimer ) : public CTimer
+    {
+public:
+    /** Two-phase constructor */
+    static CCallbackTimer* NewL( CGestureHelperImpl& aHelper, 
+            CallbackFunctionL aCallbackFunctionL, TInt aDelay, TBool aIsEnabled )
+        {
+        CCallbackTimer* self = new ( ELeave ) CCallbackTimer( aHelper, 
+            aCallbackFunctionL, aDelay, aIsEnabled );
+        CleanupStack::PushL( self );
+        self->ConstructL(); // construct base class
+        CActiveScheduler::Add( self );
+        CleanupStack::Pop( self );
+        return self;
+        }
+        
+    /** Destructor */
+    ~CCallbackTimer()
+        {
+        Cancel();
+        }
+        
+    /** Set whether sending holding events is currently enabled */
+    void SetEnabled( TBool aEnabled )
+        {
+        iIsEnabled = aEnabled;
+        // cancel in case hold timer is already running
+        Cancel();
+        }
+        
+    /** @return whether sending holding events is currently enabled */
+    TBool IsEnabled() const
+        {
+        return iIsEnabled;
+        }
+        
+    /** Start the timer. Calls CGestureHelperImpl::StartHoldingL upon completion */
+    void Start()
+        {
+        // if sending hold events is disabled, do not ever start the hold timer, and 
+        // hence hold events will never be triggered
+        if ( iIsEnabled ) 
+            {
+            Cancel();
+            After( iDelay );
+            }
+        }    
+    void SetDelay(TInt aDelay) { iDelay = aDelay; }
+    TInt GetDelay() { return iDelay; }
+    
+private:    
+    /** Constructor */
+    CCallbackTimer( CGestureHelperImpl& aHelper,
+        CallbackFunctionL aCallbackFunctionL, TInt aDelay, TBool aIsEnabled )
+            : CTimer( EPriorityUserInput - 1 ), // give higher priority to new pointer events with - 1
+                iHelper( aHelper ), iCallbackFunctionL( aCallbackFunctionL ), 
+                    iDelay( aDelay ), iIsEnabled( aIsEnabled ) 
+        {
+        }
+        
+    void RunL() // From CActive
+        {
+        (iHelper.*iCallbackFunctionL)();
+        }
+
+private:
+    /// helper object that will be called back when timer is triggered
+    CGestureHelperImpl& iHelper;
+    /// Function in the iHelper object call 
+    CallbackFunctionL iCallbackFunctionL;
+    /// How long a time to wait befor calling back after Start()
+    TInt iDelay;
+    /// whether sending holding events is currently enabled
+    TBool iIsEnabled;
+    };
+
+} // namespace GestureHelper
+
+/** 
+ * @return position from event. Use this instead of using aEvent direction to
+ *         avoid accidentally using TPointerEvent::iPosition
+ */
+inline TPoint Position( const TPointerEvent& aEvent )
+    {
+    // use parent position, since the capturer is using full screen area,
+    // and because the (Alfred) drag events are not local to visual even when
+    // coming from the client
+    
+    return aEvent.iParentPosition;
+    }
+
+// ----------------------------------------------------------------------------
+// Two-phase constructor
+// ----------------------------------------------------------------------------
+//
+CGestureHelperImpl* CGestureHelperImpl::NewL( MGestureObserver& aObserver )
+    {
+    CGestureHelperImpl* self = new ( ELeave ) CGestureHelperImpl( aObserver );
+    CleanupStack::PushL( self );
+    self->iEventSender = CGestureEventSender::NewL( aObserver );
+    self->iDoubleTapTimer = CCallbackTimer::NewL( *self, EmitFirstTapEventL, 
+            KMaxTapDuration, EFalse ); // double tap is disabled by default
+    self->iHoldingTimer = CCallbackTimer::NewL( *self, StartHoldingL, 
+        KHoldDuration, EFalse ); // holding is enabled by default
+    
+    self->iLongTouchTimer = CCallbackTimer::NewL( *self, HandleLongTouchL, 
+            KLongTapDuration, ETrue ); // holding is enabled by default
+    self->iPointerCapturer = CPointerCapturer::NewL();    
+    self->iGesture = new ( ELeave ) CGesture();
+    self->iUnusedGesture = new ( ELeave ) CGesture();
+    TInt tapLimit = Mm2Pixels(KFingerSize_mm) / 2;
+    self->iEventFilter = new (ELeave) CGestureEventFilter(tapLimit);
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+// ----------------------------------------------------------------------------
+// Constructor
+// ----------------------------------------------------------------------------
+//
+CGestureHelperImpl::CGestureHelperImpl( MGestureObserver& aObserver )
+        : iObserver( aObserver )
+    {
+    }
+
+// ----------------------------------------------------------------------------
+// Destructor
+// ----------------------------------------------------------------------------
+//
+CGestureHelperImpl::~CGestureHelperImpl()
+    {
+    delete iDoubleTapTimer;
+    delete iHoldingTimer;
+    delete iGesture;
+    delete iPreviousTapGesture;
+    delete iUnusedGesture;
+    delete iPointerCapturer;
+    delete iLongTouchTimer;
+    delete iEventFilter;
+    delete iEventSender;
+    }
+    
+
+// ----------------------------------------------------------------------------
+// SetHoldingEnabled
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::SetHoldingEnabled( TBool aEnabled )
+    {
+    iHoldingTimer->SetEnabled( aEnabled );
+    }
+
+// ----------------------------------------------------------------------------
+// IsHoldingEnabled
+// ----------------------------------------------------------------------------
+//
+TBool CGestureHelperImpl::IsHoldingEnabled() const
+    {
+    return iHoldingTimer->IsEnabled();
+    }
+
+// ----------------------------------------------------------------------------
+// SetHoldingEnabled
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::SetDoubleTapEnabled( TBool aEnabled )
+    {
+    iDoubleTapTimer->SetEnabled( aEnabled );
+    }
+
+// ----------------------------------------------------------------------------
+// IsHoldingEnabled
+// ----------------------------------------------------------------------------
+//
+TBool CGestureHelperImpl::IsDoubleTapEnabled() const
+    {
+    return iDoubleTapTimer->IsEnabled();
+    }
+    
+// ----------------------------------------------------------------------------
+// InitAlfredPointerEventCaptureL
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::InitAlfredPointerCaptureL( CAlfEnv& aEnv, 
+        CAlfDisplay& aDisplay, TInt aFreeControlGroupId )
+    {
+    iPointerCapturer->InitForAlfredL(*this, aEnv, aDisplay, aFreeControlGroupId );
+    }
+
+// ----------------------------------------------------------------------------
+// Reset state
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::Reset()
+    {
+    iHoldingTimer->Cancel();
+    iLongTouchTimer->Cancel();
+    iGesture->Reset();
+    iPointerCapturer->Stop();
+    }
+
+/** 
+ * Helper function that calls Reset on the pointer to CGestureHelperImpl
+ */
+static void ResetHelper( TAny* aHelper )
+    {
+    static_cast< CGestureHelperImpl* >( aHelper )->Reset();
+    }
+
+// ----------------------------------------------------------------------------
+// Handle a pointer event
+// ----------------------------------------------------------------------------
+//
+TBool CGestureHelperImpl::HandlePointerEventL( const TPointerEvent& aEvent )
+    {     
+    TInt filterReason;
+    SetLastEventTime();
+    if (!iEventFilter->FilterDrag(aEvent, iLastEventTime, filterReason))
+        {
+        iGesture->SetVisual( NULL );
+        return noneAlf_HandlePointerEventL( aEvent );
+        }
+    else
+        {
+        /*
+        TBuf<10> num;
+        num.Num( filterReason );
+        TBuf<128> str;
+        str.AppendFormat(_L("Filter reason: %d"), filterReason);
+        RFileLogger::Write( _L("gh"), _L("gh.txt"), EFileLoggingModeAppend, str);
+        */
+        return EFalse;
+        }
+    }
+
+// ----------------------------------------------------------------------------
+// OfferEventL
+// ----------------------------------------------------------------------------
+//
+TBool CGestureHelperImpl::OfferEventL( const TAlfEvent& aEvent )
+    {
+    if ( aEvent.IsPointerEvent() )
+        {
+        return HandlePointerEventL( aEvent.PointerEvent(), aEvent.Visual() );
+        }
+    return EFalse;
+    }
+
+
+
+
+
+
+// ----------------------------------------------------------------------------
+// Handle a pointer event
+// ----------------------------------------------------------------------------
+//
+
+
+TBool CGestureHelperImpl::noneAlf_HandlePointerEventL( const TPointerEvent& aEvent)
+    {
+    
+    switch ( aEvent.iType )
+        {
+        case TPointerEvent::EButton1Down:
+            {
+            
+            iPointerCapturer->StartL();
+            HandleTouchDownL(aEvent);
+            break;
+            }
+        case TPointerEvent::EDrag:
+            {
+            HandleMoveL(aEvent);
+            break;
+            }
+        case TPointerEvent::EButton1Up:
+            {
+            CleanupStack::PushL( TCleanupItem( &ResetHelper, this ) );
+            if (KErrNone == AddPoint( aEvent ))
+                {
+                HandleTouchUpL(aEvent);
+                }
+            else
+                {
+                EmitCancelEventL();
+                }
+            CleanupStack::PopAndDestroy( this ); 
+            break;
+            }
+        default:
+            break;
+        }
+    return ETrue;
+    }
+
+
+TBool CGestureHelperImpl::HandlePointerEventL( const TPointerEvent& aEvent,
+        CAlfVisual* aVisual )
+    {  
+    // filter out events that do not start with button down. It is a stray
+    // event from another visual
+    if ( IsIdle() && aEvent.iType != TPointerEvent::EButton1Down )
+        {
+        return EFalse; // don't consume
+        }
+    
+    switch ( aEvent.iType )
+        {
+        case TPointerEvent::EButton1Down:
+            // If no up event was received during previous gesture, cancel 
+            // previous event and reset state
+            if ( !IsIdle() )
+                {
+                // ambiguous what is the right thing when "cancel" event leaves
+                // and "start" does not. Leaving for cancel *after* "start" could 
+                // be unexpected to client, as client would have handled start 
+                // event successfully. Assume that leaving upon cancellation 
+                // can be ignored.
+                TRAP_IGNORE( EmitCancelEventL() );
+                Reset();  
+                }
+            // as long as down event of a double tap comes within the double 
+            // tap timeout, it does not matter how long the user keeps the finger
+            // pressed for the gesture to be a double tap. Therefore, cancel
+            // the timeout, as it is no longer relevant. (Of course, this call
+            // will only do something if the timer is actually running, which
+            // is only if received a tap event very recently.)
+            iDoubleTapTimer->Cancel();
+            // adding the first point implicitly makes the state "not idle"
+            AddPointL( aEvent );
+            iGesture->SetVisual( aVisual );
+            // if pointer capturer leaves, the remaining pointer events will
+            // not be captured if stylus is dragged outside the capturing visual
+            // an error note will be shown, so the potential problem is irrelevant,
+            // assuming client does not (incorrectly) block the leave from reaching 
+            // the framework
+            iPointerCapturer->StartL();
+            // Delay emitting a down event _until_ it is known that this beginning 
+            // gesture is _not_ the second tap of a double tap event.
+            // iPreviousTapGesture is only non-null if very recently received 
+            // a tap event and double tap is enabled. 
+            if ( !iPreviousTapGesture )
+                {
+                EmitEventL( *iGesture );
+                }
+            // else delay emitting an event, as it might be a double tap 
+            // (allow the second tap of a double tap to be anywhere, so don't check
+            // for start pos here)
+            break;
+            
+        case TPointerEvent::EDrag:
+            // While stylus down, the same event is received repeatedly
+            // even if stylus does not move. Filter out by checking if point 
+            // is the same as the latest point
+            if ( !iGesture->IsLatestPoint( Position( aEvent ) ) )
+                {
+                AddPointL( aEvent );
+
+                // as long as the starting gesture is seen as a tap, do not emit any
+                // drag events
+                if ( !iGesture->IsTap() )
+                    {
+                    // if there is a previous tap gesture, getting drag events means that
+                    // the previous gesture is not a double tap. So emit the previous gesture.
+                    if ( iPreviousTapGesture )
+                        {
+                        // this is a second gesture after a tap (double tap is enabled)
+                        EmitFirstTapEventL();
+                        // emit down event for the current gesture (since its down was delayed, until
+                        // it was to be known if the event is a tap. That is known now.)
+                        EmitStartEventL( *iGesture );
+                        }
+                    // restart holding timer every time the current stylus pos changes
+                    StartHoldingTimer( aEvent );
+                    // emit the drag event to client
+                    EmitEventL( *iGesture );
+                    }
+                // else: do not emit drag events until it is known that the gesture is not a tap
+                // (or the second tap of double tap)
+                }
+            break;
+
+        case TPointerEvent::EButton1Up:
+            // reset in case the down event for next gesture is not received for a reason 
+            // in client, and instead drag or up events are received. 
+            // reset via cleanup stack to ensure Reset is run even if
+            // observer leaves
+            CleanupStack::PushL( TCleanupItem( &ResetHelper, this ) );
+            // if adding of the point fails, notify client with a 
+            // cancelled event. It would be wrong to send another
+            // gesture code when the up point is not known
+            if ( KErrNone == AddPoint( aEvent ) )
+                {
+                
+                // if the gesture is a tap, the gesture is either the first tap of a _potential_
+                // double tap, or the second tap of a double tap
+                if ( iDoubleTapTimer->IsEnabled() && iGesture->IsTap() )
+                    {
+                    __ASSERT_DEBUG( !iGesture->IsHolding(), Panic( EGesturePanicIllegalLogic ) );
+                    if ( !iPreviousTapGesture )
+                        {
+                        // First tap. Delay emitting its code evemt and released events until it is known
+                        // whether the tap is a double tap
+                        iPreviousTapGesture = iGesture;
+                        iGesture = NewGesture();
+                        iDoubleTapTimer->Start(); 
+                        }
+                    else
+                        {
+                        // This is a second tap of a double tap. Do not emit anything for the second
+                        // tap. Only down event has been emitted for the first tap. Emit the code 
+                        // event (double tap) and released for the first tap.
+                        iPreviousTapGesture->SetDoubleTap();
+                        EmitFirstTapEventL();
+                        }
+                    }
+                
+                else 
+                    {
+                    // modified iGesture to be "released"
+                    CompleteAndEmitL( *iGesture );
+                    }
+                }
+            else
+                { // adding a point failed
+                EmitCancelEventL();
+                }
+            // reset state
+            CleanupStack::PopAndDestroy( this ); 
+            break;
+            
+        default:
+            break;
+        }
+    return ETrue; // consume
+    }
+
+
+TBool CGestureHelperImpl::IsMovementGesture(TGestureCode aCode)
+    {
+    return (aCode == EGestureDrag || aCode == EGestureFlick || aCode == EGestureSwipeUp ||
+            aCode == EGestureSwipeDown || aCode == EGestureSwipeRight || aCode == EGestureSwipeLeft);
+    }
+
+void CGestureHelperImpl::HandleLongTouchL()
+    {
+    iDoubleTapTimer->Cancel();
+    iGesture->SetLongTap(ETrue);
+    iGesture->SetComplete();
+    TPoint startPos = iGesture->StartPos();
+    EmitEventL(*iGesture);
+    iGesture->Reset();
+    iGesture->AddPoint( startPos, GetLastEventTime() );
+    }
+
+void CGestureHelperImpl::HandleTouchDownL(const TPointerEvent& aEvent)
+    {
+    TGestureCode prevCode = iGesture->PreviousGestureCode();
+    if (prevCode == EGestureStart) return;
+    AddPointL( aEvent );
+    
+    iLongTouchTimer->Start();
+    if (!iDoubleTapTimer->IsActive())
+        {
+            EmitEventL( *iGesture );
+        }
+    }
+
+void CGestureHelperImpl::HandleMoveL(const TPointerEvent& aEvent)
+    {
+    if (iGesture->IsLatestPoint( iGesture->Visual() ? Position ( aEvent ) : aEvent.iPosition)) return; // I'm not sure we need this
+    //Cancel double tap time - it's neither tap nor double tap 
+    iDoubleTapTimer->Cancel();
+    iLongTouchTimer->Cancel();
+    
+    TBool isFirstPoint = IsIdle();
+    
+    AddPointL( aEvent );
+    
+    if (iPreviousTapGesture)
+        {
+        RecycleGesture(iPreviousTapGesture);
+        }
+    
+    if (!isFirstPoint)
+        {
+        EmitEventL( *iGesture );
+        }
+    }
+
+void CGestureHelperImpl::HandleTouchUpL(const TPointerEvent& /*aEvent*/)
+    {
+    TGestureCode prevCode = iGesture->PreviousGestureCode();
+    iLongTouchTimer->Cancel();
+    iDoubleTapTimer->Cancel();
+    TInt64 fromLastTouchUp = iLastEventTime.MicroSecondsFrom(iLastTouchUpTime).Int64();
+    TInt64 fromLastDoubleTap = iLastEventTime.MicroSecondsFrom(iLastDoubleTapTime).Int64();
+    /*
+    TBuf<1024> str;
+    str.AppendFormat(_L("fromLastTouchUp: %d, "), fromLastTouchUp);
+    str.AppendFormat(_L("fromLastDoubleTap: %d, "), fromLastTouchUp);
+    str.AppendFormat(_L("iPreviousTapGesture: %d, "), iPreviousTapGesture);
+    RFileLogger::Write( _L("gh"), _L("gh.txt"), EFileLoggingModeAppend, str);
+    */
+    if ( prevCode == EGestureLongTap )
+        {
+        EmitReleasedEventL();
+        }
+    else if (IsMovementGesture(prevCode) || 
+             !iDoubleTapTimer->IsEnabled() /* || !iGesture->IsTap()*/ ) 
+        {
+        iGesture->SetComplete();
+        EmitEventL(*iGesture);
+        }
+    
+    else 
+        {
+        if ( iPreviousTapGesture && 
+         (fromLastTouchUp > KDoubleTapMinActivationInterval) &&       
+         (fromLastTouchUp < KDoubleTapMaxActivationInterval) &&
+         (fromLastDoubleTap > KDoubleTapIdleInterval))
+            {
+            // it's a double tap
+            iLastTouchUpTime = iLastEventTime;
+            iLastDoubleTapTime = iLastEventTime;
+            EmitDoubleTapEventL();
+            }
+        else
+            {
+            // it's a first tap
+            iLastTouchUpTime = iLastEventTime;
+            if (iPreviousTapGesture)
+                {
+                   RecycleGesture(iPreviousTapGesture);
+                }
+                        
+            iPreviousTapGesture = iGesture;
+            iGesture = NewGesture();
+            iDoubleTapTimer->Start(); 
+            }
+        }
+    }
+
+
+
+void CGestureHelperImpl::EmitDoubleTapEventL()
+    {
+    iPreviousTapGesture->SetDoubleTap();
+    EmitFirstTapEventL();
+    }
+
+
+void CGestureHelperImpl::EmitReleasedEventL()
+    {
+    iGesture->SetComplete();
+    iGesture->SetReleased();
+    EmitEventL(*iGesture);
+    }
+
+
+// ----------------------------------------------------------------------------
+// Is the helper idle?
+// inline ok in cpp file for a private member function
+// ----------------------------------------------------------------------------
+//
+inline TBool CGestureHelperImpl::IsIdle() const
+    {
+    return iGesture->IsEmpty();
+    }
+
+// ----------------------------------------------------------------------------
+// Add a point to the sequence of points that together make up the gesture
+// inline ok in cpp file for a private member function
+// ----------------------------------------------------------------------------
+//
+inline void CGestureHelperImpl::AddPointL( const TPointerEvent& aEvent )
+    {
+    User::LeaveIfError( AddPoint( aEvent ) );
+    }
+
+// ----------------------------------------------------------------------------
+// Add a point to the sequence of points that together make up the gesture
+// inline ok in cpp file for a private member function
+// ----------------------------------------------------------------------------
+//
+inline TInt CGestureHelperImpl::AddPoint( const TPointerEvent& aEvent )
+    {
+    TPoint pos = iGesture->Visual() ? Position ( aEvent ) : aEvent.iPosition;
+    return iGesture->AddPoint( pos, GetLastEventTime() );
+    }
+
+// ----------------------------------------------------------------------------
+// StartHoldingTimer
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::StartHoldingTimer( const TPointerEvent& aNewEvent )
+    {
+    if ( !( iGesture->IsHolding() ||
+            iGesture->IsNearHoldingPoint( Position( aNewEvent ) ) ) )
+        {
+        // restart hold timer, since pointer has moved
+        iHoldingTimer->Start();
+        // Remember the point in which holding was started
+        iGesture->SetHoldingPoint();
+        }
+    }
+
+/** 
+ * Helper function that calls ContinueHolding on the pointer to TGesture
+ */
+static void ContinueHolding( TAny* aGesture )
+    {
+    static_cast< CGesture* >( aGesture )->ContinueHolding();
+    }
+
+// ----------------------------------------------------------------------------
+// Add a point to the sequence of points that together make up the gesture
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::StartHoldingL()
+    {
+    // hold & tap event is specifically filtered out. Use case: in list fast 
+    // scrolling activation (e.g. enhanced coverflow), tap & hold should not
+    // start fast scroll. In addition, after long tap on start position,
+    // drag and drag & hold swiping should emit normal swipe and swipe&hold
+    // events. Therefore, tap & hold is not supported.
+    __ASSERT_DEBUG( !iGesture->IsTap() && !iPreviousTapGesture, Panic( EGesturePanicIllegalLogic ) );
+    
+    // holding has just started, and gesture code should be provided to client.
+    // set gesture state so that it produces a gesture code (other than drag)
+    iGesture->StartHolding();
+    
+    // create an item in the cleanup stack that will set the gesture state
+    // to holding-was-started-earlier state. NotifyL may leave, but the
+    // holding-was-started-earlier state must still be successfully set,
+    // otherwise, the holding gesture code will be sent twice
+    CleanupStack::PushL( TCleanupItem( &ContinueHolding, iGesture ) );
+    
+    EmitEventL( *iGesture );
+    
+    // set holding state to "post holding"
+    CleanupStack::PopAndDestroy( iGesture );
+    }
+
+// ----------------------------------------------------------------------------
+// RecyclePreviousTapGesture
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::RecyclePreviousTapGesture( TAny* aSelf )
+    {
+    CGestureHelperImpl& self = *reinterpret_cast<CGestureHelperImpl*>( aSelf );
+    self.RecycleGesture( self.iPreviousTapGesture );
+    }
+
+// ----------------------------------------------------------------------------
+// Emit the remainder of the previous tap event (tap + released)
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::EmitFirstTapEventL()
+    {
+    // when this function is called, a tap has turned out to _not_ be a double tap
+    __ASSERT_DEBUG( IsDoubleTapEnabled(), Panic( EGesturePanicIllegalLogic ) );
+    __ASSERT_DEBUG( iPreviousTapGesture, Panic( EGesturePanicIllegalLogic ) );
+    
+    iDoubleTapTimer->Cancel();
+    
+    // ensure previous tap gesture is reset even if client leaves
+    CleanupStack::PushL( TCleanupItem( &RecyclePreviousTapGesture, this ) );
+    
+    CompleteAndEmitL( *iPreviousTapGesture );
+    
+    // recycle the emitted gesture 
+    CleanupStack::PopAndDestroy( this ); 
+    }
+
+// ----------------------------------------------------------------------------
+// EmitStartEventL
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::EmitStartEventL( const CGesture& aGesture )    
+    {
+    CGesture* startGesture = aGesture.AsStartEventLC();
+    EmitEventL( *startGesture );
+    CleanupStack::PopAndDestroy( startGesture );    
+    }
+    
+// ----------------------------------------------------------------------------
+// EmitCompletionEventsL
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::CompleteAndEmitL( CGesture& aGesture )
+    {
+    aGesture.SetComplete();
+    // send gesture code if holding has not been started. If holding has 
+    // been started, client has already received a "hold swipe left" e.g. event, in which
+    // case don't another "swipe left" event
+    if ( !aGesture.IsHolding() )
+        {
+        // if client leaves, the state is automatically reset.
+        // In this case the client will not get the released event
+        EmitEventL( aGesture ); 
+        }
+    
+    // send an event that stylus was lifted
+    aGesture.SetReleased();
+    EmitEventL( aGesture ); 
+    }
+    
+// ----------------------------------------------------------------------------
+// EmitCancelEventL
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::EmitCancelEventL()
+    {
+    iDoubleTapTimer->Cancel();
+
+    // ensure previous tap gesture is reset even if client leaves
+    CleanupStack::PushL( TCleanupItem( &RecyclePreviousTapGesture, this ) );
+
+    CGesture& gestureToCancel = iPreviousTapGesture ? *iPreviousTapGesture : *iGesture;
+    gestureToCancel.SetCancelled();
+    EmitEventL( gestureToCancel );
+    
+    // recycle the emitted gesture 
+    CleanupStack::PopAndDestroy( this ); 
+    }
+
+// ----------------------------------------------------------------------------
+// Notify observer
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::EmitEventL( const CGesture& aGesture )
+    {
+    // deallocation of the event is happening in CGestureEventSender::RunL() 
+    CGestureEvent* event = new(ELeave) CGestureEvent();
+    event->iCode = const_cast<CGesture&>(aGesture).Code(MGestureEvent::EAxisBoth);
+    event->iCurrPos = aGesture.CurrentPos();
+    event->iDistance = aGesture.Distance();
+    event->iStartPos = aGesture.StartPos();
+    event->iIsHolding = aGesture.IsHolding();
+    event->iSpeed = aGesture.Speed();
+    event->iVisual = aGesture.Visual();
+    iEventSender->AddEvent(event);
+    }
+
+// ----------------------------------------------------------------------------
+// Return a fresh gesture from the gesture pool (pool of one gesture)
+// ----------------------------------------------------------------------------
+//
+CGesture* CGestureHelperImpl::NewGesture()
+    {
+    __ASSERT_DEBUG( iUnusedGesture, Panic( EGesturePanicIllegalLogic ) ); // pool should no be empty
+    
+    iUnusedGesture->Reset();
+    CGesture* freshGesture = iUnusedGesture;
+    iUnusedGesture = NULL;
+    return freshGesture;
+    }
+
+// ----------------------------------------------------------------------------
+// Return a fresh gesture from the gesture pool (pool of one gesture)
+// ----------------------------------------------------------------------------
+//
+void CGestureHelperImpl::RecycleGesture( CGesture*& aGesturePointer )
+    {
+    // only one object fits into the pool, and that should currently be enough
+    // one pointer must be null, one non-null
+    __ASSERT_DEBUG( !iUnusedGesture != !aGesturePointer, Panic( EGesturePanicIllegalLogic ) );
+    if ( aGesturePointer )
+        {
+        iUnusedGesture = aGesturePointer;
+        aGesturePointer = NULL;
+        }
+    }