Bug 2137 - Remove unnecessary method qualifiers.
/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Zoom Gesture Recognizer
*
*/
#ifndef ZOOMGESTURERECOGNISER_H_
#define ZOOMGESTURERECOGNISER_H_
#include "rt_gestureengineif.h"
#include <rt_gestureif.h>
#include <rt_gesturelistener.h>
class CCoeControl ;
namespace stmGesture
{
/*!
* CZoomGestureRecogniser handles zoomin gesture: start from near lower left / upper right corner and drag
* This is useful if one wants to implement single handed zooming so can be done using thumb
* (no need to use pinch i.e. hold device in one hand and use two fingers of the other)
* Current spec is:
* - touch lower left corner and start dragging => initialize ZOOM IN
* - touch upper right corner and start dragging => initialize ZOOM OUT
* store the touch point and then calculate the distance until release
* The distance is the zoom factor (probably needs some adjustment, not just the pixels...)
*/
NONSHARABLE_CLASS( CZoomGestureRecogniser ): public CGestureRecogniser
{
public:
static const TGestureUid KUid = EGestureUidCornerZoom;
/** Two-phase constructor */
static CZoomGestureRecogniser* NewL(MGestureListener* aListener);
virtual ~CZoomGestureRecogniser();
/*!
* MGestureRecogniserIf methods
*/
virtual TGestureRecognitionState recognise(int numOfActiveStreams, MGestureEngineIf* ge) ;
virtual void release(MGestureEngineIf* ge) ;
virtual TGestureUid gestureUid() const
{
return KUid;
}
/*!
* Additional methods to set up zoom in gesture recogniser:
* define the rectangle where the lower left corner is
* \param theArea
*/
void setArea(const TRect& theArea) ;
/*!
* Additional methods to set up zoom in gesture recogniser:
* Define how close to the lower left corner the touch must happen
* \param rangeInPixels
*/
void setRange(int rangeInPixels) ;
private:
CZoomGestureRecogniser(MGestureListener* aListener) ;
float calculateDistance(const TPoint& aTp) ;
int adjustZoom(float& aPreviousDistance, float aNewDistance) ;
private:
TRect m_area ;
int m_rangesizeInPixels ;
TZoomType m_zoomtype ;
bool m_zooming ;
TPoint m_startingtouch ;
TPoint m_previoustouch ;
int m_delta ;
};
} // namespace
#endif /* ZOOMGESTURERECOGNISER_H_ */