/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Flick Recognizer
*
*/
#ifndef FLICKGESTURERECOGNISER_H_
#define FLICKGESTURERECOGNISER_H_
#include "rt_gestureengineif.h"
#include <rt_gestureif.h>
#include <rt_gesturelistener.h>
class CCoeControl ;
namespace stmGesture
{
/*!
* CFlickGestureRecogniser handles release "gesture"
* This is countarpart to touch gesture recogniser, just
* informing the app that ERelease has been seen.
* This should be placed towards the end of the list of gesture
* recognisers, all other recognisers which handle ERelease with
* some other events preceding the ERelease must be before this one.
*
*/
NONSHARABLE_CLASS( CFlickGestureRecogniser ): public CGestureRecogniser
{
public:
static const TGestureUid KUid = EGestureUidFlick;
/** Two-phase constructor */
static CFlickGestureRecogniser* NewL(MGestureListener* aListener);
virtual ~CFlickGestureRecogniser();
/*!
* MGestureRecogniserIf methods
*/
virtual TGestureRecognitionState recognise(int numOfActiveStreams, MGestureEngineIf* ge) ;
virtual void release(MGestureEngineIf* ge) ;
virtual TGestureUid gestureUid() const
{
return KUid;
}
public:
void setFlickingSpeed(float aSpeed) __SOFTFP;
private:
CFlickGestureRecogniser(MGestureListener* aListener) ;
private:
float m_speed ;
};
} // namespace
#endif /* FLICKGESTURERECOGNISER_H_ */