diff -r d39add9822e2 -r 5bfc169077b2 webengine/webkitutils/stmgesturefw/inc/edgescrollgesturerecogniser.h --- a/webengine/webkitutils/stmgesturefw/inc/edgescrollgesturerecogniser.h Tue Feb 02 00:56:45 2010 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,96 +0,0 @@ -/* -* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). -* All rights reserved. -* This component and the accompanying materials are made available -* under the terms of the License "Eclipse Public License v1.0" -* which accompanies this distribution, and is available -* at the URL "http://www.eclipse.org/legal/epl-v10.html". -* -* Initial Contributors: -* Nokia Corporation - initial contribution. -* -* Contributors: -* -* Description: Edge Scroll Recognizer -* -*/ - -#ifndef EDGESCROLLGESTURERECOGNISER_H_ -#define EDGESCROLLGESTURERECOGNISER_H_ - -#include "rt_gestureengineif.h" -#include -#include - -class CCoeControl ; - -namespace stmGesture -{ - -/*! - * CEdgeScrollGestureRecogniser handles edge scroll gesture: Hold event near the edges of the window - * - */ -NONSHARABLE_CLASS( CEdgeScrollGestureRecogniser ): public CPeriodic, - public MGestureRecogniserIf -{ -public: - static const TGestureUid KUid = EGestureUidEdgeScroll; - - /** Two-phase constructor */ - static CEdgeScrollGestureRecogniser* NewL(MGestureListener* aListener); - virtual ~CEdgeScrollGestureRecogniser(); - - /*! - * MGestureRecogniserIf methods - */ - virtual TGestureRecognitionState recognise(int numOfActiveStreams, MGestureEngineIf* ge) ; - virtual void release(MGestureEngineIf* ge) ; - virtual void enable(bool enabled) ; - virtual bool isEnabled() ; - virtual void setOwner(CCoeControl* owner) ; - - virtual TGestureUid gestureUid() const - { - return KUid; - } - - /*! - * Additional methods to set up edge scroll gesture recogniser: - * define the rectangle where the edges would be watched. - * \param theArea - */ - void setArea(const TRect& theArea) ; - - /*! - * Additional methods to set up edge scroll gesture recogniser: - * Define how close to the border the Hold UI event must be - * \param rangeInPixels - */ - void setScrollRange(int rangeInPixels) ; - /*! - * for testing purposes we need to log the stuff somewhere... - */ -public: - virtual void enableLogging(bool loggingOn) ; - /*! - * The timer function to handle timeout for generating scroll events - */ - virtual void RunL() ; - - -private: - CEdgeScrollGestureRecogniser(MGestureListener* aListener) ; - bool m_loggingenabled ; -private: - CCoeControl* m_powner ; // The owning control for this gesture - MGestureListener* m_listener ; - bool m_waitingforsecondtap ; - TRect m_area ; - bool m_gestureEnabled ; - int m_rangesizeInPixels ; -}; - -} // namespace - -#endif /* EDGESCROLLGESTURERECOGNISER_H_ */