diff -r 6297cdf66332 -r d39add9822e2 webengine/webkitutils/stmgesturefw/src/gestureframeworkimpl.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/webengine/webkitutils/stmgesturefw/src/gestureframeworkimpl.cpp Tue Feb 02 00:56:45 2010 +0200 @@ -0,0 +1,77 @@ +/* +* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of the License "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Gesture helper implementation +* +*/ + + +#include "gestureframeworkimpl.h" +#include "GestureEngine.h" +#include "statemachine.h" + +using namespace stmGesture ; + +CGestureFrameworkImpl::CGestureFrameworkImpl() +{ + // No implementation required +} + +CGestureFrameworkImpl::~CGestureFrameworkImpl() +{ + m_statemachine->removeUiEventObserver(m_gestureEngine) ; + delete m_gestureEngine ; + delete m_statemachine ; +} + +CGestureFrameworkImpl* CGestureFrameworkImpl::NewLC() +{ + CGestureFrameworkImpl* self = new (ELeave) CGestureFrameworkImpl(); + CleanupStack::PushL(self); + self->ConstructL(); + return self; +} + +CGestureFrameworkImpl* CGestureFrameworkImpl::NewL() +{ + CGestureFrameworkImpl* self = CGestureFrameworkImpl::NewLC(); + CleanupStack::Pop(self); + return self; +} + +void CGestureFrameworkImpl::ConstructL() +{ + /*! + * create the gesture engine and the low level UI event engine + */ + m_gestureEngine = new (ELeave)CGestureEngine() ; + m_statemachine = stmUiEventEngine::CStateMachine::NewL() ; + // TODO: all kinds of default settings for the lower layer, but in the test app + // they are set from the settings menu so no need now... + // Add the gesture engine to be the observer of UI events... + m_statemachine->addUiEventObserver(m_gestureEngine) ; +} +MGestureEngineIf* CGestureFrameworkImpl::getGestureEngine() +{ + return m_gestureEngine ; +} + +void CGestureFrameworkImpl::enableLogging(bool loggingEnabled) +{ + m_loggingenabled = loggingEnabled; + if (m_gestureEngine) + { + m_gestureEngine->enableLogging(loggingEnabled) ; + } +} +