emulator/emulatorbsp/inc/gui.h
changeset 0 cec860690d41
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-1:000000000000 0:cec860690d41
       
     1 // Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // wins\inc\gui.h
       
    15 // 
       
    16 //
       
    17 
       
    18 #ifndef __EX_GUI_H__
       
    19 #define __EX_GUI_H__
       
    20 
       
    21 #define _CRTIMP			// we want to use the win32 static runtime library
       
    22 
       
    23 #include "platform.h"
       
    24 #include <kernel/win32/property.h>
       
    25 #include "nk_priv.h"
       
    26 #include "vwins.h"
       
    27 #include <e32keys.h>
       
    28 #include <stdlib.h>
       
    29 #include <videodriver.h>
       
    30 #include <dispchannel.h>
       
    31 
       
    32 GLREF_C const char* skipws(const char* aPtr);
       
    33 GLREF_C const char* skiptok(const char* aPtr);
       
    34 
       
    35 // keyboard mapping
       
    36 
       
    37 const TUint KKeyExtendedBit=0x100;
       
    38 const TUint KKeyNormalBits=0xFF;
       
    39 const TInt KMaxExtendedKey=0x5d;
       
    40 const TInt KExtendedKeyBase=0x1c;
       
    41 const TInt KStandardKeyMapSize = 89;
       
    42 const TInt KExtendedKeyMapSize = KMaxExtendedKey + 1 - KExtendedKeyBase;
       
    43 const TUint KMaxHotKeyCombinationLength=10;
       
    44 const TInt KDatFileVersion= 1000;
       
    45 
       
    46 enum TEmulCommand
       
    47 	{
       
    48 	ENoCommand,
       
    49 	EKey,
       
    50 	ENextConfig,
       
    51 	ESelectConfig,
       
    52 	};
       
    53 
       
    54 class VirtualKey
       
    55 	{
       
    56 public:
       
    57 	VirtualKey(const TInt aCommandData, TEmulCommand aCommand);
       
    58 	virtual TBool Contains(TInt aX, TInt aY) const = 0;
       
    59 	virtual void Draw(HDC aHdc,COLORREF aColor) const =0;
       
    60 	inline TInt Value() const {return iData;};
       
    61 	inline TEmulCommand Command() const {return iCommand;};
       
    62 private:
       
    63 	TEmulCommand iCommand;
       
    64 	TInt iData;
       
    65 	};
       
    66 
       
    67 typedef TStdScanCode KeyArray[KMaxHotKeyCombinationLength];
       
    68 class KeyCombination
       
    69 	{
       
    70 public:
       
    71 	KeyCombination(const TInt aCommandData, TEmulCommand aCommand);
       
    72 	TBool AddKey(TStdScanCode);
       
    73 	TBool CheckCombinationPressed();
       
    74 
       
    75 	TEmulCommand iCommand;
       
    76 	TInt iData;
       
    77 private:
       
    78 	KeyArray iCombination;
       
    79 	};
       
    80 
       
    81 class VKRect : public VirtualKey
       
    82 	{
       
    83 public:
       
    84 	VKRect(const TInt aCommandData, TEmulCommand aCommand, TInt aX, TInt aY, TInt aWidth, TInt aHeight);
       
    85 	// From VirtualKey
       
    86 	TBool Contains(TInt aX, TInt aY) const;
       
    87 	virtual void Draw(HDC aHdc,COLORREF aColor) const;
       
    88 private:
       
    89 	TInt iLeft,iTop,iRight,iBottom;
       
    90 	VKRect();
       
    91 	};
       
    92 
       
    93 
       
    94 
       
    95 class Alias
       
    96 	{
       
    97 public:
       
    98 	Alias();
       
    99 //
       
   100 	TInt Add(const TDesC8& aAlias, const TDesC8& aName);
       
   101 	const TDesC8* operator[](const TDesC8& aAlias);
       
   102 private:
       
   103 	struct SEntry
       
   104 		{
       
   105 		TDesC8* iAlias;
       
   106 		TDesC8* iName;
       
   107 		};
       
   108 	static TBool Compare(const SEntry& aLhs, const SEntry& aRhs);
       
   109 private:
       
   110 	RArray<SEntry> iMap;
       
   111 	};
       
   112 
       
   113 // GUI settings
       
   114 
       
   115 const TInt KPowerTimerId=1;
       
   116 
       
   117 const TInt KRomMajorVersionNumber=1;
       
   118 const TInt KRomMinorVersionNumber=0;
       
   119 const TInt KRomBuildVersionNumber=1;
       
   120 //
       
   121 const TInt KScreenOffsetX=90;
       
   122 const TInt KScreenOffsetY=51;
       
   123 const TInt KScreenWidth=640;
       
   124 const TInt KScreenHeight=240;
       
   125 const TInt KWinPosX=10;
       
   126 const TInt KWinPosY=10;
       
   127 
       
   128 const TInt KCompositionBuffers=2;	// Default to double-buffering
       
   129 const TInt KRefreshRateHz=30;	// Default to 30fps
       
   130 
       
   131 const TInt KMaxNameSize=80;	//size of window title string
       
   132 
       
   133 //
       
   134 // window style
       
   135 const DWORD KInvisibleControlWinStyle=WS_CAPTION|WS_CLIPCHILDREN|WS_MINIMIZEBOX|WS_OVERLAPPED|WS_SYSMENU;
       
   136 const DWORD KControlWinStyle=KInvisibleControlWinStyle|WS_VISIBLE;
       
   137 
       
   138 const DWORD KInvisibleWinStyle=WS_CAPTION|WS_CLIPCHILDREN|WS_OVERLAPPED|WS_HSCROLL|WS_VSCROLL|WS_SIZEBOX|
       
   139 	WS_MAXIMIZEBOX|WS_MINIMIZEBOX|WS_SYSMENU;
       
   140 const DWORD KWinStyle=KInvisibleWinStyle|WS_VISIBLE;
       
   141 //
       
   142 // Scaling factors to use if PhysicalScreenWidth or Height are not specified
       
   143 const TReal KDefaultPixelsToTwipsX=11.90625;
       
   144 const TReal KDefaultPixelsToTwipsY=11.9083333334;
       
   145 //
       
   146 const TInt KHeapSize=0x2000;
       
   147 const TInt KWindowServerHeapSize=0x40000;
       
   148 const TInt KKeyDown=0x80;
       
   149 //
       
   150 const TInt KLedTop=45;
       
   151 const TInt KLedLeft=36;
       
   152 const TInt KLedSize=14;
       
   153 const TInt KLedGap=5;
       
   154 const TBool KLedVertical=ETrue;
       
   155 
       
   156 GLREF_C TInt MultiProperty(TInt (*aHandler)(TAny* aObj, const char*), TAny* aPtr, const char* aProperty);
       
   157 
       
   158 const TInt KSecureLedColor = 0xFFFF;
       
   159 
       
   160 class DWinsKeyboard : public DBase
       
   161 	{
       
   162 public:
       
   163 	DWinsKeyboard();
       
   164 	TInt Init(TInt aId);
       
   165 //
       
   166 	TInt ScanCodeToRemappedKey(TInt aScanCode);
       
   167 	static TInt ScanCodeToStandardKey(TInt aScanCode);
       
   168 //
       
   169 	TInt GetEPOCKeyCode(const TDesC8& aStr);
       
   170 	TInt GetScanCode(const TDesC8& aStr);
       
   171 private:
       
   172 	static TInt ScanCodeToKey(TInt aScanCode, const TUint8* aStandardMap, const TUint8* aExtendedMap);
       
   173 	TInt DefineAlias(const char* aValue);
       
   174 	static TInt DoDefineAlias(TAny* aObj, const char* aValue);
       
   175 	TInt MapKey(const char* aValue);
       
   176 	static TInt DoMapKey(TAny* aObj, const char* aValue);
       
   177 private:
       
   178 	TUint8 iStandardKeyMap[KStandardKeyMapSize];
       
   179 	TUint8 iExtendedKeyMap[KExtendedKeyMapSize];
       
   180 	TUint8 iAltStandardKeyMap[KStandardKeyMapSize];
       
   181 	TUint8 iAltExtendedKeyMap[KExtendedKeyMapSize];
       
   182 	TUint8 iCtrlStandardKeyMap[KStandardKeyMapSize];
       
   183 	TUint8 iCtrlExtendedKeyMap[KExtendedKeyMapSize];
       
   184 	Alias iAliasedKeys;
       
   185 	};
       
   186 
       
   187 struct TWindowState
       
   188 	{
       
   189 public:
       
   190 	WINDOWPLACEMENT iWinPlace;
       
   191 	TInt iXoffset;
       
   192 	TInt iYoffset;
       
   193 	TEmulatorFlip iFlipstate;
       
   194 	};
       
   195 
       
   196 class DScreenProperties;
       
   197 class TViewport 
       
   198 	{
       
   199 public:
       
   200 	TViewport();
       
   201 	TViewport(DScreenProperties* aScreenProps);
       
   202 	~TViewport();
       
   203 		
       
   204 	void UpdateScrollBarH(HWND aHwnd);
       
   205 	void UpdateScrollBarV(HWND aHwnd);
       
   206 	
       
   207 	TInt GetMaxWindowWidth() const;
       
   208 	TInt GetMaxWindowHeight() const;
       
   209 	TInt GetMaxWidth() const;
       
   210 	TInt GetMaxHeight() const;
       
   211 	
       
   212 	TInt GetViewportOffsetX() const;
       
   213 	TInt GetViewportOffsetY() const;
       
   214 		
       
   215 	void SetViewportWidth(TInt aWidth);
       
   216 	void SetViewportHeight(TInt aHeight);
       
   217 	TInt GetViewportWidth() const;
       
   218 	TInt GetViewportHeight() const;
       
   219 	
       
   220 	void ScrollToY(TInt aPosition,HWND aHwnd);
       
   221 	void ScrollToX(TInt aPosition, HWND aHwnd);
       
   222 	
       
   223 	void UpdateChildPos(HWND aHwnd);
       
   224 		
       
   225 private:
       
   226 	
       
   227 	void SetViewportOffsetX(TInt aOffset);
       
   228 	void SetViewportOffsetY(TInt aOffset);
       
   229 	
       
   230 	/**
       
   231 	The DScreenProperties object which owns this viewport
       
   232 	*/
       
   233 	DScreenProperties* iScreenProps;
       
   234 	
       
   235 	/**
       
   236 	Width in pixels of the client area of the window through which the emulator is being viewed
       
   237 	*/
       
   238 	TInt iViewportWidth;
       
   239 	/**
       
   240 	Height in pixels of the client area of the window through which the emulator is being viewed
       
   241 	*/
       
   242 	TInt iViewportHeight;
       
   243 	/**
       
   244 	X Offset of viewport edge from emulator image ie. How far viewport is translated
       
   245 	*/
       
   246 	TInt iViewportOffsetX;
       
   247 	/**
       
   248 	Y Offset of viewport edge from emulator image ie. How far viewport is translated
       
   249 	*/
       
   250 	TInt iViewportOffsetY;
       
   251 	
       
   252 	};
       
   253 
       
   254 class DScreenProperties
       
   255 	{
       
   256 friend class TViewport;
       
   257 public:
       
   258 	DScreenProperties();
       
   259 	~DScreenProperties();
       
   260 	TInt SetupProperties(TInt aConf, TInt aScreen);
       
   261 	TWindowState GetWindowState();
       
   262 public:
       
   263 	TInt iScreenWidth;
       
   264 	TInt iScreenHeight;
       
   265 	TInt iMaxScreenWidth;
       
   266 	TInt iMaxScreenHeight;
       
   267     TInt iXYInputWidth;
       
   268     TInt iXYInputHeight;
       
   269 	TInt iPhysicalScreenWidth;
       
   270 	TInt iPhysicalScreenHeight;
       
   271 	TInt iMaxPhysicalScreenWidth;
       
   272 	TInt iMaxPhysicalScreenHeight;
       
   273 	TInt iScreenOffsetX; 
       
   274 	TInt iScreenOffsetY;
       
   275 	TUint iColorDepth; 			///<In emulator this is a bitfield of the available modes. All other aspects of each mode are identical.
       
   276 	TInt iDisplayContrast;
       
   277 	TEmulatorFlip iScreenRotation;
       
   278 	CHAR iFasciaFileName[MAX_PATH];
       
   279 	HWND iWindowHandle;
       
   280 	WINDOWPLACEMENT iWinPlace; ///<Used to store the window's WINDOWPLACEMENT struct.
       
   281 	RECT iWinRect;
       
   282 	TBool iScreenOff;
       
   283 	TInt  iCurrentMode;		   ///<Indicates the current mode when multiple modes are supported
       
   284 	TInt  iMaxModes;
       
   285 	TInt  iModeDepths[KEmulMaxNumModes];
       
   286 	TInt iCompositionBuffers;
       
   287 	TInt iRefreshRateHz;
       
   288 	/**
       
   289 	The viewport owned by the screen
       
   290 	*/
       
   291 	TViewport iViewport;
       
   292 
       
   293 	};
       
   294 	
       
   295 
       
   296 class DDisplayChannel;
       
   297 
       
   298 class DWinsUi : public DWinsUiBase
       
   299 	{
       
   300 public:
       
   301 	DWinsUi();
       
   302 	TInt Create(TInt aId);
       
   303 //
       
   304 	TInt GetVirtualKey(TEmulCommand& aCommand, TInt aX, TInt aY);
       
   305 	void SetVirtualKey(const TBool aProcessing, const TInt aCommandData, const TEmulCommand aCommand);
       
   306 	TBool WasVirtualKey(TInt& aCommandData, TEmulCommand& aCommand);
       
   307 	void TranslateMouseCoords(const TEmulatorFlip aFlipState, const TInt aX, const TInt aY, const TInt aRegionWidth, const TInt aRegionHeight, TInt& aNewX, TInt& aNewY);
       
   308 
       
   309 	//
       
   310 	TBool OnScreen(TInt aScreen, TInt aX, TInt aY) const;
       
   311 	TBool OnDigitizer(TInt aX, TInt aY) const;
       
   312 	TBool MultiTouchEnabled() const;
       
   313 	TBool GCEEnabled() const;
       
   314 	TInt MultiTouchPressureStep() const;
       
   315 	TInt MultiTouchProximityStep() const;
       
   316 //private:
       
   317 	void ScreenInfo(TScreenInfoV01& aInfo);
       
   318 	TBool VideoInfo(TInt aDeviceNumber, TVideoInfoV01& aInfo);
       
   319 	TBool VideoInfo(TInt aDeviceNumber,TInt aModeNumber, TVideoInfoV01& aInfo);
       
   320 	TBool VideoInfoForDisplayDriver(TInt aDeviceNumber,TInt aModeNumber, TVideoInfoV01& aInfo, TBool aRealWidthAndHeight = EFalse);
       
   321 //
       
   322 	TInt SetupProperties(TInt aId);
       
   323 	TInt DefineVirtualKey(const char* aValue);
       
   324 	static TInt DoDefineVirtualKey(TAny* aObj, const char* aValue);
       
   325 	TInt DefineEmulatorControl(const char* aValue);
       
   326 	static TInt DoDefineEmulatorControl(TAny* aObj, const char* aValue);
       
   327 
       
   328 	static TInt DoDefineEmulatorControlHotKey(TAny* aPtr, const char* aValue);
       
   329 	TInt DefineEmulatorControlHotKey(const char* aValue);
       
   330 //	implementing DWinsUiBase
       
   331 	TUint ColorDepth(TInt aScreenNumber);
       
   332 	TInt SetFlip(TEmulatorFlip aFlip, TInt aScreenNumber);
       
   333 	void Info(TVariantInfoV01& aInfo);
       
   334 	HWND HWnd();
       
   335 	void SwitchDisplay(TBool aSecure);
       
   336 	TInt NumberOfScreens();
       
   337 	virtual TInt SetDisplayChannel(TInt aScreenNumber, DDisplayChannel* aDisplay);
       
   338 	TInt SetDisplayChannelImpl(TInt aScreenNumber, DDisplayChannel* aDisplay);
       
   339 public:
       
   340 	DWinsKeyboard iKeyboard;
       
   341 //
       
   342 	TInt iLedSize;
       
   343 	TInt iLedGap;
       
   344 	TInt iLedOffsetX;
       
   345 	TInt iLedOffsetY;
       
   346 	TBool iLedVertical;
       
   347 	TBuf8<0x10> iPointerType;
       
   348 	TXYInputType iXYInputType;
       
   349 	CHAR iSysIniFileName[MAX_PATH];
       
   350 	WINDOWPLACEMENT iWinPlace;
       
   351     RPointerArray<VirtualKey> iVirtualKeys;
       
   352 	RPointerArray<KeyCombination> iControlHotKeys;
       
   353 	TInt iDigitizerWidth;
       
   354 	TInt iDigitizerHeight;
       
   355 	TInt iDigitizerOffsetX;	//offset from the epoc screen 0!
       
   356 	TInt iDigitizerOffsetY;//offset from the epoc screen 0!
       
   357 	TBool iDigitizerEnabled;
       
   358 	CHAR iWindowTitle[KMaxNameSize+1];
       
   359 	TBool iDisplayVersionInfo;
       
   360 	TInt aId;			//configuration number;
       
   361 	TInt iInitialFlipMsg;
       
   362 	TBool iProcessingVirtualKey;
       
   363 	TUint iFakedVirtualKey;
       
   364 	TEmulCommand iVirtualKeyCommand;
       
   365 	RPointerArray<DScreenProperties> iScreens;
       
   366 private:
       
   367 	TBool iMultiTouchEnabled;
       
   368 	TBool iGCEEnabled;
       
   369 	TInt iMultiTouchProximityStep;
       
   370 	TInt iMultiTouchPressureStep;
       
   371 	};
       
   372 
       
   373 struct TBufferAddressA
       
   374 	{
       
   375 	DChunk* iChunk;
       
   376 	TAny* iAddress;
       
   377 	};
       
   378 	
       
   379 class TScreenBuffer
       
   380 	{
       
   381 public:	
       
   382 	RPointerArray<TAny> iFrameBuffers;
       
   383 	RPointerArray<TBufferAddressA> iMemChunks;
       
   384 	TInt 	iDisplayBufferOffset;    //offset to pixel data in current mode for display buffer. Mode of display buffer doesn't change we presume!
       
   385 	};
       
   386 
       
   387 
       
   388 // Chunk cleanup object - used to clean up the process/addr table when the process goes away.
       
   389 class TChunkCleanup : public TDfc
       
   390     {
       
   391 public:
       
   392     TChunkCleanup(DProcess* aProcess, TInt aScreenNumber);
       
   393     void Cancel();
       
   394     inline void SetIndex(TUint aIndex) { iIndex = aIndex; }
       
   395 private:
       
   396     static void ChunkDestroyed(TChunkCleanup* aSelf);
       
   397 private:
       
   398     DProcess* iProcess;
       
   399     TInt      iScreenNumber;
       
   400     TInt	  iIndex;
       
   401     };
       
   402 
       
   403 
       
   404 // Entry to hold the process/disp.memory address, as we need to find the address of the display
       
   405 // memory when requested. A new entry would be added when a process first requests the address of display
       
   406 // memory. When the process dies, we remove the process entry (by way of a DFC for a chunk that is 
       
   407 // created on behalf of that process).
       
   408 class TProcessAddrEntry 
       
   409     {
       
   410 public:
       
   411 	TProcessAddrEntry(DProcess *aProcess, TUint8* aAddress);
       
   412 public:
       
   413 	DProcess* iProcess;
       
   414 	TUint8* iAddress;
       
   415 	};
       
   416 
       
   417 
       
   418 
       
   419 class TBufferSet
       
   420 	{
       
   421 public:
       
   422 	TAny* iDisplayBuffer;		//current display buffer
       
   423 	BITMAPV4HEADER iInfo;		// This can be cast to a BITMAPINFOHEADER
       
   424 	TInt           iDisplayDriverCount;
       
   425 	TScreenBuffer  iScreenBuffer;
       
   426 	TScreenBuffer  iDsaBuffer;
       
   427 	RArray<TProcessAddrEntry> iProcAddrTable;
       
   428 	TInt iDisplayState;
       
   429 	TInt iStateChangeCount;
       
   430 	RDisplayChannel::TBufferFormat iBufferFormat;
       
   431 	DDisplayChannel* iDisplayChannel;
       
   432 	};
       
   433 
       
   434 class DMasterIni : public DBase
       
   435 	{
       
   436 public:
       
   437 	TInt SetupProperties();
       
   438 	TInt Create();
       
   439 	static TInt DoHalFunction(TAny* aPtr, TInt aFunction, TAny* a1, TAny* a2);
       
   440 	TInt HalFunction(TInt aDeviceNumber, TInt aFunction, TAny* a1, TAny* a2);
       
   441 	static TInt DoXYHalFunction(TAny* aThis, TInt aFunction, TAny* a1, TAny* a2);
       
   442 	TInt XYHalFunction(TInt aFunction, TAny* a1, TAny* a2);
       
   443 	static TInt DoMouseHalFunction(TAny* aThis, TInt aFunction, TAny* a1, TAny* a2);
       
   444 	TInt MouseHalFunction(TInt aFunction, TAny* a1, TAny* a2);
       
   445 	static TInt DoKbdHalFunction(TAny* aThis, TInt aFunction, TAny* a1, TAny* a2);
       
   446 
       
   447 	void InitBitmapHeader(DScreenProperties& aScreenProperties, LPBITMAPV4HEADER aInfo);
       
   448 	void InitBufferFormat(DScreenProperties& aScreenProperties, RDisplayChannel::TBufferFormat& aBufferFormat);
       
   449 	TInt AllocateFrameBuffers(TInt aScreenNumber, TInt aCount, TInt aSize);
       
   450 	void ReleaseFrameBuffers(TInt aScreenNumber);
       
   451 
       
   452 	
       
   453 	TInt DisplayMemoryAddress(TInt aScreenNumber, TInt& aAddress);
       
   454 	TInt DisplayMemoryHandle(TInt aScreenNumber, TInt& aHandle);
       
   455 	
       
   456 	void ProcessDeletedDFC();
       
   457 
       
   458 	void SetDisplaySize(TInt aDisplayNumber, TInt aWidth, TInt aHeight);
       
   459 	void SetBufferFormat(TInt aDisplayNumber, TUint aAgregatSize, RDisplayChannel::TPixelFormat aPixelFormat);
       
   460 	void SetImageSize(TInt aScreenNumber);
       
   461 
       
   462 public:
       
   463 	//not set or used: TInt iConfigurationCount;
       
   464 	RPointerArray<DWinsUi> iSystemInis;	//Indexed by config
       
   465 	RArray<TBufferSet>     iBufferSet;
       
   466 	// Fast mutex used to control access to the process/address table in the 
       
   467 	// TBufferSet. 
       
   468 	NFastMutex iLock;
       
   469 	TUint iMaxSizeInBytes;
       
   470 	static const RDisplayChannel::TPixelFormat iSupportedPixelFormatTable[];
       
   471 	static const TInt iSupportedPixelFormatTableSize;
       
   472 private:
       
   473 	TInt NumberOfResolutions(TInt aDeviceNumber, TAny* a1, TAny* a2);
       
   474 	TInt SpecificScreenInfo(TInt aDeviceNumber, TAny* a1, TAny* a2);
       
   475 	TInt CurrentScreenInfo(TInt aDeviceNumber, TAny* a1, TAny* a2);
       
   476 };
       
   477 
       
   478 
       
   479 GLREF_C TInt CompareI(const TDesC8& aLhs, const TDesC8& aRhs);
       
   480 
       
   481 // user-defined messages ...
       
   482 // flip the emulator window
       
   483 #define WM_FLIP_MESSAGE 0x7FFF
       
   484 // emulator window power state
       
   485 #define WM_EMUL_POWER_ON 0x7FFE
       
   486 
       
   487 //redraw client window from the internal buffer
       
   488 #define WM_REDRAW_WINDOW 	(WM_USER + 1)
       
   489 
       
   490 // Set the display frame buffer for this window to lParam
       
   491 #define WMU_SET_DISPLAY_BUFFER	(WM_USER + 2)
       
   492 
       
   493 // Set the display size for this window to (wParam,lParam)
       
   494 // Rotation (flip) is ignored. Current display state is used.
       
   495 // Configurations are searched to find a match, message is ignored if none found.
       
   496 #define WMU_SET_DISPLAY_SIZE	(WM_USER + 3)
       
   497 
       
   498 //modifies the header of the bitmap that is getting painted, updating the size
       
   499 #define WMU_SET_BUFFER_FORMAT	(WM_USER + 4)
       
   500 
       
   501 enum TGuiPanic
       
   502 	{
       
   503 	EGuiGetModuleHandle=21,
       
   504 	EGuiRegisterWindow=22,
       
   505 	EGuiKernelWindowCreate=23,
       
   506 	EGuiRegisterChildWindow=24,
       
   507 	EGuiKernelChildWindowCreate=25,
       
   508 	EGuiCreateBitmap=26,
       
   509 	EGuiChildWinProc=27,
       
   510 	EGuiEnterCS=28,
       
   511 	EGuiLeaveCS=29,
       
   512 	EGuiStandbyWhilstOff=30,
       
   513 	EGuiResetPowerEvent=31,
       
   514 	EGuiSetPowerEvent=32,
       
   515 	EGuiWaitPowerOnFailed=33,
       
   516 	EGuiNoDisplayChannel=34,
       
   517 	EGuiVideoInfoUnavailable=35,
       
   518 	EGuiInvalidMultiTouch=36
       
   519 	};
       
   520 
       
   521 GLREF_C void Fault(TGuiPanic aPanic);
       
   522 
       
   523 #endif