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// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// Implements the CSmsuActive class
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//
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//
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/**
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@file
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*/
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#include "smsuact.h"
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#include "SmsuTimer.h"
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#include "smsstacklog.h"
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#include "smsumain.h"
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/**
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* Constructor.
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*
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* @param aPriority Active object priority
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* @capability None
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*/
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EXPORT_C CSmsuActiveBase::CSmsuActiveBase(TInt aPriority)
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: CActive(aPriority)
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{
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CActiveScheduler::Add(this);
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} // CSmsuActiveBase::CSmsuActiveBase
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/**
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* Destructor.
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* @capability None
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*/
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EXPORT_C CSmsuActiveBase::~CSmsuActiveBase()
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{
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Cancel();
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delete iSmsuTimeout;
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} // CSmsuActiveBase::~CSmsuActiveBase
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/**
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* Constructs a timer.
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*
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* This is required before use of TimedSetActive().
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* @capability None
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*/
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EXPORT_C void CSmsuActiveBase::ConstructTimeoutL()
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{
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LOGSMSU1("CSmsuActiveBase::ConstructTimeoutL()");
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iSmsuTimeout = CSmsuTimeout::NewL(*this);
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} // CSmsuActiveBase::ConstructTimeoutL
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/**
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* Activates the object, and sets it to be completed after a specified time.
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*
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* @param aTimeIntervalMicroSeconds32 Time after which to complete the object
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* @capability None
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*/
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EXPORT_C void CSmsuActiveBase::TimedSetActive(const TTimeIntervalMicroSeconds32& aTimeIntervalMicroSeconds32)
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{
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LOGSMSU2("CSmsuActiveBase::TimedSetActive(): aTimeIntervalMicroSeconds32=%d",
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aTimeIntervalMicroSeconds32.Int());
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__ASSERT_DEBUG(iSmsuTimeout != NULL, SmsuPanic(ESmsuTimeoutNull));
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if (iSmsuTimeout != NULL)
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{
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iSmsuTimeout->Start(aTimeIntervalMicroSeconds32);
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}
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SetActive();
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} // CSmsuActiveBase::TimedSetActive
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/**
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* Cancels a TimedSetActive() request.
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*
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* @see TimedSetActive
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*/
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EXPORT_C void CSmsuActiveBase::TimedSetActiveCancel()
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{
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LOGSMSU1("CSmsuActiveBase::TimedSetActiveCancel()");
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if (iSmsuTimeout != NULL)
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{
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iSmsuTimeout->Cancel();
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}
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} // CSmsuActiveBase::TimedSetActiveCancel
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/**
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* Determines if the object has timed out.
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*
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* @see TimedSetActive
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*/
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EXPORT_C TBool CSmsuActiveBase::TimedOut() const
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{
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LOGSMSU1("CSmsuActiveBase::TimedOut()");
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if (iSmsuTimeout != NULL)
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{
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return iSmsuTimeout->TimedOut();
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}
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return EFalse;
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} // CSmsuActiveBase::TimedOut
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/**
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* Sets an asynchronous observer to which to report completion of this object.
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*
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* @param aStatus Asynchronous status word of the observer
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* @capability None
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*/
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EXPORT_C void CSmsuActiveBase::Queue(TRequestStatus& aStatus)
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{
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LOGSMSU1("CSmsuActiveBase::Queue()");
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__ASSERT_DEBUG(iReport==NULL, SmsuPanic(ESmsuAlreadyActive));
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aStatus=KRequestPending;
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iReport=&aStatus;
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} // CSmsuActiveBase::Queue
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/**
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* Handles the object's request completion event.
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*
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* If a timer has been set with TimedSetActive(), this is cancelled. DoRunL()
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* is then called. If, after this, the object is not active, Complete() is called.
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* @capability None
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*/
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EXPORT_C void CSmsuActiveBase::RunL()
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{
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LOGSMSU1("CSmsuActiveBase::RunL()");
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if (iSmsuTimeout != NULL)
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{
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iSmsuTimeout->Cancel();
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}
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DoRunL();
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if (!IsActive())
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{
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Complete(iStatus.Int());
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}
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} // CSmsuActiveBase::RunL
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/**
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* Object use complete.
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*
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* This is called at the end of the RunL(), if the RunL() has not reset the object
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* to be active.
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*
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* If an observer has been set (see Queue()), DoComplete() is called, and that
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* observer is signalled with the object status.
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*
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* @param aStatus Active object status word
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* @capability None
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*/
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EXPORT_C void CSmsuActiveBase::Complete(TInt aStatus)
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{
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LOGSMSU2("CSmsuActiveBase::Complete(): aStatus=%d", aStatus);
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if (iReport)
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{
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DoComplete(aStatus);
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User::RequestComplete(iReport, aStatus);
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iReport = NULL;
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}
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} // CSmsuActiveBase::Complete
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/**
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* Handles leaves occurring in the RunL() function.
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*
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* It calls Complete().
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*
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* @param aError RunL() leave code
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* @return KErrNone
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* @capability None
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*/
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EXPORT_C TInt CSmsuActiveBase::RunError(TInt aError)
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{
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LOGSMSU2("CSmsuActiveBase::RunError(): aError=%d", aError);
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__ASSERT_DEBUG(!IsActive(), User::Invariant());
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Complete(aError);
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return KErrNone;
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} // CSmsuActiveBase::RunError
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/**
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* Signals this object.
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*
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* @param aStatus Status code with which to signal the object
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* @param aSetActive True to set the object to be active
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* @capability None
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*/
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EXPORT_C void CSmsuActiveBase::CompleteMyself(TInt aStatus, TBool aSetActive /* = ETrue */)
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{
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// Ignore in code coverage - not used within the SMS stack.
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BULLSEYE_OFF
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LOGSMSU3("CSmsuActiveBase::CompleteMyself(): aStatus=%d, aSetActive=%d",
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aStatus, aSetActive);
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// Initialise iStatus with a pending request...
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iStatus = KRequestPending;
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// Set active if required...
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if (aSetActive)
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{
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SetActive();
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}
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// Complete the request...
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TRequestStatus* status = &iStatus;
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User::RequestComplete(status, aStatus);
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BULLSEYE_RESTORE
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}
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/**
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* This function is used to request that the active object is completed
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* after the current timeout is handled. When a timeout occurs, the active
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* object is cancelled which requires DoCancel() to be called. However
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* the object is active until after the DoCancel() meaning it is not
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* possible to make a new request. This function requests a second
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* call to Complete() (via RunL etc.) which is done without the object
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* being active.
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*
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* This function can only be called when a timeout occurs, otherwise
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* it would not get actioned.
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*
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* @param aStatus Status code with which to signal the object
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*
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* @capability None
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*/
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EXPORT_C void CSmsuActiveBase::CompleteMyselfAfterTimeout(TInt aStatus)
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{
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LOGSMSU2("CSmsuActiveBase::CompleteMyselfAfterTimeout(): aStatus=%d", aStatus);
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__ASSERT_DEBUG(iSmsuTimeout != NULL, SmsuPanic(ESmsuTimeoutNull));
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if (iSmsuTimeout != NULL && iSmsuTimeout->TimedOut())
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{
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iSmsuTimeout->RequestCompleteMyselfAfterCancel(aStatus);
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}
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} // CSmsuActiveBase::CompleteMyselfAfterTimeout
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