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// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// Contains the implementation of the TSmsSettings class.
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//
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//
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/**
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@file
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*/
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#include "smsuset.h"
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#include <s32strm.h>
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#include "smsstacklog.h"
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/**
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* Constructor.
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*
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* Initialises the settings with default values.
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*
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* @capability None
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*/
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EXPORT_C TSmsSettings::TSmsSettings():
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iTimeoutMicroSeconds32(KDefaultTimeoutMicroSeconds32),
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iSendTryLimit(KDefaultSendTryLimit),
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iFlags(ESmsFlagDeletePDUsFromPhoneStores),
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iReassemblyLifetime(KDefaultReassemblyLifetime), // one day
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iKSegmentationLifetimeMultiplier(KDefaultKSegmentationLifetimeMultiplier),
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iModemInitializationTimeoutMicroSeconds32(KDefaultModemInitializationTimeoutMicroSeconds32),
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iSendTryTimeoutMicroSeconds32(KDefaultSendTryTimeoutMicroSeconds32), // 60 seconds
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iBootTimerTimeout32(KDefaultBootTimerMicroSeconds32)
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{
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}
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/**
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* Internalises the object.
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*
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* Sets the SMS sttings from the stream store.
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*
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* @param aStream Stream to read from
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* @capability None
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*/
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EXPORT_C void TSmsSettings::InternalizeL(RReadStream& aStream)
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{
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// Ignore in code coverage - not used within the SMS stack.
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BULLSEYE_OFF
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iTimeoutMicroSeconds32=aStream.ReadInt32L();
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iSendTryLimit=aStream.ReadInt32L();
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iFlags=aStream.ReadUint32L();
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iReassemblyLifetime=aStream.ReadUint32L();
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iKSegmentationLifetimeMultiplier=aStream.ReadUint32L();
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iModemInitializationTimeoutMicroSeconds32=aStream.ReadInt32L();
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BULLSEYE_RESTORE
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}
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/**
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* Externalises the object.
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*
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* Gets the SMS sttings from the stream store.
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*
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* @param aStream Stream to write to
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* @capability None
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*/
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EXPORT_C void TSmsSettings::ExternalizeL(RWriteStream& aStream) const
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{
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// Ignore in code coverage - not used within the SMS stack.
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BULLSEYE_OFF
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aStream.WriteInt32L(iTimeoutMicroSeconds32.Int());
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aStream.WriteInt32L(iSendTryLimit);
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aStream.WriteUint32L(iFlags);
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aStream.WriteUint32L(iReassemblyLifetime.Int());
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aStream.WriteUint32L(iKSegmentationLifetimeMultiplier);
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aStream.WriteInt32L(iModemInitializationTimeoutMicroSeconds32.Int());
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BULLSEYE_RESTORE
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}
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