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1 // Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 |
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17 #include "CBaseMenuAsync.h" |
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18 |
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19 /** |
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20 Completes a request so that the RunL() code of the active object is executed. |
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21 |
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22 @param aErr The error code to pass to User::RequestComplete(). |
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23 */ |
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24 void CBaseMenuAsync::CompleteOwnRequest(TInt aErr) |
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25 { |
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26 TRequestStatus* status = &iStatus; |
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27 |
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28 // Complete an asynchronous request |
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29 User::RequestComplete(status, aErr); |
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30 } |
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31 |
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32 /** |
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33 Starts (this) active object making it active so it can take |
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34 input and perform required functionality. |
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35 */ |
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36 void CBaseMenuAsync::Start() |
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37 { |
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38 PostOwnRequest(); |
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39 SetActive(); |
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40 CompleteOwnRequest(KErrNone); |
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41 } |
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42 |
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43 /** |
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44 Sets its own status to KRequestPending. |
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45 */ |
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46 void CBaseMenuAsync::PostOwnRequest() |
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47 { |
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48 iStatus = KRequestPending; |
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49 } |
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50 |
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51 /** |
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52 Ends execution of the active object. |
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53 */ |
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54 void CBaseMenuAsync::Terminate() |
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55 { |
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56 iState = EEnd; |
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57 SetActive(); |
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58 CompleteOwnRequest(KErrNone); |
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59 } |
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60 |
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61 /** |
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62 Constructor. |
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63 |
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64 @param aConsole Reference to console object to which output will be displayed |
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65 */ |
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66 CBaseMenuAsync::CBaseMenuAsync(CConsoleBase& aConsole) |
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67 : CActive(EPriorityUserInput), |
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68 iState(EStart), |
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69 iConsole(&aConsole) |
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70 { |
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71 CActiveScheduler::Add(this); |
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72 } |
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73 |
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74 /** |
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75 Places a request for input to the console, reads the input character from the |
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76 keypad (keyboard etc.) |
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77 */ |
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78 void CBaseMenuAsync::GetInput() |
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79 { |
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80 // Gets a keystroke from the console window, asynchronously. |
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81 iConsole->Read(iStatus); |
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82 iState = EWaitingForKeyPress; |
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83 SetActive(); |
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84 } |
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85 |
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86 /** |
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87 Second phase constructor. |
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88 */ |
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89 void CBaseMenuAsync::ConstructL() |
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90 { |
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91 iTelephony = CTelephony::NewL(); |
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92 } |