--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/smsprotocols/smsstack/ems/inc/EMSAnimationIE.h Tue Feb 02 01:41:59 2010 +0200
@@ -0,0 +1,138 @@
+/*
+* Copyright (c) 2009 Sony Ericsson Mobile Communications AB
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Sony Ericsson Mobile Communications AB - initial contribution.
+* Nokia Corporation - additional changes.
+*
+* Contributors:
+*
+* Description:
+* Implements the Enhanced SMS Animation Information Element.
+*/
+
+
+/**
+ * @file
+ * @internalComponent
+ * Defines CEmsPreDefAnimation and CEmsAnimationIE classes
+ */
+
+#ifndef __EMSAnimationIE_H__
+#define __EMSAnimationIE_H__
+
+#include <emspictureie.h>
+
+/**
+ * @internalComponent
+ */
+#define KSmallAnimSize TSize(8,8)
+/**
+ * @internalComponent
+ */
+#define KLargeAnimSize TSize(16,16)
+
+
+class CEmsPreDefAnimationIE : public CEmsInformationElement
+/**
+ * CEmsPreDefAnimationIE wraps the creation & modification of an EMS predefined animation
+ * information element into a single class.
+ *
+ * Format of PreDef animation Information Element.
+ * -----------------------------------------------
+ *
+ * Position (Octet) Bit Description
+ * 1 Start Position
+ * 2 PreDefined Animation Number
+ *
+ * The start position of the information element is relative to the PDU that contains the object.
+ * However when within this class it will be an converted to an absolute position within the message.
+ *
+ * @see 3gpp Spec V5 section 9.2.3.24.10.1.4
+ * @internalComponent
+ */
+ {
+public:
+ // EIESize is 1 because start position is not included
+ enum {EIESize=1};
+ enum TAnimType{
+ EFlirty =0x0,
+ EGlad =0x1,
+ ESceptic =0x2,
+ ESad =0x3,
+ EWow =0x4,
+ ECrying =0x5,
+ EWinking =0x6,
+ ELaughing =0x7,
+ EIndifferent=0x8,
+ EKissing =0x9,
+ EConfused =0xA,
+ ETongueOut =0xB,
+ EAngry =0xC,
+ EGlasses =0xD,
+ EDevil =0xE};
+
+ IMPORT_C static CEmsPreDefAnimationIE* NewL(TAnimType aAnimValue=EFlirty);
+ IMPORT_C CEmsInformationElement* DuplicateL() const;
+ IMPORT_C void CopyL(const CEmsPreDefAnimationIE& aSrc);
+
+ IMPORT_C TAnimType Animation() const ;
+ IMPORT_C void SetAnimationL(TAnimType aValue);
+
+private:
+ CEmsPreDefAnimationIE(TAnimType aAnimValue);
+ CEmsPreDefAnimationIE();
+ virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
+ virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
+ TAnimType iAnimNumber;
+ };
+
+
+
+
+class CEmsAnimationIE : public CEmsInformationElement
+/**
+ * CEmsAnimationIE wraps the creation & modification of both an EMS large animation & small animation
+ * information element into a single class.
+ *
+ * Format of Large/User Animation Information Element.
+ * -----------------------------------------------
+ *
+ * Position (Octet) Bit Description
+ * 1 Start Position
+ * 2..n Animation Data
+ *
+ * The start position of the information element is relative to the PDU that contains the object.
+ * However when within this class it will be an converted to an absolute position within the message.
+ *
+ * @see 3gpp Spec V5 section 9.2.3.24.10.1.5/6
+ * @internalComponent
+ */
+ {
+public:
+ enum {EFramesPerMsg=4};
+ enum {EIESmallSize=32, EIELargeSize=128};
+
+ static CEmsAnimationIE* NewL();
+ IMPORT_C static CEmsAnimationIE* NewL(const CFbsBitmap& aBitmap);
+ IMPORT_C ~CEmsAnimationIE();
+ IMPORT_C CEmsInformationElement* DuplicateL() const;
+ IMPORT_C void CopyL(const CEmsAnimationIE& aSrc);
+
+ IMPORT_C CFbsBitmap* GetBitmapL() const;
+
+private:
+ CEmsAnimationIE();
+ void ConstructL(const CFbsBitmap& aBitmap);
+ virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
+ virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
+ CFbsBitmap* GetBitmapL(const TSize& aSize, const TDesC8& aDataBuf)const;
+ HBufC8* iData;
+ };
+
+#endif // __EMSAnimationIE_H__