smsprotocols/smsstack/ems/src/EMSSoundIE.cpp
changeset 0 3553901f7fa8
child 24 6638e7f4bd8f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/smsprotocols/smsstack/ems/src/EMSSoundIE.cpp	Tue Feb 02 01:41:59 2010 +0200
@@ -0,0 +1,208 @@
+/*
+* Copyright (c) 2009 Sony Ericsson Mobile Communications AB
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Sony Ericsson Mobile Communications AB - initial contribution.
+* Nokia Corporation - additional changes.
+* 
+* Contributors:
+* 
+* Description:
+* Implements the Enhanced SMS Predefined and User Defined sound IE.
+*
+*/
+
+
+/**
+ *  @file
+ *  
+ *  Implements  CEMSPreDefSoundIE and CEmsSoundIE classes
+ */
+
+#include <emssoundie.h>
+
+
+
+EXPORT_C CEmsPreDefSoundIE* CEmsPreDefSoundIE::NewL(TPredefinedSound aSound)
+/**
+ *  @capability None
+ */
+	{
+	if(aSound > EChordLow)User::Leave(KErrArgument);
+	CEmsPreDefSoundIE* self = new (ELeave) CEmsPreDefSoundIE();
+	CleanupStack::PushL(self);
+	self->ConstructL(aSound);
+	CleanupStack::Pop(self);
+	return self;
+	}
+
+
+EXPORT_C CEmsInformationElement* CEmsPreDefSoundIE::DuplicateL() const
+/**
+ *  @capability None
+ */
+	{
+	CEmsPreDefSoundIE* copy = new (ELeave) CEmsPreDefSoundIE();
+	CleanupStack::PushL(copy);
+	copy->CopyL(*this);
+	CleanupStack::Pop(copy);
+	return copy;
+	}
+
+EXPORT_C CEmsPreDefSoundIE::TPredefinedSound CEmsPreDefSoundIE::PredefinedSound() const
+/**
+ *  @capability None
+ */
+	{
+	return iSound;
+	}
+
+
+CEmsPreDefSoundIE::CEmsPreDefSoundIE(): CEmsInformationElement(CSmsInformationElement::ESmsEnhancedPredefinedSound){iEncodedBodyLength=1;}
+
+void CEmsPreDefSoundIE::ConstructL(TPredefinedSound aSound)
+	{
+	iSound = aSound;
+	}
+
+
+EXPORT_C void CEmsPreDefSoundIE::CopyL(const CEmsPreDefSoundIE& aSrc)
+/**
+ *  @capability None
+ */
+	{
+	CEmsInformationElement::CopyL(aSrc);
+	iSound = aSrc.iSound;
+	}
+
+/**
+ *  Encodes the information element into its raw format. (no IE id)
+ *  
+ *  @param aPtr the buffer to be used which is to contain the data
+ *  @param TBool boolean to indicate if it is for serialisation or encoding
+ */
+void CEmsPreDefSoundIE::EncodeBodyL(TPtr8 aPtr, TBool) const
+	{
+	aPtr.Append(static_cast<TUint8>(iSound));
+	}
+
+
+/**
+ *  Decodes the raw data out of an information element into this class.
+ *  
+ *  @param aPtr The raw predefined animation data
+ *  @param TBool boolean to indicate if it is from serialisation
+ *  @leave KErrCorrupt If the size of the data does not match what is expected.
+ */
+void CEmsPreDefSoundIE::DecodeBodyL(const TPtrC8 aPtr, TBool)
+	{
+	__ASSERT_ALWAYS( aPtr.Length()==1, User::Leave(KErrCorrupt));
+	iSound = static_cast<TPredefinedSound>(aPtr[0]);
+	}
+
+
+CEmsSoundIE* CEmsSoundIE::NewL()
+	{
+	CEmsSoundIE* self = new (ELeave) CEmsSoundIE();
+	return self;
+	}
+
+EXPORT_C CEmsSoundIE* CEmsSoundIE::NewL(const TDesC8& aMelody)
+/**
+ *  @capability None
+ */
+	{
+	CEmsSoundIE* self = new (ELeave) CEmsSoundIE();
+	CleanupStack::PushL(self);
+	self->ConstructL(aMelody);
+	CleanupStack::Pop(self);
+	return self;
+	}
+
+EXPORT_C CEmsInformationElement* CEmsSoundIE::DuplicateL() const
+/**
+ *  @capability None
+ */
+	{
+	CEmsSoundIE* copy = new (ELeave) CEmsSoundIE();
+	CleanupStack::PushL(copy);
+	copy->CopyL(*this);
+	CleanupStack::Pop(copy);
+	return copy;
+	}
+
+CEmsSoundIE::CEmsSoundIE() : CEmsInformationElement(CSmsInformationElement::ESmsEnhancedUserDefinedSound){}
+
+
+void CEmsSoundIE::ConstructL(const TDesC8& aMelody)
+	{
+	__ASSERT_ALWAYS(aMelody.Length()<=EMaxSoundLength, User::Leave(KErrCorrupt));
+	iMelody = aMelody.AllocL();
+	iEncodedBodyLength=iMelody->Length();
+	}
+
+EXPORT_C void CEmsSoundIE::CopyL(const CEmsSoundIE& aSrc)
+/**
+ *  @capability None
+ */
+	{
+	Reset();
+	CEmsInformationElement::CopyL(aSrc);
+	__ASSERT_ALWAYS(aSrc.iMelody, User::Leave(KErrCorrupt));
+	iMelody = aSrc.iMelody->AllocL();
+	}
+
+EXPORT_C const HBufC8* CEmsSoundIE::Melody() const
+/**
+ *  @capability None
+ */
+	{
+	return iMelody;
+	}
+
+/**
+ *  Encodes the information element into its raw format. (no IE id)
+ *  
+ *  @param aPtr the buffer to be used which is to contain the data
+ *  @param TBool boolean to indicate if it is for serialisation or encoding
+ *  @leave KErrCorrupt If the melody has not been defined.
+ */
+void CEmsSoundIE::EncodeBodyL(TPtr8 aPtr, TBool) const
+	{
+	__ASSERT_ALWAYS(iMelody!=NULL, User::Leave(KErrCorrupt));
+	aPtr.Append(*iMelody);
+	}
+
+/**
+ *  Decodes the raw data out of an information element into this class.
+ *  
+ *  @param aPtr The raw predefined animation data
+ *  @param TBool boolean to indicate if it is from serialisation
+ *  @leave KErrCorrupt If the size of the data does not match what is expected.
+ */
+void CEmsSoundIE::DecodeBodyL(const TPtrC8 aPtr, TBool)
+	{
+	__ASSERT_ALWAYS(aPtr.Length()<=EMaxSoundLength, User::Leave(KErrCorrupt));
+
+	Reset();
+	iMelody = aPtr.AllocL();
+	}
+
+EXPORT_C CEmsSoundIE::~CEmsSoundIE()
+/**
+ *  @capability None
+ */
+	{
+	Reset();
+	}
+
+void CEmsSoundIE::Reset()
+	{
+	delete iMelody;
+	iMelody = NULL;
+	}