smsprotocols/smsstack/gsmu/src/Gsmumain.cpp
branchopencode
changeset 24 6638e7f4bd8f
parent 0 3553901f7fa8
--- a/smsprotocols/smsstack/gsmu/src/Gsmumain.cpp	Mon May 03 13:37:20 2010 +0300
+++ b/smsprotocols/smsstack/gsmu/src/Gsmumain.cpp	Thu May 06 15:10:38 2010 +0100
@@ -1,39 +1,39 @@
-// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
-// All rights reserved.
-// This component and the accompanying materials are made available
-// under the terms of "Eclipse Public License v1.0"
-// which accompanies this distribution, and is available
-// at the URL "http://www.eclipse.org/legal/epl-v10.html".
-//
-// Initial Contributors:
-// Nokia Corporation - initial contribution.
-//
-// Contributors:
-//
-// Description:
-// Implements the GSMU panic function and E32Dll
-// 
-//
-
-/**
- @file
-*/
-
-#include <e32std.h>
-#include "Gsmumain.h"
-#include "Gsmuelem.h"
-
-
-/**
- *  panic in the GSMU
- */
-GLDEF_C void Panic(TGsmuPanic aPanic)
-    {
-    // Ignore in code coverage - panic method
-    BULLSEYE_OFF    
-    LOGGSMU2("GSMUPANIC %d", aPanic);
-    
-    _LIT(KGsmuPanic, "GSMU");
-    User::Panic(KGsmuPanic, aPanic);
-    BULLSEYE_RESTORE
-    }
+// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// Implements the GSMU panic function and E32Dll
+// 
+//
+
+/**
+ @file
+*/
+
+#include <e32std.h>
+#include "Gsmumain.h"
+#include "Gsmuelem.h"
+
+
+/**
+ *  panic in the GSMU
+ */
+GLDEF_C void Panic(TGsmuPanic aPanic)
+    {
+    // Ignore in code coverage - panic method
+    BULLSEYE_OFF    
+    LOGGSMU2("GSMUPANIC %d", aPanic);
+    
+    _LIT(KGsmuPanic, "GSMU");
+    User::Panic(KGsmuPanic, aPanic);
+    BULLSEYE_RESTORE
+    }