// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Contains the implementation of the TSmsSettings class.
//
//
/**
@file
*/
#include "smsuset.h"
#include <s32strm.h>
#include "smsstacklog.h"
/**
* Constructor.
*
* Initialises the settings with default values.
*
* @capability None
*/
EXPORT_C TSmsSettings::TSmsSettings():
iTimeoutMicroSeconds32(KDefaultTimeoutMicroSeconds32),
iSendTryLimit(KDefaultSendTryLimit),
iFlags(ESmsFlagDeletePDUsFromPhoneStores),
iReassemblyLifetime(KDefaultReassemblyLifetime), // one day
iKSegmentationLifetimeMultiplier(KDefaultKSegmentationLifetimeMultiplier),
iModemInitializationTimeoutMicroSeconds32(KDefaultModemInitializationTimeoutMicroSeconds32),
iSendTryTimeoutMicroSeconds32(KDefaultSendTryTimeoutMicroSeconds32), // 60 seconds
iBootTimerTimeout32(KDefaultBootTimerMicroSeconds32)
{
}
/**
* Internalises the object.
*
* Sets the SMS sttings from the stream store.
*
* @param aStream Stream to read from
* @capability None
*/
EXPORT_C void TSmsSettings::InternalizeL(RReadStream& aStream)
{
// Ignore in code coverage - not used within the SMS stack.
BULLSEYE_OFF
iTimeoutMicroSeconds32=aStream.ReadInt32L();
iSendTryLimit=aStream.ReadInt32L();
iFlags=aStream.ReadUint32L();
iReassemblyLifetime=aStream.ReadUint32L();
iKSegmentationLifetimeMultiplier=aStream.ReadUint32L();
iModemInitializationTimeoutMicroSeconds32=aStream.ReadInt32L();
BULLSEYE_RESTORE
}
/**
* Externalises the object.
*
* Gets the SMS sttings from the stream store.
*
* @param aStream Stream to write to
* @capability None
*/
EXPORT_C void TSmsSettings::ExternalizeL(RWriteStream& aStream) const
{
// Ignore in code coverage - not used within the SMS stack.
BULLSEYE_OFF
aStream.WriteInt32L(iTimeoutMicroSeconds32.Int());
aStream.WriteInt32L(iSendTryLimit);
aStream.WriteUint32L(iFlags);
aStream.WriteUint32L(iReassemblyLifetime.Int());
aStream.WriteUint32L(iKSegmentationLifetimeMultiplier);
aStream.WriteInt32L(iModemInitializationTimeoutMicroSeconds32.Int());
BULLSEYE_RESTORE
}