commsfwsupport/commselements/serverden/inc/sd_thread.h
branchRCL_3
changeset 48 07656293a99c
parent 0 dfb7c4ff071f
equal deleted inserted replaced
37:35c06c1d4fa6 48:07656293a99c
   267 	IMPORT_C void DetermineRoleL(HBufC8* aIniData, TBool& aIsDealer, TBool& aIsPlayer, TPlayerRole &aPlayerRole);
   267 	IMPORT_C void DetermineRoleL(HBufC8* aIniData, TBool& aIsDealer, TBool& aIsPlayer, TPlayerRole &aPlayerRole);
   268 	virtual void DoDeterminePlayerRoleL(HBufC8* aIniData, TPlayerRole &aPlayerRole)=0;
   268 	virtual void DoDeterminePlayerRoleL(HBufC8* aIniData, TPlayerRole &aPlayerRole)=0;
   269 
   269 
   270 	void ProcessIniDataL();
   270 	void ProcessIniDataL();
   271 	IMPORT_C TInt DecodePeerId(const CommsFW::TCFSubModuleAddress* aSubModule1, const CommsFW::TCFSubModuleAddress* aSubModule2, CommsFW::TWorkerId& aPeerId);
   271 	IMPORT_C TInt DecodePeerId(const CommsFW::TCFSubModuleAddress* aSubModule1, const CommsFW::TCFSubModuleAddress* aSubModule2, CommsFW::TWorkerId& aPeerId);
   272 	IMPORT_C void MaybeCompleteUnbinding(CommsFW::TWorkerId aWorker);
   272 	IMPORT_C void MaybeCompleteUnbinding(CommsFW::TWorkerId aWorker, TBool aPeerIsDead);
   273 
   273 
   274 protected:
   274 protected:
   275 	/** This is the handler used for bi-directional communication with the Root Server. */
   275 	/** This is the handler used for bi-directional communication with the Root Server. */
   276 	CWorkerRootServChannelHandler* iChannelHandler;
   276 	CWorkerRootServChannelHandler* iChannelHandler;
   277 
   277