equal
deleted
inserted
replaced
267 IMPORT_C void DetermineRoleL(HBufC8* aIniData, TBool& aIsDealer, TBool& aIsPlayer, TPlayerRole &aPlayerRole); |
267 IMPORT_C void DetermineRoleL(HBufC8* aIniData, TBool& aIsDealer, TBool& aIsPlayer, TPlayerRole &aPlayerRole); |
268 virtual void DoDeterminePlayerRoleL(HBufC8* aIniData, TPlayerRole &aPlayerRole)=0; |
268 virtual void DoDeterminePlayerRoleL(HBufC8* aIniData, TPlayerRole &aPlayerRole)=0; |
269 |
269 |
270 void ProcessIniDataL(); |
270 void ProcessIniDataL(); |
271 IMPORT_C TInt DecodePeerId(const CommsFW::TCFSubModuleAddress* aSubModule1, const CommsFW::TCFSubModuleAddress* aSubModule2, CommsFW::TWorkerId& aPeerId); |
271 IMPORT_C TInt DecodePeerId(const CommsFW::TCFSubModuleAddress* aSubModule1, const CommsFW::TCFSubModuleAddress* aSubModule2, CommsFW::TWorkerId& aPeerId); |
272 IMPORT_C void MaybeCompleteUnbinding(CommsFW::TWorkerId aWorker); |
272 IMPORT_C void MaybeCompleteUnbinding(CommsFW::TWorkerId aWorker, TBool aPeerIsDead); |
273 |
273 |
274 protected: |
274 protected: |
275 /** This is the handler used for bi-directional communication with the Root Server. */ |
275 /** This is the handler used for bi-directional communication with the Root Server. */ |
276 CWorkerRootServChannelHandler* iChannelHandler; |
276 CWorkerRootServChannelHandler* iChannelHandler; |
277 |
277 |