commsfwutils/commsbufs/mbufgobblerlayer/src/mbufgobblertiermanagerstates.cpp
branchRCL_3
changeset 84 486e9e9c45a7
parent 76 576874e13a2c
child 85 7c25be0307fe
equal deleted inserted replaced
76:576874e13a2c 84:486e9e9c45a7
     1 // Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // Tier Manager Mesh States
       
    15 //   (management plane)
       
    16 //
       
    17 // 
       
    18 //
       
    19 //  This is a 3-plane comms layer implementation example, which has been customised to be a test layer which gobbles and releases ESOCK MBUFs.
       
    20 //  The MBuf gobbling functionality can be disabled by undefining the macro SYMBIAN_COMMSFW_MBUF_GOBBLER which is specified in mbufgobblerproviders.mmp.
       
    21 //  When SYMBIAN_COMMSFW_MBUF_GOBBLER is undefined, the source code specified by mbufgobblerproviders.mmp becomes a pass through layer i.e. it passes the data
       
    22 //  through to the layer above or below without altering it. This makes it useful as a starting point for implementing your own layers / providers;
       
    23 //  useful documentation on how to customise your own passthrough layer can be found in ..\docs\MbufGobblerLayer.doc
       
    24 //
       
    25 
       
    26 /**
       
    27  @file
       
    28  @internalComponent
       
    29 */
       
    30 
       
    31 #include "mbufgobblertiermanagerstates.h"
       
    32 #include "mbufgobblerlog.h"
       
    33 
       
    34 CMbufGobblerTierManagerMeshStates::CMbufGobblerTierManagerMeshStates()
       
    35 	{
       
    36 	// No implementation required
       
    37 	}
       
    38 
       
    39 CMbufGobblerTierManagerMeshStates::~CMbufGobblerTierManagerMeshStates()
       
    40 	{
       
    41 	}
       
    42 
       
    43 CMbufGobblerTierManagerMeshStates* CMbufGobblerTierManagerMeshStates::NewLC()
       
    44 	{
       
    45 	CMbufGobblerTierManagerMeshStates* self =
       
    46 			new (ELeave) CMbufGobblerTierManagerMeshStates();
       
    47 	CleanupStack::PushL(self);
       
    48 	self->ConstructL();
       
    49 	return self;
       
    50 	}
       
    51 
       
    52 CMbufGobblerTierManagerMeshStates* CMbufGobblerTierManagerMeshStates::NewL()
       
    53 	{
       
    54 	CMbufGobblerTierManagerMeshStates* self =
       
    55 			CMbufGobblerTierManagerMeshStates::NewLC();
       
    56 	CleanupStack::Pop(); // self;
       
    57 	return self;
       
    58 	}
       
    59 
       
    60 void CMbufGobblerTierManagerMeshStates::ConstructL()
       
    61 	{
       
    62 
       
    63 	}