datacommsserver/esockserver/inc/SS_sock.H
changeset 0 dfb7c4ff071f
equal deleted inserted replaced
-1:000000000000 0:dfb7c4ff071f
       
     1 // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #if !defined(__SS_SOCK_H__)
       
    17 #define __SS_SOCK_H__
       
    18 
       
    19 #include <comms-infras/ss_intsock.h>
       
    20 
       
    21 #define SYMBIAN_NETWORKING_UPS
       
    22 
       
    23 #ifdef SYMBIAN_NETWORKING_UPS
       
    24 #include <comms-infras/ss_platsec_apiext.h>		// ASockSubSessionPlatsecApiExt
       
    25 #endif //SYMBIAN_NETWORKING_UPS
       
    26 
       
    27 //#include <es_prot.h>
       
    28 #include <es_enum.h>
       
    29 #include <e32base.h>
       
    30 #include <comms-infras/ss_flowbinders.h>
       
    31 #include <comms-infras/ss_nodeinterfaces.h>
       
    32 #include "ss_flowrequest.h"
       
    33 
       
    34 class CWaitForMBufs;
       
    35 class CProtocolBase;
       
    36 class ProtocolManager;
       
    37 class CInternalSocketImpl;
       
    38 
       
    39 namespace ESock
       
    40 {
       
    41 
       
    42 NONSHARABLE_CLASS(CSocketMessage) : public CBase, public AMessage 
       
    43 	{
       
    44 	public:
       
    45 	virtual void AcquireMessage ( AMessage* aMessage );
       
    46 	inline void SetMessage ( Den::RSafeMessage& aMessage );
       
    47 	inline void ProcessedMessage ();
       
    48 
       
    49 
       
    50 	private:
       
    51     virtual TInt ReadDes(TInt aSrcParamIndex,TDes8 &aDes,TInt anOffset=0);
       
    52 	virtual TInt ReadInt(TInt aSrcParamIndex);
       
    53 	virtual TInt ReadMBuf(TInt aSrcParamIndex, RMBufChain& aBufChain);
       
    54 	virtual void InitMBuf(TInt aParamIndex);
       
    55     virtual TInt WriteDes(TInt aDstParamIndex,const TDesC8& aDes,TInt anOffset=0);    
       
    56     virtual TInt WriteMBuf(TInt aDstParamIndex,RMBufChain& aBufChain);    
       
    57 
       
    58 	virtual void CompleteMessage(TInt anError);
       
    59 
       
    60 	virtual TBool IsNull (TInt aParamIndex);
       
    61 
       
    62 #ifdef SYMBIAN_NETWORKING_UPS
       
    63     TInt GetProcessAndThreadId(TProcessId& /*aProcessId*/, TThreadId& /*aThreadId*/) const;
       
    64 	inline const Den::RSafeMessage& Message() const;
       
    65 #endif	
       
    66 	
       
    67 	inline Den::RSafeMessage& Message ();
       
    68 	private:
       
    69 		Den::RSafeMessage iMessage;   // Not owned
       
    70 	};
       
    71 
       
    72 NONSHARABLE_CLASS(CSocket) : public CSockSubSession, public ASocket
       
    73 /**
       
    74 Represents client-facing part of socket.
       
    75 Implements ESOCK client socket sub-session specific handling.
       
    76 Deals with RMessage2, player and session properties
       
    77 @see ASocket
       
    78 @internalTechnology
       
    79 */
       
    80 	{
       
    81 	friend class ::ProtocolManager;
       
    82 	friend class ::Nif;
       
    83 	friend class ::CInternalSocketImpl;	// need access to TSocketState enum - for esock "internal sockets"
       
    84 	typedef CSockSubSession inherited;
       
    85 
       
    86 public:
       
    87 	static CSocket* NewLC(TServerProtocolDesc* aServiceInfo, CSockSession* aSession, CPlayer* aPlayer, CProtocolBase* aProt, const TSubSessionUniqueId aSubSessionUniqueId, TInt aSocketType);
       
    88 	virtual ~CSocket();
       
    89 	virtual Den::TSubSessInfo Type() const
       
    90 		{
       
    91 		return TCFSubSessInfo(TCFSubSessInfo::ESocket);
       
    92 		}
       
    93 
       
    94 	virtual const Messages::RNodeInterface* ServiceProvider() const;
       
    95 
       
    96 	// Request service routines.
       
    97 	void ConnectL();
       
    98 	void ShutdownL();
       
    99 	TBool CloseSocket();
       
   100 	void ListenL();
       
   101 
       
   102 	void SetSockOptionL();
       
   103 	void GetSockOptionL();
       
   104 	void IoctlL();
       
   105 	void ReferenceL();
       
   106 
       
   107 	virtual void ProcessMessageL();
       
   108 
       
   109 	virtual void InitiateDestruction();
       
   110 	
       
   111 	void AdoptFlowRequestMessage(const RMessage2& aFlowRequestMessage)
       
   112 		{
       
   113 		iFlowRequestMessage.Adopt(static_cast<Den::RSafeMessage&>(const_cast<RMessage2&>(aFlowRequestMessage)));
       
   114 		}
       
   115 	void CompleteFlowRequestMessage(TInt err);
       
   116 
       
   117 private:
       
   118    	CSocket(CSockSession* aSession, CPlayer* aPlayer, const TSubSessionUniqueId aSubSessionUniqueId, TInt aSocketType);
       
   119 
       
   120 
       
   121 	virtual void SetClosing();
       
   122 	virtual TBool IsClosing();
       
   123 
       
   124 	virtual void DontCompleteCurrentRequest();
       
   125 
       
   126 	virtual ASocket* InitiateAcceptingSocket();
       
   127     virtual ASocket* GetAcceptingSocket();
       
   128   
       
   129 	virtual void PanicSocketClient(TESockPanic aPanic);
       
   130 	virtual void SetReturn(TInt aReturnValue) const;
       
   131 
       
   132 	virtual void GetOwnerInfo(TProcessId& aProcId, TSoOwnerInfo& aInfo, TThreadId& aThreadId);
       
   133     virtual TInt SecurityCheck();
       
   134 
       
   135 	void FinalCompleteAllBlockedMessages(TInt aResult);
       
   136 
       
   137 	void ConstructL (CProtocolBase* aProtocol);
       
   138 	void InitUserMessageL ( TSocketMessage aMessage );
       
   139 
       
   140 	virtual TDes8* BorrowTemporaryBuffer(TInt aSize);
       
   141     virtual TDes8* BorrowTemporaryBufferL(TInt aSize);
       
   142 private:
       
   143 	Den::RSafeMessage iFlowRequestMessage;	
       
   144     };
       
   145 
       
   146 // ---------------------------------------------
       
   147 inline void CSocketMessage::SetMessage ( Den::RSafeMessage& aMessage )
       
   148 	{
       
   149 	iMessage.Duplicate(aMessage);
       
   150 	}
       
   151 
       
   152 inline void CSocketMessage::ProcessedMessage ()
       
   153     {
       
   154     // Resets the handle to reflect the fact that the message has been processed
       
   155     iMessage.ResetHandle();
       
   156     }
       
   157 inline Den::RSafeMessage& CSocketMessage::Message ()
       
   158 	{
       
   159 	return iMessage;
       
   160 	}
       
   161 
       
   162 inline const Den::RSafeMessage& CSocketMessage::Message() const
       
   163 	{
       
   164 	return iMessage;
       
   165 	}
       
   166 
       
   167 }  //namespace ESock
       
   168 
       
   169 #endif
       
   170 // __SS_SOCK_H__