diff -r 9d7ce34704c8 -r b564fb5fd78b serialserver/c32serialserver/Test/te_C32Performance/USB PC Side Code/SerialPort.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/serialserver/c32serialserver/Test/te_C32Performance/USB PC Side Code/SerialPort.cpp Wed Sep 01 12:35:48 2010 +0100 @@ -0,0 +1,90 @@ +// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// SerialPort.cpp : Defines the class behaviors for the application. +// @internalComponent. +// +// + +#include "stdafx.h" +#include "SerialPort.h" +#include "SerialPortDlg.h" + +#ifdef _DEBUG +#define new DEBUG_NEW +#undef THIS_FILE +static char THIS_FILE[] = __FILE__; +#endif + +// +// CSerialPortApp + +BEGIN_MESSAGE_MAP(CSerialPortApp, CWinApp) + //{{AFX_MSG_MAP(CSerialPortApp) + // NOTE - the ClassWizard will add and remove mapping macros here. + // DO NOT EDIT what you see in these blocks of generated code! + //}}AFX_MSG + ON_COMMAND(ID_HELP, CWinApp::OnHelp) +END_MESSAGE_MAP() + +// +// CSerialPortApp construction + +CSerialPortApp::CSerialPortApp() +{ + // TODO: add construction code here, + // Place all significant initialization in InitInstance +} + +// +// The one and only CSerialPortApp object + +CSerialPortApp theApp; + +// +// CSerialPortApp initialization + +BOOL CSerialPortApp::InitInstance() +{ + AfxEnableControlContainer(); + + // Standard initialization + // If you are not using these features and wish to reduce the size + // of your final executable, you should remove from the following + // the specific initialization routines you do not need. + +#ifdef _AFXDLL + Enable3dControls(); // Call this when using MFC in a shared DLL +#else + Enable3dControlsStatic(); // Call this when linking to MFC statically +#endif + + CSerialPortDlg dlg; + m_pMainWnd = &dlg; + int nResponse = dlg.DoModal(); + if (nResponse == IDOK) + { + // TODO: Place code here to handle when the dialog is + // dismissed with OK + } + else if (nResponse == IDCANCEL) + { + // TODO: Place code here to handle when the dialog is + // dismissed with Cancel + } + + // Since the dialog has been closed, return FALSE so that we exit the + // application, rather than start the application's message pump. + return FALSE; +} +